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Frequently asked - and answered - gameplay questions

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  22:57:54  1 April 2009
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hhiker
off to new worlds
(Resident)

 

 
On forum: 10/31/2008
Messages: 4290
Frequently asked - and answered - gameplay questions

There are those gameplay questions that pop up again and again.
Often the best answers and discussions are somewhere in the older threads and digging those up i've acquired quite a collection of links. Organized them and here's the result.
* some links are long because TInyurl gave up on me at a point
* When i say "old thread" it means the information might not be valid anymore (links expired patches not compatible).
* This list is in no way complete (i've preferred threads that i remember reading; or threads from veteran gamers who's expertise i trust). So, add your knowledge reference if you feel like it.
OK, here goes

--------------------


#Factions#
- taking Depot: http://tinyurl.com/co9dw7
- gamer experiences with factions (old thread): http://tinyurl.com/dyzny9
- faction war rewards (after 1.5.05?)(old thread): http://tinyurl.com/dg954z
- to make AI more active, move around yourself (old thread): http://tinyurl.com/d2ceh7
- avoid conflicts with bandits (old thread): http://tinyurl.com/dm8fat
- Mary's experience joining Freedom: http://tinyurl.com/cmk8v4 ; https://www.gsc-game.com/index.php?t=community&s=forums&s_game_type=xr2&thm_page=8&thm_id=19867&sec_id=20
- Mary's experience joining Bandits: http://tinyurl.com/cyc6gz
- SunZi's membership rotation experiment:
https://www.gsc-game.com/index.php?t=community&s=forums&s_game_type=xr2&thm_page=2&thm_id=20503&sec_id=20


---------------------------------------------
#Artifacts and anomalies#
- artifacts and anomalies, comparison with SoC (old thread): http://tinyurl.com/cwkdmu
- swamp artifacts (old thread): http://tinyurl.com/c7vyzs
- artifact locations (old thread): http://tinyurl.com/ch3tme
- devilish encampment help (old thread): http://tinyurl.com/dzggw2
- bubble locations (old thread): http://tinyurl.com/co2fpj
- user lists: http://tinyurl.com/coqssb


---------------------------------------------
#Suits#
- SEVA upgrades + general opinions (old thread): http://tinyurl.com/dley97
- protective properties - overview & discussion (old thread) : http://tinyurl.com/d5p985
- Exo & Bulat; upgrade comparisons: http://tinyurl.com/dc38m7
- Exo-SEVA comparison: http://tinyurl.com/cuctdy


---------------------------------------------
#weapons#
- farming & user opinions (old thread): http://tinyurl.com/683png
- recommendations (old thread): http://tinyurl.com/ctfmvk
- Vintar upgrades; weapon & ammo types (old thread): http://tinyurl.com/daqvju
- tunder upgrades (old thread): http://tinyurl.com/cy8l8f
- RP-74 - upgrades, opinions (old thread): http://tinyurl.com/c9g26k
- opinions and comparisons (old thread): http://tinyurl.com/d7bq8x
- opinions and recommendations (old thread): http://tinyurl.com/cqur4u
- caliber upgrades: http://tinyurl.com/c8y99q
- farming in Garbage: http://tinyurl.com/dawas4
- sniper rifle comparisons: http://tinyurl.com/c4x773
- FT200M upgrades: http://tinyurl.com/dl8qtw
- farming spots:
https://www.gsc-game.com/index.php?t=community&s=forums&s_game_type=xr2&thm_page=4&thm_id=20052&sec_id=20


---------------------------------------------
#Flash drives and upgrades#
- upgrade basics (old thread): http://tinyurl.com/dgmlru
- Mechs' areas of expertise: http://tinyurl.com/cq85pl
- how one upgrade cancels out another: http://tinyurl.com/dz7yvr
- some flashdrive sources: http://tinyurl.com/czqrmo
- user experiences:
https://www.gsc-game.com/index.php?t=community&s=forums&s_game_type=xr2&thm_page=4&thm_id=20395&sec_id=20

