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Modding levels back in...*spoilers*

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Question/AnswerMake Oldest Up Sort by Ascending
  02:46:22  6 September 2008
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The Happy Friar
Senior Resident
 

 
On forum: 03/24/2007
Messages: 299

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Not without the SDK.
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people can make their own! It was done for AvP!
  23:44:36  5 September 2008
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Kanyhalos
Level ?? Demon (Boss)
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On forum: 01/26/2007
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You must redo the compile to the new engine, if you just copy, that won't work, they must be included to the game_graph.

Oh, didn't know that. Thanks for clearing that up.
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GSC must release SDK for this, otherwise you'll still have just the simple mods, like weapon balances, etc.
  23:27:38  5 September 2008
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SpyK
(Senior)
 
On forum: 01/31/2008
Messages: 53

---QUOTATION---
You must redo the compile to the new engine, if you just copy, that won't work, they must be included to the game_graph.
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Oh, didn't know that. Thanks for clearing that up.
  23:26:19  5 September 2008
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Kanyhalos
Level ?? Demon (Boss)
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On forum: 01/26/2007
Messages: 6527
You must redo the compile to the new engine, if you just copy, that won't work, they must be included to the game_graph.
  23:24:27  5 September 2008
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SpyK
(Senior)
 
On forum: 01/31/2008
Messages: 53

---QUOTATION---
Not without the SDK.
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Maybe not. In theory all you really need is the level geometry from SHOC and any files associated with it. Then just copy the files to CS, and modify one of CS level changers to take you to the old map instead of where it normally goes. Or even add a few new level changers attached to the new level. Assuming you know what you're doing with the level changers and have all the right files for the old level it shouldn't be to hard...

Unless GSC went and changed the way CS reads level geometry, making everything I just described useless.
  22:26:33  5 September 2008
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BaconBuster V 96.76
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On forum: 04/01/2007
Messages: 330
Not without the SDK.
  22:19:04  5 September 2008
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Kaidonni
First the Zone, then the world!
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On forum: 08/30/2008
Messages: 1072
Modding levels back in...*spoilers*

This is more of a curiosity than a serious endeavour at the current time, but I was wondering if levels, such as Rostok and The Wilds, would ever be able to be modded back in?

Oh, and I said *spoilers* just in case I ran the chance of spoiling the 'surprise'...plus some people might not want to be told what areas are in the game before they play, so...
 
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