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STALKER: GLADIATOR II Time Alliance

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  16:30:58  16 May 2015
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nashathedog
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On forum: 01/31/2011
Messages: 7668

---QUOTATION---
pripyat starting point

hi. i have the mod running but not sure if i'm supposed to add this part to the existing mod or download the new torrent from olivius's link?
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Standalone prequel so use the newest part on it's own.
  13:24:52  31 May 2015
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Grunter_Hunter
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On forum: 09/22/2010
Messages: 294

---QUOTATION---
Here's one in English, vanilla text merged, scripts etc included, the usual.
http://www.mediafire.com/download/2foc42nbfx06cck/Starting+Point+English+Patch+1.0.zip

@notanumber
I'd recommend just making a Yandex account as most Russian modders use it nowadays, but I can reupload it somewhere else if you prefer, although it will take a little while.
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Anyone interested in a true English translation?
  10:16:55  2 June 2015
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stalker-of-fortune
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On forum: 07/13/2008
Messages: 204

---QUOTATION---
Here's one in English, vanilla text merged, scripts etc included, the usual.
http://www.mediafire.com/download/2foc42nbfx06cck/Starting+Point+English+Patch+1.0.zip

@notanumber
I'd recommend just making a Yandex account as most Russian modders use it nowadays, but I can reupload it somewhere else if you prefer, although it will take a little while.

Anyone interested in a true English translation?

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Absolutely. The mod is interesting and would be so much better with such.
  12:52:07  2 June 2015
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Grunter_Hunter
Senior Resident
 

 
On forum: 09/22/2010
Messages: 294

---QUOTATION---
Here's one in English, vanilla text merged, scripts etc included, the usual.
http://www.mediafire.com/download/2foc42nbfx06cck/Starting+Point+English+Patch+1.0.zip

@notanumber
I'd recommend just making a Yandex account as most Russian modders use it nowadays, but I can reupload it somewhere else if you prefer, although it will take a little while.

Anyone interested in a true English translation?



Absolutely. The mod is interesting and would be so much better with such.
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This is still WIP, but I will let you know when I'm finished. BTW, there are hidden stashes that can only be opened if you have the number codes.

These number codes can be found on flash drives or consumables you find.
  18:45:49  19 January 2018
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olivius74
Senior Resident
 

 
On forum: 11/19/2010
 

Message edited by:
olivius74
01/19/2018 18:48:23
Messages: 1955
Following and end of the trilogy Time Alliance :

Mod Connection Time

The development team:
1.makdm- the main game designer, chief programmer and quest developer.
2. Mechanic-scriptwriter, quest developer.
3.denis2000- 3D models, adaptation and compilation of places.
4.Kolya- 3D models, the artist in the textures.
5.Pilot- 3D models, artist in textures, sound editor.

Start on the following maps:
Jupiter, Limansk (United Limansk and Red Forest), Bar, X-5 Laboratory, Radar.
After the end of story ,the player can unlock a Freeplay with new maps:
Some of these sites have been slightly redesigned for the purposes of the project:Chernobyl Nuclear Power Plant, Dark Hollow, Army Warehouses, United Pripyat.


This story is based on the complex relationship between people, it's a story about the past and the present. It's a story of choice, because there is no fate other than the one we create ourselves.


Installation:

1. Install on a clean, licensed game Call of Pripyat patch 1.6.0.2
2. Install AtmosFear 3 first (required).
https://yadi.sk/d/lTR8uLLZ2k9hB
3. Install the mod.
https://yadi.sk/d/XA2394qi3RbUHj
Manually save the xrGame.dll file before installing the modifications manually from the bin folder.

Many files to translate...

https://imgur.com/a/zJnwt
  20:28:32  19 January 2018
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nashathedog
Senior Resident
 

 
On forum: 01/31/2011
Messages: 7668

---QUOTATION---
Following and end of the trilogy Time Alliance :

Mod Connection Time

Installation:

1. Install on a clean, licensed game Call of Pripyat patch 1.6.0.2
2. Install AtmosFear 3 first (required).
https://yadi.sk/d/lTR8uLLZ2k9hB
3. Install the mod.
https://yadi.sk/d/XA2394qi3RbUHj
Manually save the xrGame.dll file before installing the modifications manually from the bin folder.

Many files to translate...

https://imgur.com/a/zJnwt
---END QUOTATION---




Hi, I hope you had a good Xmas and New Year, I have a quick question for you,
What do you currently use to translate the mod files?
  21:45:09  19 January 2018
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olivius74
Senior Resident
 

 
On forum: 11/19/2010
 

Message edited by:
olivius74
01/19/2018 21:50:07
Messages: 1955
Hello Dear Nashathedog

Happy New Year too,I wish you the best for all you do

I use the last tools by StalkerStein(in this signature),they work very well.
Thank a lot to him,he always made awesome and update work .
And by chance in this mod all text are in folder text ,even the sms.

https://imgur.com/a/UmPTN

Fabulous russian mod,I'm so happy to discover that three year after!

1. All characters in the modification are deadly. Only in very rare cases, individual characters, will be temporarily given immortality.
2. AtmosFear 3 and STCoP Weapon Pack 2.5. AtmosFear 3 left the options menu. So everyone can adjust the weather and the phenomena as he wants.
3. Variability of the main plot. Choose how to do it often. The choice will be as explicit as not,and in some cases will affect the passage of the main plot in the future.
4. New unique anomalies.
5. New character models.
6. Thirst for the main character. Food and medications (with the exception of bandages) will increase to varying degrees of thirst. The use of energy will lower the thirst.
The main character will have in the equipment a pot, designed for three receptions.
You can fill a pot of water with merchants and stalkers.
In addition, you can reduce thirst by placing an artifact on the belt.
6. Since the main character is a bandit, the theft was introduced into the change.
The main character can steal any Stalker, but most of them only once.
To obtain the initial flying skill, you must pass a course of study.
In addition "advanced training" will occur automatically and will depend on the number of successful Stalkers flights.
7. Own acting voice of certain moments of play and cutscenes.
8. A great system of achievements, created on the principle "to each according to his works".
Achievements are conditionally divided into positive and negative.
For positive players will receive bonuses. Negative achievements of any damage, except as a morale, the player will not be applied.
But it's not a fact that a player can get all the achievements.
Previously, all possible achievements, the player will be able to see in his PDA.
  23:55:49  19 January 2018
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nashathedog
Senior Resident
 

 
On forum: 01/31/2011
Messages: 7668
Thanks a lot mate, It's good to hear Stalkerstein fixed the Google problems the software was having last year.
  04:02:05  22 January 2018
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marafice
Senior Resident
 

 
On forum: 10/27/2013
Messages: 508
translation

been a while since i played any stalker but thought i'd try this one. i'm getting those nonsense conversations right at the start, dialogue_start_1, that sort of thing.
this has happened with other mods but i cant remember how to fix it.
any help or word on a working translation?
thx
  18:53:12  22 January 2018
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F!xou
Senior Resident
 

 
On forum: 10/06/2009
Messages: 389

---QUOTATION---


I use the last tools by StalkerStein(in this signature),they work very well.
Thank a lot to him,he always made awesome and update work .
And by chance in this mod all text are in folder text ,even the sms.
---END QUOTATION---



Hi Olivius ! been a while !

Concerning Stalkerstein translation tool , is it easy to use ? or do i need a little tutorial ?
 
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