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Clear Sky - Things not used that could have been

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  00:14:12  17 July 2010
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SetaKat
Ex modder, Zones only ferret and will someday release a game
(Resident)

 

 
On forum: 02/20/2010
Messages: 6340
Problem with the NPC AI is that smart terrain settings override the default AI. I've managed to fix this in my mod, and I regularly have firefights from anywhere to 40 - 120 meters during the day. I've also had stalkers at night almost walk right into a mutant nest because they simply didn't see them.
CS storyline had to be quite fixed and solid, so it tied in well with SoC. There are a few disagreements about it on the forums, and cut missions in it that were never implemented. The Death of Fang by Scar could quite easy been cut, like the Pripyat underground that was meant to be in here.
  16:46:13  21 July 2010
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beema
(Senior)
 
On forum: 07/13/2010
Messages: 70
Would of been nice if all quest rewards for each faction stacked. What I mean is you can run around doing multiple quests and only have to go back to the main base once to collect rewards for all of them. Having to go back and collect rewards each time or losing out on the money is absurd.
  22:32:19  21 July 2010
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SetaKat
Ex modder, Zones only ferret and will someday release a game
(Resident)

 

 
On forum: 02/20/2010
Messages: 6340
They do stack, its just that the pda counter doesn't update ingame.
 
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