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PreSky v0.2

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  00:21:55  21 August 2010
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100RadsBar
100RadsBar - Formerly known as LoboTheMan
(Resident)

 

 
On forum: 06/03/2009
Messages: 1648

---QUOTATION---
Probably tages. There's a patch you need for tages, do a search.
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Thanks will do that
  00:45:09  21 August 2010
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SetaKat
Ex modder, Zones only ferret and will someday release a game
(Resident)

 

 
On forum: 02/20/2010
Messages: 6340
~Smoq
Yep, in xr_kamp, and then I had to add the sound files to each character_voice/human_xx/faction/music to get them to play.
You guys were originally first on the list anyway, I just moved names up and down as stuff was added in depending on how much they contributed.

~Ivanov
Its set to auto-save every 20 minutes. Is that often enough?
  00:49:07  21 August 2010
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Teh Soul Eater
I didn't do it.
(Resident)

 

 
On forum: 03/21/2010
Messages: 1667
Yeah, just looked at the credits, and thanks for putting me so high up too! I'm glad to help. Mods like this might make Clear Sky more popular, even if people don't give it another chance with the new patch.
  01:14:45  21 August 2010
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Ivanov
Mercenary and Mobile Trader
(Resident)

 

 
On forum: 01/11/2010
 

Message edited by:
Ivanov
08/21/2010 1:14:59
Messages: 3126
Nah thats way to long. I think five minutes should suffice.
  03:27:14  21 August 2010
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Teh Soul Eater
I didn't do it.
(Resident)

 

 
On forum: 03/21/2010
Messages: 1667
aim_hud_offset_pos = -0.080000, 0.051500, 0.075000
aim_hud_offset_rot = 0.007000,-0.015000,-0.003500

aim_hud_offset_pos_16x9 = -0.079000, 0.062000, 0.075000
aim_hud_offset_rot_16x9 = 0.007000,-0.002000,-0.050000

These should be the correct sights for the bm16 sawn off. Just letting you know. In the next version, can you make pistols have ironsights?
  05:43:25  21 August 2010
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billybob721
Out In The Stix Bartender
(Resident)

 

 
On forum: 12/22/2009
Messages: 1901
Hey Fluffy have been playing your mod for the last half an hour and i'm liking what I see

Was wondering if you got any plans to make weapon and ammo trading available in future releases?
  06:27:00  21 August 2010
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PhoenixHeart
Senior Resident
 

 
On forum: 10/22/2008
Messages: 1165
Looks interesting.... might have to give it a try sometime

I think TFW's autosave is set at either 2, 3, or 5 minutes, honestly I can't remember exactly >.< but I think that timing is good - a lot can happen in a short time, and IMO 20 minutes is waaaay too long. TFW's autosave also uses 3 saves, so it has saves at the past 3 intervals in case you want to go back further.

But yea, it's not touted as such, but the autosave feature is one of my favorite additions of all time to TFW xD

I'm so forgetful...
  08:36:16  21 August 2010
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SetaKat
Ex modder, Zones only ferret and will someday release a game
(Resident)

 

 
On forum: 02/20/2010
Messages: 6340
~Everyone
I used 20 minutes autosave as it was reasonable, but if people want 5 minutes, I will change it to five minutes

~PhoenixHeart
Which version of TFW has this autosave feature?

~Billybob
You mean with regular stalkers? The hard part is trying to get it balanced. Guides are usually a good option for trading. I'll see what I can do.

~Teh Soul Eater
I know that the Hunting rifle (toz34) ironsights aren't entirely accurate, but I didn't know about the Sawn off. I'll try and find a mod with correct Ironsights for pistols. I'm not a big fan of pistol ironsights myself, but depending on majority vote, one or the other will be default, and the other will be an optional addon.
  11:47:53  21 August 2010
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Kane4
"Order of the Liquidators" and Dez0wave Tester
(Resident)

 

 
On forum: 07/17/2008
Messages: 12552
Can you make FW's have a random life of it's own. Not that big, but enough to keep things rolling. Oh, and make bandits be less wimpy and weak.
  13:28:41  21 August 2010
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Taffy
Barely leaves the Cordon...
(Resident)

 

 
On forum: 03/19/2009
Messages: 672
*Yawns* Goodmorning. Okay last night I got round to dl'ing and playing the mod.
I love it. Absolutely love it.
Still get that offline stalker base crash that I seemed to suffer from on my laptop, but it worked itself out alright.
The swamps seem a bit dead though - there are only mutants occupying places, instead of renegades or bandits.
Still, immensely good - with the swamp bloodsuckers being practically everywhere.

Is there a direct way to join factions? Or am I missing something else?
 
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