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CLEAR SKY: Liquidator Test #10

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  04:24:56  23 September 2009
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hhiker
off to new worlds
(Resident)

 

 
On forum: 10/31/2008
Messages: 4290

---QUOTATION---
CLEAR SKY: Liquidator Test #10

hhiker~

Is this still doable with the 1.5.10 Patch?
Did you have to restart your Game before
the Dark Valley excursion that you were blaming?

TS
---END QUOTATION---



Can't tell yet.
Yes, i replayed the Dark valley events and from then on.
Almost ready to talk to Krylov again.


(Btw, with some more time i believe i could have managed to get all the Duty weapons even in the case of faulty scenario. As i understood the starting conditions, the test allowed to play out known enemies against each other and take adgantage of the process ...
Quiz question - name the "known enemies" of Duty )
  04:15:02  23 September 2009
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Tejas Stalker
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On forum: 05/12/2007
Messages: 26742
CLEAR SKY: Liquidator Test #10

hhiker~

Is this still doable with the 1.5.10 Patch?
Did you have to restart your Game before
the Dark Valley excursion that you were blaming?

TS
  05:57:15  16 September 2009
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Tejas Stalker
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On forum: 05/12/2007
 

Message edited by:
Tejas Stalker
09/16/2009 6:11:57
Messages: 26742
CLEAR SKY: Liquidator Test #10

hhiker~

Here are 2 Screenshots from the 1st time I played Clear Sky.
Before I learned better I had joined the Loner Faction. Mistake.
I have a crappily upgraded SEVA because I killed Bandits. Mistake.
I'm still carrying a Viper which later is a bad idea after Yantar. Mistake.
I'm using the fully upgraded Fast-Firing AC-96/2. Another bad choice but
I had to try both to discover that the fully upgraded for Accuracy AC-96/2 is
better. The 2 Screenshots were Stashes right before I went to the Yantar Level:

Suits & Ammo Stash:
http://img516.imageshack.us/img516/19/suitsammooq9.jpg

Weapons & Artifacts:
http://img516.imageshack.us/img516/926/weaponsartifactsfd8.jpg

We all learn from our mistakes:

TS
  12:46:54  14 September 2009
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hhiker
off to new worlds
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On forum: 10/31/2008
 

Message edited by:
hhiker
09/14/2009 14:40:59
Messages: 4290

---QUOTATION---
I think we're both on ground zero now. If you want, I could send you a save right before Agroprom with both SEVA's and lot's of other goodies as well. I really took time to do the early part of the game well so I've got many things. It'll save you from doing DV all over again. I'm on the 8th patch also.
---END QUOTATION---



Nah, i prefer doing my own homework
I have some secondary agendas in mind too.

But thanks for the offer
(btw, that game is only started with 1.5.08 - i patcehd it 1.5.10 when i picked it up again after long pause.)

Edit:
yeah... looks like tath Freedom squad was the root of all evil - now they became a "normal" squad, entered the factory, one set up as a guide, plus some of those non-talking guys came in as reinforcements. This "hanging" squad probably had a ripple effect on the whole DarkValley-Agroprom highway. Gonna find out soon enough.
  12:26:08  14 September 2009
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Kane4
"Order of the Liquidators" and Dez0wave Tester
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On forum: 07/17/2008
 

Message edited by:
Kane4
09/14/2009 12:32:05
Messages: 12553
I think we're both on ground zero now. If you want, I could send you a save right before Agroprom with both SEVA's and lot's of other goodies as well. I really took time to do the early part of the game well so I've got many things. It'll save you from doing DV all over again. I'm on the 8th patch also.
  11:22:47  14 September 2009
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hhiker
off to new worlds
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On forum: 10/31/2008
Messages: 4290
NOooooo ...

http://img11.imageshack.us/img11/8510/btrg.jpg

Allow me to elaborate:
"Noooo... why can't i take this one with me!"
  02:29:55  14 September 2009
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Tejas Stalker
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On forum: 05/12/2007
 

Message edited by:
Tejas Stalker
09/14/2009 2:35:05
Messages: 26742
CLEAR SKY: Liquidator Test #10

hhiker~

I had a Lost Squad of Freedom Troopers in Garbage on the west side of
the road but north-east of the Bandit Base by the south-east corner of the
most northern pile. They didn't show up on the PDA. I also had a Lost Duty
Squad on the eastern side of Garbage on the path where you first met Vasyan.
Later a Squad of Loners joined them and I had a mixed Squad standing together.
One thing I really love about both SoC and CS is that no Games are ever the same.
I would say that you have analyzed your own situation perfectly and now know the cure.

TS
  01:53:34  14 September 2009
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hhiker
off to new worlds
(Resident)

 

 
On forum: 10/31/2008
Messages: 4290
Dark, dark valley


---QUOTATION---
CLEAR SKY: Liquidator Test #10

Think of all the Players that miss out on all this action because they
rush to Yantar as soon as the Agroprom Underground is flooded.

TS
---END QUOTATION---



Yeah... well, i DIDN't rush to Yantar and i was still missing out all the action, in fact i still am missing out all that action.
Besides the rare advances on Duty part (and those didn't come easy at all); there is absolutely no action form Freedom.
Now i think i might have found out the source of this lethargy... if i'm right then i have to go way way back in my game in order to do this test.

I've mentioned someplace earlier, how Dark Valley became a sort of summer resort where almost mothing ever happened after the main storyline, and that was virtually mutant-free for a month before a few odd snorks finally broke through. I thought it was my own fault - i had first came to the valley via Twilight Zone and shot the mutants from there; then, snooping around i had prematurely activated the message that the tunnel where Mercs came from had been blown up. Anyway, i kept my guard up and was ready to to the whole Valley mission again, but since everything seemed to go on smoothly from then on, i moved on myself.

I suspect this is coming back to haunt me now
Thing is, in Dark Valley, in the Factory yard there is an unmarked squad (i had missed them when taking notes on the squads because i was following the PDA map and there is no marker for them.) They don't do anything, the won't talk... in fact i think they might be some "leftover" from the chasing Mercs mission and somehow, even though the mission completed and everything, they are keeping the whole faction in some indecisive state.

Oh, and get this... trying to see what would happen if i got rid of them i provoked a gunfight... turns out one of those dudes is immortal! You know, like storyline-sritical characters in other places- he acts as if he's taking damage but nothing will take him down.

So, there is research do be done on if this is indeed related to my Zone of tranquility. Means, the whole thing is gonna take longer than i first though
  22:54:51  13 September 2009
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Tejas Stalker
Official Stalker on Facebook
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On forum: 05/12/2007
Messages: 26742
CLEAR SKY: Liquidator Test #10

Think of all the Players that miss out on all this action because they
rush to Yantar as soon as the Agroprom Underground is flooded.

TS
  22:12:46  13 September 2009
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hhiker
off to new worlds
(Resident)

 

 
On forum: 10/31/2008
Messages: 4290
Squads & maps

Update:
I was able to push one Duty squad through to Dark Valley.
So at least i know it can be done in the current game.
Making them any use however... looks like that will require a loooot of patience - and building som muscle.
 
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