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CLEAR SKY: Liquidator Test #10

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  20:12:26  12 September 2009
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Tejas Stalker
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On forum: 05/12/2007
 

Message edited by:
Tejas Stalker
09/12/2009 20:13:53
Messages: 26514
CLEAR SKY: Liquidator Test #10

hhiker~

My Peaceful Atom Patrons went to the camp right outside the
Bloodsucker Shack in the Agroprom on the path to Yantar. I've
seen Duty invade the Dark Valley, have Freedom drive them out
and then watched Duty invade it a 2nd time to bottle Freedom up.
Are you saying you have never ever seen Duty make it to the DV?

TS
  20:29:10  12 September 2009
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hhiker
off to new worlds
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On forum: 10/31/2008
 

Message edited by:
hhiker
09/12/2009 20:54:34
Messages: 4290

---QUOTATION---
CLEAR SKY: Liquidator Test #10

hhiker~

Are you saying you have never ever seen Duty make it to the DV?

TS
---END QUOTATION---



Nope.

In the current maingame i ran along with the Duty as the first moved out - the setteld at the East pile.

I'm desperatly trying to recall my very first game... (it was started with patch 1.5.05, but i patched it 1.5.08 somewhere in the middle) ... the most i can remember is some battles over the Northern checkpoints at Garbage, the rest i'm not sure about. (Didn't know better to check back then.)

ED:
come to think of it... i might have some of those old savegames stored in an external HD... will examine.
  21:29:20  12 September 2009
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Tejas Stalker
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On forum: 05/12/2007
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CLEAR SKY: Liquidator Test #10

Sounds like the 1.5.10 Patch has seriously changed the Game.

TS
  21:49:25  12 September 2009
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hhiker
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On forum: 10/31/2008
 

Message edited by:
hhiker
09/13/2009 2:06:10
Messages: 4290

---QUOTATION---
CLEAR SKY: Liquidator Test #10

Sounds like the 1.5.10 Patch has seriously changed the Game.

TS
---END QUOTATION---



Actually, most of the differences in "my Zone" and the conditions you describe seem to kick in at 1.5.08.

I found those saves and snooped around a little. Found out this:
1) in the original game (stared as 1.5.08, the one i'm using to do the test), the Duty squads moved to Garbage and settled in their camps just the way i can see now, with 1.5.10. (And just like now, there was one machine gunner - Alex, who remained in the base.)
There are slight differences though - in the original game, i think the exodus started later (i remember clearly that i was returning the Ripper shotgun when they all activated); also more of the original crew left the base. This time it was all new squads and they started "moving up the Pseudogiant hill" as soon as i took the underground job - not as i returned from it.

2) In my first game, 1.5.05, Duty may have made it to Dark Valley - the Freedom checkpoint crew is different than the one you first see in storyline. But if they got there, they didn't move further.
In fact, it looks more like all the action has taken place at the checkpoint on the Garbage side.
ED: another thing - in that first game i joined Loners early on; that could have had some influence on the faction dynamics as well.
----

ED2:
OK, now finally the main base squads moved to Garbage. No one seems too enthiusiastic about advancing to Dark Valley but one squad took control of the southern Garbage-Valley checkpoint
  15:12:46  13 September 2009
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Kane4
"Order of the Liquidators" and Dez0wave Tester
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On forum: 07/17/2008
 

Message edited by:
Kane4
09/13/2009 15:13:05
Messages: 12553
It's best to print out a map of Agroprom and mark each squad leader with their weapons. Then after the flood, track them down. Man this test is long but the loot is shagadelic. When is Test 11 going to be released?
  15:24:05  13 September 2009
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hhiker
off to new worlds
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On forum: 10/31/2008
 

Message edited by:
hhiker
09/13/2009 15:34:35
Messages: 4290

---QUOTATION---
It's best to print out a map of Agroprom and mark each squad leader with their weapons.
---END QUOTATION---



You know... these days we have this wonderful feature called screenshot

(Not to mention image editors)

ED:
So, Kane you're doing the test too?
I've already got my 1st machine gun - you better hurry to catch up
  15:50:39  13 September 2009
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Kane4
"Order of the Liquidators" and Dez0wave Tester
(Resident)

 

 
On forum: 07/17/2008
Messages: 12553
Yeah, screens are cool but you don't have to kill the game every time to mark a squad leader's position.It's better to just take out a pencil and mark his location on paper. Besides, their locations change and it's easier to erase them than edit in Paint.

I don't think I'll catch up to you anyways. I'm still on ground zero and have lot's of work to do before even starting to mark the leader's locations. SoC is also keeping me pretty preoccupied as well.
  16:04:46  13 September 2009
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hhiker
off to new worlds
(Resident)

 

 
On forum: 10/31/2008
Messages: 4290

---QUOTATION---
Yeah, screens are cool but you don't have to kill the game every time to mark a squad leader's position.

---END QUOTATION---



Why would i do that (kill the game to mark the position)?

I turned on the crosshair to display the NPC's name, this way i got a pic of the dude and his weapon, then took screens of the whole squad and one of the map - showing where i was at the moment. Organized the picture material later when i was in artsy mood

(More "secrets of the thade" - i happened to read how people struggle with organizing screenshots. Well, after a game-session i always empty the screenshot folder and move the screens from that session to a separate, named folder.)
  16:17:18  13 September 2009
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Kane4
"Order of the Liquidators" and Dez0wave Tester
(Resident)

 

 
On forum: 07/17/2008
 

Message edited by:
Kane4
09/13/2009 16:18:28
Messages: 12553
You could just run around and keep track of everything but those dots on the map tell me little. I like writing stuff down to tell me that this guy has this and is standing there. Still don't know how I'll do this. I'll see.
  16:27:32  13 September 2009
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hhiker
off to new worlds
(Resident)

 

 
On forum: 10/31/2008
Messages: 4290

---QUOTATION---
You could just run around and keep track of everything but those dots on the map tell me little. I like writing stuff down to tell me that this guy has this and is standing there. Still don't know how I'll do this. I'll see.
---END QUOTATION---




But... but... but- those dots tell me EVERYTHING once i link them to other knowledge i have and some extra intel from the map

But yea, that's true, you just need to find your own way to do things anyway
 
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