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Adding other Monsters

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  03:44:35  20 August 2015
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gatopardo
Gato
(Resident)

 

 
On forum: 11/08/2011
 

Message edited by:
gatopardo
08/20/2015 4:00:45
Messages: 823

---QUOTATION---
Hi Gatopardo

I immediately tried your new MOD,
I followed your instructions :

SGM2.2
patch19
Add_Fix_SGM_2_2
Guns add-on
Gun addon patch
Translation


but when loading occurs the following error :

[error]Expression : !m_error_code
[error]Function : raii_guard::~raii_guard
[error]File : D:\prog_repository\sources\trunk\xrServerEntities\script_storage.cpp
[error]Line : 748
[error]Description : ...all of pripyat\gamedata\scripts\surge_manager.script:58: attempt to index global 'atmosfear' (a nil value)


stack trace:

0023:69737365 D3DCompiler_42.dll.


I eagerly await your response.

Thanks
---END QUOTATION---



Hi mate,
yeah, that's as you are not using any atmosfear mod, I had to suppose someone would run it like you.

Please, open the file surge_manager.script from the Add_Fix_SGM_2_2

after the line 25 ( ["alfa_force"] = true, )

add these 2 lines

["army_alies"] = true,
["monolith"] = true,

save it into your current gamedata/scripts folder (replacing the wrong one), now it should work

People using AF2 or AF3 won't get that error.
  10:35:46  20 August 2015
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curzio.maria
Senior Resident
 

 
On forum: 05/25/2011
 

Message edited by:
curzio.maria
08/20/2015 10:45:43
Messages: 240
Thanks

Hi Gatopardo,
thanks for the quick response, I do not use ATMOSFEAR and NATURE because I'm temporarily using my old PC and the MOD would slow too.


edit : ...now it works
  03:40:11  21 August 2015
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curzio.maria
Senior Resident
 

 
On forum: 05/25/2011
 

Message edited by:
curzio.maria
08/21/2015 12:34:01
Messages: 240
... error

Hi Gatopardo,
during the first mission, at the SAWMILL, it occurs this error :

[error]Expression : !m_error_code
[error]Function : raii_guard::~raii_guard
[error]File : D:\prog_repository\sources\trunk\xrServerEntities\script_storage.cpp
[error]Line : 748
[error]Description : ... call of pripyat\gamedata\scripts\sound_theme.script:626: bad argument #1 to 'select_next_sound' (interval is empty)
...

if it is caused by the lack of ATMOSFEAR, I install it right away.

Thanks
  17:29:28  21 August 2015
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gatopardo
Gato
(Resident)

 

 
On forum: 11/08/2011
 

Message edited by:
gatopardo
08/21/2015 17:33:37
Messages: 823

---QUOTATION---
... error

Hi Gatopardo,
during the first mission, at the SAWMILL, it occurs this error :

[error]Expression : !m_error_code
[error]Function : raii_guard::~raii_guard
[error]File : D:\prog_repository\sources\trunk\xrServerEntities\script_storage.cpp
[error]Line : 748
[error]Description : ... call of pripyat\gamedata\scripts\sound_theme.script:626: bad argument #1 to 'select_next_sound' (interval is empty)
...

if it is caused by the lack of ATMOSFEAR, I install it right away.

Thanks
---END QUOTATION---



yep, that is it, ATMOSFEAR missing, you could replace the file

gamedata\configs\misc\script_sound.ltx

with the one from SGM2.2 to get it working, BUT I guess new errors would come as it needs to be edited though. So, I better will write a patch for no atmosfear users.
  02:40:28  22 August 2015
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curzio.maria
Senior Resident
 

 
On forum: 05/25/2011
Messages: 240
Thanks

I will install ATMOSFEAR right now.
  11:03:11  23 August 2015
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Muad'Dib
Senior Resident
 

 
On forum: 01/24/2011
Messages: 411

---QUOTATION---
And still so many news monsters !

https://www.youtube.com/watch?v=mL4Vs5cW5oc

https://www.youtube.com/watch?v=7UX_P8Jp7OE
---END QUOTATION---



@gatopardo:
If you're interested by this mutants, you can find files here (only meshes and textures):
[link]https://yadi.sk/d/UuSZtW0igfnXq[/link]

Lol, you added minigiant, it remember me something:
[link]http://www.moddb.com/members/borovos/images/mini-giant#imagebox[/link]
  21:06:39  26 August 2015
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gatopardo
Gato
(Resident)

 

 
On forum: 11/08/2011
Messages: 823

---QUOTATION---
And still so many news monsters !

https://www.youtube.com/watch?v=mL4Vs5cW5oc

https://www.youtube.com/watch?v=7UX_P8Jp7OE

@gatopardo:
If you're interested by this mutants, you can find files here (only meshes and textures):
[link]https://yadi.sk/d/UuSZtW0igfnXq[/link]

Lol, you added minigiant, it remember me something:
[link]http://www.moddb.com/members/borovos/images/mini-giant#imagebox[/link]
---END QUOTATION---



Great meshes and textures

I think I'll be able for writing the mutant's behavior file if needed as they look like boars, burer, etc.
  19:44:45  27 August 2015
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Muad'Dib
Senior Resident
 

 
On forum: 01/24/2011
Messages: 411
Yes, the author didn't create creatures .ltx files, but he added readme with the appropriate bones for each one.

Maybe I'll use one or two meshes & resize them. But not yet.
  10:16:25  1 September 2015
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olivius74
Senior Resident
 

 
On forum: 11/19/2010
Messages: 1955
The last horrific creature by 3vtiger!

https://www.youtube.com/watch?v=jLHBn7RQFRw



Model on the bones bloodsucker RFP.
For the self-insertion into the game.
Complete texture and bump.

https://yadi.sk/d/Lj2EbNKlhogfA
  19:44:52  10 September 2015
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Servalion
Senior Resident
 

 
On forum: 09/20/2008
Messages: 258
Hello there, its been a good while. OWR 3.0 just came out, and I thought that I hadn't seen how well this monster mod had progressed in a good long time. Thought I might give it a play through, but then I realized that most versions of this are for SGM 2.2. I wanted to give the new OWR a try with new freaks to put down, so SGM isn't an option. Is there a non-SGM version available, and if so, which is the latest one?
 
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