Message edited by: The Xenus 05/31/2011 12:43:09
---QUOTATION--- Your previous crash is caused by trying to assign a mutant squad to a smart terrain which is already inhabitated by Stalkers, and can only take one squad. ---END QUOTATION---
okay i try to use another st
---QUOTATION--- As for seeing the smart terrains on the map, copy _g.script to your gamedata, and at the top, look for dev_debug, anbd set it to true. ---END QUOTATION---
I have do this but when i start a new game
[error]Expression : ai().script_engine().functor(start_game_callback,functor)
[error]Function : CALifeSimulator::CALifeSimulator
[error]File : E:\priquel\sources\engine\xrGame\alife_simulator.cpp
[error]Line : 73
[error]Description : failed to get start game callback
okay have have add a new smart_terrain in the all.spawn file
i have add the smart_terrain a kamp_point, and a spawn_point
but when i start a new game ctd and this log:
! [LUA][ERROR] ERROR: Path between [esc_smart_terrain_4_10] and [esc_smart_terrain_zombie] doesnt exist for .
Ex modder, Zones only ferret and will someday release a game (Resident)
On forum: 02/20/2010
Waypoints are defined in the way_escape.ltx file.
You need to link esc_smart_terrain_zombie to esc_smart_terrain_4_10, if you want npc's and monsters to be able to travel out. If you want them to travel in, then you need the create a path for esc_smart_terrain_4_10 to esc_smart_terrain_zombie.
---QUOTATION--- Waypoints are defined in the way_escape.ltx file.
You need to link esc_smart_terrain_zombie to esc_smart_terrain_4_10, if you want npc's and monsters to be able to travel out. If you want them to travel in, then you need the create a path for esc_smart_terrain_4_10 to esc_smart_terrain_zombie. ---END QUOTATION---
okay and when i would that the monsters\npc are stay in this s.t. ?
i must not defined a waypoint between the s.t. or ?
then when i start the game and become this error log
the smart_terrain name change with each crash
Message edited by: The Xenus 06/13/2011 14:54:02
---QUOTATION--- Now you need to start creating job waypoints. These define what an npc will do in a given smart terrain, where they stand, where they look, what animations they preform, etc. ---END QUOTATION---
okay i try that
so I have try to create a new Faction
But when i start a new game ctd and this log:
p.s. I have add my new Faction and my Faction Entry to this folders
misc/faction_random_stalker- my new File for the Faction
misc/squad_desc_escape- to spawn my new Faction guys