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When I launch the mood I have this error: 0xc000007b

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  23:29:19  1 November 2016
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ticchi
Senior Resident
 

 
On forum: 11/11/2014
Messages: 164
When I launch the mood I have this error: 0xc000007b

http://www.moddb.com/games/stalker-clear-sky/addons/clear-sky-2016-stcs26-af13-an2-dyn-hud

I exactly followed the guide but when I launch the mod I have this error: 0xc000007b

this is my log:
* Detected CPU: GenuineIntel P3 family, F6/M12/S3, 3499.00 mhz, 19-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2

Initializing File System...
using fs-ltx fsgame.ltx
FS: 27712 files cached 33 archives, 5202Kb memory used.
Init FileSystem 0.581742 sec
'xrCore' build 3795, Jun 25 2009

Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
command line
Executing config-script "user.ltx"...
[c:\program files (x86)\gsc game world\s.t.a.l.k.e.r. - clear sky\_appdata_\user.ltx] successfully loaded.
Loading DLL: xrRender_R2.dll
Loading DLL: xrGame.dll
! Player name in registry is empty! (InstallUserName)
* [win32]: free[4062252 K], reserved[38004 K], committed[93984 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[9105 K], process heap[746 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[4082 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
Executing config-script "user.ltx"...
Executing config-script "c:\program files (x86)\gsc game world\s.t.a.l.k.e.r. - clear sky\gamedata\configs\rspec_high.ltx"...
[c:\program files (x86)\gsc game world\s.t.a.l.k.e.r. - clear sky\gamedata\configs\rspec_high.ltx] successfully loaded.
[c:\program files (x86)\gsc game world\s.t.a.l.k.e.r. - clear sky\_appdata_\user.ltx] successfully loaded.
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:13C0]: NVIDIA GeForce GTX 980
* GPU driver: 21.21.13.7563
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 4087 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
! Renderer doesn't support blender 'effects\shadow_world'
* NULLRT supported
* ...and used
* HWDST/PCF supported and used
* NV-DBT supported and used
- r__tf_aniso 8
- r2_tf_mipbias 0.
Starting engine...
! Player name in registry is empty! (InstallUserName)
Loading DLL: xrGameSpy.dll
! Invalid ogg-comment version, file: c:\program files (x86)\gsc game world\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\characters_voice\scenario\video\ati.ogg
Input: 1
Config-file [c:\program files (x86)\gsc game world\s.t.a.l.k.e.r. - clear sky\_appdata_\user.ltx] saved successfully
Destroying Direct3D...
* RM_Dump: textures : 0
* RM_Dump: rtargets : 0
* RM_Dump: vs : 0
* RM_Dump: ps : 0
* RM_Dump: dcl : 0
* RM_Dump: states : 0
* RM_Dump: tex_list : 0
* RM_Dump: matrices : 0
* RM_Dump: lst_constants: 0
* RM_Dump: v_passes : 0
* RM_Dump: v_elements: 0
* RM_Dump: v_shaders : 0
refCount BaseZB 1
refCount BaseRT 1
DeviceREF: 1

Canon you help me please?
  01:46:09  2 November 2016
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ticchi
Senior Resident
 

 
On forum: 11/11/2014
Messages: 164
I found the solution...it works without patch!
 
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