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What would you dislike most in a Stalker game?

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Question What would you really hate to see in a Stalker (SOC - CS - COP) game?
Answers
Constant respawns in certain areas, much like in Far Cry 2
Lack of items and weapons
Insane AI
Too strong and too numerous mutants
Crashes, corrupted saves
Extreme difficulty
Faction war not working
Unbalanced gameplay (overload of a certain item, one faction being too strong, etc...)
Absence of new background story
Bad visuals or sounds (icons not properly aligned, bad texturing, bad sounds, etc...)
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  20:32:55  8 June 2011
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Firmament
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On forum: 06/02/2009
 

Message edited by:
Firmament
06/08/2011 20:33:42
Messages: 268
What would you dislike most in a Stalker game?

As some of you may know, I'm about to release a new big mod for this game. Currently in the process of doing the very last fixes and improvements, I'd be glad to hear your opinion on that pool.

So, Chernobyl's veterans, now that this game has been out since long, and yet is still currently deeply modded, what would you dislike most in a Stalker game? Difficulty, too many respawns, not enough items...? Note that this pool, in the way it's made, is obviously related to my mod, but regardless, it can also be used for other modders to see what the community hopes to see or not to see in Clear Sky, or Stalker in general. Provided that it gets enough votes, of course...

Note that I've allowed multiple choices due to the amount of available answers, but please try to refrain from voting over 3 times. Obviously, everyone would hate to see most of these "features" in a mod, but I'm wondering which are the ones you would *really* reject at all costs. Thanks for giving some of your time reading through this
  22:21:13  8 June 2011
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Steelyglint
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On forum: 06/06/2009
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Spaceships, clergymen and politicians.

.
  23:51:28  8 June 2011
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Rm4g3dD0v
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doctors, lawyers, reporters...
  01:44:14  9 June 2011
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Roadkilll
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Hawaiian
  01:54:26  9 June 2011
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gobbiner
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On forum: 03/30/2009
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People who talk funny.
  02:46:13  9 June 2011
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Stalkerstein
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On forum: 04/24/2010
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No skateboard!
  19:18:05  11 June 2011
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LoNer1
Настоящий Cталкер, Русская Версия
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On forum: 10/23/2009
Messages: 1890
pink everything...and lady gaga as a bloosucker, justib bieber as a snork...
  20:00:17  11 June 2011
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smoq2
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Mods!
  18:54:41  14 June 2011
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Firmament
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On forum: 06/02/2009
 

Message edited by:
Firmament
06/14/2011 18:57:19
Messages: 268
So, apparently, overall stability is without surprise the most required thing... That and intelligent respawns, making the game not to look like any blockbuster shooter. People also want to experiment a functionnal faction war, without those blocked squads, or these periods of inactivity for too long with no apparent reason. Balance is still deemed as important, although I'm quite surprised it didn't recieve more votes (maybe because that's one of the easiest and fastest thing to fix by oneself ).
I'm also very surprised to see that the lack of new items and weapons hasn't been selected more times as a real fail of a stalker mod in 2011; people always beg for them on every forum!

At last, it is clear that a certain range of the players are still interested in a discovering a brand new storyline, which could be one of the hardest thing to mod in this game (most I have seen until now are not very satisfying, imho, but... how to blame the modders? It requires, in order to be done decently, an enormous amount of work a single person does not always have the time nor the skill to do).


Nice talk, btw I'm proud that this thread contributes at raising more and more fascinating discussions about our favourite game
  18:59:32  14 June 2011
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LoNer1
Настоящий Cталкер, Русская Версия
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On forum: 10/23/2009
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