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  14:40:08  21 September 2008
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arcana75
(Senior)
 
On forum: 08/28/2008
Messages: 141

---QUOTATION---
As i wrote before...it is impossible that the error can be made by the bloodsucker.ltx file when it is the line [error]Line : 787 that causes the CTD, the bloodsucker.ltx only includes 781 lines.

Just a guess from my days of Java programming (yay), is it possible that another script is trying to get direct access to line 787, but is causing an error because it doesn't exist? I've never seen this problem with S.T.A.L.K.E.R yet, but I've had problems with other games that expect to have a specific number of lines in each file.

Other than that, keep up the good work.
---END QUOTATION---



The original doesn't have 787 lines either...
  14:42:10  21 September 2008
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arcana75
(Senior)
 
On forum: 08/28/2008
Messages: 141
Anyway CTDs aside, Ceano u might want to consider making the stuff less expensive, and buyable only with very few ppl. Like Clear Sky and Yantar lab give full price, Sidorovich gives say 75%, Duty 25%, but those who clearly have no interest in research should not buy it.
  15:47:28  21 September 2008
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Ceano
Senior Resident
 

 
On forum: 03/02/2006
 

Message edited by:
Ceano
09/21/2008 15:49:24
Messages: 4820

---QUOTATION---
arcana75 wrote: I went and downloaded WinDiff and compared the original and the new one.

The new one had 3 new lines at the end:


[bloodsucker_marsh]:bloodsucker_weak
$spawn        	= "monsters\bloodsuckers\bloodsucker_marsh"
visual        	= monsters\krovosos\krovosos_green



The other changes were on a value called Rank and general immunity changes. I dun think that's the problem. Can't remove that block to test too, cuz the save expects it and loadgame crashes if it's missing.

Oh well, no bloodsucker jaws for me!
---END QUOTATION---


My bloodsucker.ltx file is the original CS on from patch 1.5.04, the only thing i have changed is the following....

This:
Spawn_Inventory_Item_Section = ;mutant_krovosos_jaw
Spawn_Inventory_Item_Probability = 0.0


To this:
Spawn_Inventory_Item_Section = mutant_krovosos_jaw
Spawn_Inventory_Item_Probability = 0.8


So that you are saying that my file (the new one) have three more lines is because you are comparing with the files you have extracted from configs.db but you have to extract the .db files in the folder patches to get the updated files from patch 1.5.04.

As i clearly stated that this mod is for game version 1.5.04 in the readme.
  17:42:33  21 September 2008
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phal
(Novice)
 
On forum: 03/31/2007
Messages: 11
In version 1.2 of your mod the semicolon before "mutant_krovosos_jaw" still existed in the config file, so it's no wonder arcana75 was getting CTDs. I had to change that line as well to be able to start a new game without crashing Stalker.
Fortunately this was fixed in the new version of your mod. So everyone getting crashes should either change the m_bloodsucker.ltx file on their own or download the new 1.3 version of this mod.
  21:12:07  21 September 2008
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Lobstris
Senior Resident
 

 
On forum: 04/13/2007
Messages: 235

---QUOTATION---
In version 1.2 of your mod the semicolon before "mutant_krovosos_jaw" still existed in the config file, so it's no wonder arcana75 was getting CTDs. I had to change that line as well to be able to start a new game without crashing Stalker.
Fortunately this was fixed in the new version of your mod. So everyone getting crashes should either change the m_bloodsucker.ltx file on their own or download the new 1.3 version of this mod.
---END QUOTATION---



Yep, installing 1.3 fixed the CTD.

The only thing that's feeding my wanton expenditure of bullets is selling animal bits. (How could GSC have cut this out, and thanks Ceano for bringing it back)
  22:08:51  21 September 2008
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Ceano
Senior Resident
 

 
On forum: 03/02/2006
Messages: 4820
Then i had added the wrong bloodsucker file in 1.2, but the funny thing is that that line is Line 31 so the error log didn't make any sense

Well everything is OK now so happy hunting every one
  23:26:43  21 September 2008
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Chromatik
(Novice)
 
On forum: 03/05/2008
Messages: 11
Usage of your mod with other mods

Hi Ceano,

I was wondering if you would be ok with this mod being implemented in other mods. From me, you would of course get full unadulterated credit. I am currently working on a CS mod that is a compilation of mini tweaks to the game (Endgame for S.T.A.L.K.E.R. Clear Sky). I was looking at adding monster items back in but since you already did it I didn't see a point in redoing it (plus I wasn't exactly sure how)

If the answer is no I will respect your wishes., but I would greatly appreciate it

Cheers
  23:38:08  21 September 2008
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harrypalmer
(Novice)
 
On forum: 01/02/2008
 

Message edited by:
harrypalmer
09/22/2008 3:02:52
Messages: 16
nm
  07:45:47  22 September 2008
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arcana75
(Senior)
 
On forum: 08/28/2008
Messages: 141

---QUOTATION---
In version 1.2 of your mod the semicolon before "mutant_krovosos_jaw" still existed in the config file, so it's no wonder arcana75 was getting CTDs. I had to change that line as well to be able to start a new game without crashing Stalker.
Fortunately this was fixed in the new version of your mod. So everyone getting crashes should either change the m_bloodsucker.ltx file on their own or download the new 1.3 version of this mod.
---END QUOTATION---



Yeah 1.2 has that above bug. Thanks for spotting it!
  09:29:05  22 September 2008
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Ceano
Senior Resident
 

 
On forum: 03/02/2006
Messages: 4820
Chromatik, people may use all my mods in there own (SoC & CS) as long as they give me credit for my work.
 
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