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Total Faction War v.1.8

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  04:49:42  29 June 2010
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Genocider
Caretaker of the infamous Pseudo duck
(Resident)

 

 
On forum: 03/20/2010
 

Message edited by:
Genocider
06/29/2010 10:10:27
Messages: 629
Alright, I'm downloading this at the moment, although how would companions work. And by that I mean could I still have them even if I went Loner, or are factions required? Thanks

*Edit* Nevermind, found out how companions work ;P. Anyway, here's something I found. Not a ctd but more of a bug. Basically, in Yantar I tried to have a squad move to the scientists camp, at night. But instead of going, or telling me it was night time and they couldn't. I saw something like well, it's hard to describe but basically, something like ugh wish I took a screenshot.. something like initiate_description_night or something similar. Basically that's what I got in the chat with the squad leader, while on the radio, it said sorry we can't attack blah blah. Hope you get what I meant
  05:36:29  29 June 2010
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DeltaForce95
Senior Resident
 

 
On forum: 12/22/2008
Messages: 4762
Expression : error handler is invoked!
Function : handler_base
File : E:\priquel\sources\engine\xrCore\xrDebugNew.cpp
Line : 742
Description : pure virtual function call

hmmm
Was talking to the guy at the shooting range in apogram and it crashed
This has been awesome!
  05:52:33  29 June 2010
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MacBradley
Senior Resident
 

 
On forum: 02/09/2009
Messages: 890

---QUOTATION---
All you have to do is go to the TAGES website and download the latest version of their drivers, should work fine after that.
---END QUOTATION---



Perfect, thanks for letting me know Robo. I'm a little weary of no-cd patches causing crashes.
  12:11:14  29 June 2010
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-=Grunt=-
Cake Muncher
(Resident)

 

 
On forum: 01/08/2009
Messages: 4114
I love it how the NPCs do "clean up" chores at the base.

http://i49.tinypic.com/125298i.jpg
  13:31:03  29 June 2010
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exostalker
Novice fashion designer since 2008
(Resident)

 

 
On forum: 08/10/2009
Messages: 1267
Some pictures:

Do Freedomers really look so silly? That is really not good skin.

http://img21.imageshack.us/i/ssglukker062910122004mi.jpg/
http://img412.imageshack.us/i/ssglukker062910122104mi.jpg/

Flying loner in garbage.

http://img714.imageshack.us/i/ssglukker062910130016ga.jpg/
http://img193.imageshack.us/i/ssglukker062910130110ga.jpg/
http://img412.imageshack.us/i/ssglukker062910130118ga.jpg/
http://img710.imageshack.us/i/ssglukker062910130138ga.jpg/
http://img689.imageshack.us/i/ssglukker062910130145ga.jpg/

Add the dialog!

http://img59.imageshack.us/i/ssglukker062910130223ga.jpg/

Plus, something from LOG:

~ cannot remove restriction with id [2919][gar_zone_field_acidic_average] to the entity with id [25911][dog_normal25911], because it is not added

! Missing ogg-comment, file: c:\program files\deep silver\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\ambient\special\depot_radio.ogg

! Invalid ogg-comment version, file: c:\program files\deep silver\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\monsters\cat\cat_idle_1.ogg

! Missing ogg-comment, file: c:\program files\deep silver\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\ambient\special\garbage_bandits_radio_1.ogg

! Can't find texture 'loner_icon'
! Can't find texture 'loner_wide'

! ERROR: SV: can't find children [19211] of parent [1322554672]
! ERROR: SV: can't find children [18781] of parent [1322553424]
! ERROR: SV: can't find children [18782] of parent [1322553840]

! ERROR: SV: can't find children [17890] of parent [243944320]

! attempt to use non-existent INFOPORTION [ui_talk_show]

! Missing ogg-comment, file: c:\program files\deep silver\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\ambient\special\new_freedom_music.ogg

! Can't find texture 'act\act_glass_universal'

PLUS, lag, freezes and other things like that are happening almost everytime before dynamic news... And things like 4 same dynamic news in a row are common too...
  14:03:33  29 June 2010
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Ivanov
Mercenary and Mobile Trader
(Resident)

 

 
On forum: 01/11/2010
 

Message edited by:
Ivanov
06/29/2010 15:52:39
Messages: 3126
How are you guys getting all of these crashes? I havent had a single one since I started a new game.

EDIT: The hold fire and fire at will commands are switched. the fire at will button orders the companions to hold fire and vice versa.
  16:51:11  29 June 2010
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smoq2
Forklift operator
(Resident)

 

 
On forum: 09/08/2008
Messages: 2433
@ ExoStalker - I don't think the new freedom Seva looks silly. I actually quite like it. You can change it to whatever you like, tho. It's your game. Hard to say what could have caused the Loner to float. Probably when spawning the allocation formula considered the pole that's standing out to be viable terrain to spawn him there. You just expirienced something that had 1/1000000 odds. Not much I can do about it tho. Fixed the missing dialogue.
  16:54:00  29 June 2010
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-=Grunt=-
Cake Muncher
(Resident)

 

 
On forum: 01/08/2009
Messages: 4114
The yellow is too shiny in my opinion, but it must be the bump maps. Otherwise, it fits Freedom. (Being their exo yellow n' all)
  17:11:05  29 June 2010
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smoq2
Forklift operator
(Resident)

 

 
On forum: 09/08/2008
Messages: 2433
Patch1 is ready, check the Mod Download section.
  17:37:16  29 June 2010
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p0rkjello
(Novice)
 
On forum: 09/18/2008
Messages: 17

---QUOTATION---
CTD 1.8 clean install, new game

clear sky\_appdata_\savedgames\p0rkjello_3_tfw_autosave.sav'
! ERROR: SV: can't find children [17514] of parent [630019568]

FATAL ERROR

[error]Expression : fatal error
[error]Function : CScriptEngine::lua_error
[error]File : E:\priquel\sources\engine\xrServerEntities\script_engine.cpp
[error]Line : 180
[error]Description : <no expression>
[error]Arguments : LUA error: ... clear sky\gamedata\scripts\sim_squad_generic.script:804: attempt to index field 'current_action' (a nil value)


stack trace:

Repetative?
---END QUOTATION---



I have played for several hours without any additional crashes.
~~~

Question on a new issue. I cannot get a squad to the swamp camp. It says I have enough or already have 3 on the way. However no one is moving to that location. Tried to get random squads to move to that location but they either dont move or go to someplace else.

Any way to "reset" that location?
 
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