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AtmosFear Mod for Clear Sky

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  15:47:36  22 January 2010
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Cromm Cruac
Сделано в Чернобыле
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On forum: 11/19/2009
Messages: 1143
AtmosFear Mod for Clear Sky

This is a threat to discuss AtmosfFear Mod for Clear Sky

Screenshots, downloads and installation instructions here: http://atmosfear.crommcruac.com/clear-sky/
  22:21:12  22 January 2010
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PhoenixHeart
Senior Resident
 

 
On forum: 10/22/2008
Messages: 1165
lol, your installation instructions give faulty information, you don't need to change the fsdata file. Doesn't hurt anything, but there's no reason to go messing with it, either. (I play with mine still at true|false, and my mods work)

That aside, the description looks interesting. Might give it a try.
  15:11:35  23 January 2010
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smrtphoneusr
Senior Resident
 

 
On forum: 03/29/2009
Messages: 3058
the fsgame thing was changed in one of the patches (04 iirc) but before that you had to edit the line. That said, the mod looks great on both CS and CoP.
  17:44:02  23 January 2010
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PhoenixHeart
Senior Resident
 

 
On forum: 10/22/2008
Messages: 1165
I thought it was .05, but in any case, yea longo-time ago, lol.
  09:16:28  3 February 2010
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BrokenOne
(Senior)
 
On forum: 12/14/2009
Messages: 58
Looks good. Thanks. Do you know how to fix the sunset at sunrise/sunrise at sunset issue? The sun itself is positioned correctly but for some reason the sky is vibrant to the east at sunset and west at sunrise. Odd bug. You'd think a couple values just need to be reversed but after looking at the files I haven't the faintest clue....
  19:06:45  11 February 2010
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Cromm Cruac
Сделано в Чернобыле
(Resident)

 

 
On forum: 11/19/2009
 

Message edited by:
Cromm Cruac
02/11/2010 19:08:02
Messages: 1143

---QUOTATION---
Looks good. Thanks. Do you know how to fix the sunset at sunrise/sunrise at sunset issue? The sun itself is positioned correctly but for some reason the sky is vibrant to the east at sunset and west at sunrise. Odd bug. You'd think a couple values just need to be reversed but after looking at the files I haven't the faintest clue....
---END QUOTATION---


Opposite sunrise/sunset and their times are hardcoded in XRay engine. There are no config files that can change that. This is how the Zone is. Period
  23:28:34  11 February 2010
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x_Spartan_x
Whos got the Kokoretsi?
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On forum: 07/07/2009
Messages: 1971
ooops, il continue my talk here, about the setting we discused in sunshafts thread, i must of been drunk and did not see this thread, lol
  22:49:33  15 February 2010
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mejobloggs
(Novice)
 
On forum: 04/07/2008
Messages: 16
Looks cool. I just started playing Clear Sky and the first thing I noticed was the ground textures seemed very low res

I haven't used this mod yet, but does it improve ground textures?

I'd like to see some comparison screenshots. The screenshots you have on your website are your mod ones. I'd like to see some comparisons of mod vs original screenshots

1.1 coming out any time soon? Don't have to answer that, I'm just quite excited about this mod, especially about any more environment texture changes if there is going to be any
  11:34:13  16 February 2010
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RoboMook
Senior Resident
 

 
On forum: 11/12/2008
Messages: 4387

---QUOTATION---
1.1 coming out any time soon? Don't have to answer that, I'm just quite excited about this mod, especially about any more environment texture changes if there is going to be any
---END QUOTATION---



This isn't a texture mod, AFAIK the only textures it adds/changes are skyboxes.
  18:03:45  16 February 2010
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Cromm Cruac
Сделано в Чернобыле
(Resident)

 

 
On forum: 11/19/2009
Messages: 1143

---QUOTATION---
This isn't a texture mod, AFAIK the only textures it adds/changes are skyboxes.
---END QUOTATION---



True, it adds textures for sky-boxes only. I took my screenshots with some other mods installed.


---QUOTATION---
1.1 coming out any time soon? Don't have to answer that, I'm just quite excited about this mod, especially about any more environment texture changes if there is going to be any
---END QUOTATION---



Actually it is almost complete. Probably it will be v1.2 (skipping 1.1) with new horizon line rendered and possibly blowout expansion.
 
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