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NPC/Player Animations - Help!

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  19:51:34  26 January 2012
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smrtphoneusr
Senior Resident
 

 
On forum: 03/29/2009
 

Message edited by:
smrtphoneusr
01/26/2012 19:52:51
Messages: 3058

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So it being hardcoded, I cannot change them in any way?
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No, what animation is used is hardcoded, so you can't add another one and make the actor use it in 3rd person, but you can change the existing ones that are used as long as you don't change the name. It's a global change though.


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Also, what animation viewer do you use?
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Xray SDK


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where the hell can I find the clear sky SDK!?
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Google.
http://files.gsc-game.com/st/xray-cs-sdk-setup.exe
  12:59:44  28 January 2012
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thenorthstalker
(Novice)
 
On forum: 01/21/2012
Messages: 8

---QUOTATION---
No, what animation is used is hardcoded, so you can't add another one and make the actor use it in 3rd person, but you can change the existing ones that are used as long as you don't change the name. It's a global change though.
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Thanks very much for the link. Believe it or not, I did Google a fair bit :S
But I've opened it up, take "norm_torso_0_aim_0" for example. How would I replace this animation with "norm_idle_1"?
 
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