---------------------------------------------
#Side quests#
Danlo's guide: http://tinyurl.com/czopwz


---------------------------------------------
#Main quest events (and related)#
- Cordon machine gun (old thread): http://tinyurl.com/cf6zrj
- prisoner Kaletshky (old thread): http://tinyurl.com/c8ssyk
- Psi-dog mission (old thread): http://tinyurl.com/dc39ee
- Mugging scene (very old thread): http://tinyurl.com/daj3aa
- Lefty: http://tinyurl.com/cvsnu5
- tank gun (old thread): http://tinyurl.com/d32jws
- main quest troubles in Army warehouses (not sure whiich patch) (old thread): http://tinyurl.com/dat6dq
- Limansk generator (old thread): http://tinyurl.com/cal7on


---------------------------------------------
#Traders & moneymaking#
- different traders, different deals: http://tinyurl.com/ctas3f
- profitable looting at Agroprom (old thread): http://tinyurl.com/cnzr5c
- user tips on moneymaking (old thread): http://tinyurl.com/cuk7bh
- less obvious traders (old thread): http://tinyurl.com/ca7qcu
- user tips (old thread): http://tinyurl.com/cyrvag
- user tips (old thread) : http://tinyurl.com/damvg5
- Flea market trader schedules (old thread): http://tinyurl.com/dgflww
- Forester exploit: http://tinyurl.com/cd4vv6
- trader tips & price rates (thorough overview) http://tinyurl.com/cvmzwe
- user tips: http://tinyurl.com/cx4ymq


---------------------------------------------
#Miscellaneous tips, tricks & intel#
- links to game guides (old thread): http://tinyurl.com/c6xf8o
- difficult stashes (old thread): http://tinyurl.com/cj5aul
- Yantar stash: http://tinyurl.com/ca3yhm
- ranking: http://tinyurl.com/c6o2ps
- Shifter's Quick start guide: http://tinyurl.com/cqhx37
- LuxZg's startup guide: http://tinyurl.com/c7g96f
- 3rd person view:
https://www.gsc-game.com/index.php?t=community&s=forums&s_game_type=xr2&thm_page=2&thm_id=20503&sec_id=20
  00:52:45  2 April 2009
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Kane4
"Order of the Liquidators" and Dez0wave Tester
(Resident)

 

 
On forum: 07/17/2008
 

Message edited by:
Kane4
04/04/2009 0:08:09
Messages: 12552
Cool I was gonna make a thread about getting all quest items but now I can just put it all in here. Here's what I've found so far in patch 1.5.08:

Swamps:

PMM Pistol
PDA of a CS Scout
Stone Flower
AKM74/2U
Leather Jacket

Cordon:

Lucky Detector
Army Medkit
Trophy AK
Magic Vodka

Garbage:

Modified Gun
Bandit's Chaser
Cossacks 2 Vodka
Inscribed Pistol
Sturdy Leather Jacket

Agroprom:

Duty's Rifle
Duty's Case
Secret PDA
Reaper's Shotgun

Yantar:

Souvenir Grenade
Scarlet Flower

Red Forest:

Tank Gun,
PDA with a Map of Red Forest,
Experimental Device

AW:

Commander's PDA
Accumulators
Flame
Sniper Ammo
Meat Chunk

If I missed or mixed something up, let me know.
  01:22:17  2 April 2009
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Danlo
The Lazy Writer
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On forum: 10/21/2008
Messages: 5198
nice one hhiker

and Kane - I checked my stuff on the side quests and you got them all right - the "womaniser" artifact is the scarlet flower and the "named pistol" I have it as inscribed pistol - but I'm just being picky
  01:25:41  2 April 2009
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Kane4
"Order of the Liquidators" and Dez0wave Tester
(Resident)

 

 
On forum: 07/17/2008
Messages: 12552
Cool thanks. Will edit.
  03:16:28  2 April 2009
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hhiker
off to new worlds
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On forum: 10/31/2008
 

Message edited by:
hhiker
04/02/2009 3:17:00
Messages: 4290
Artifacts in 1.5.08, master difficulty, level-by-level

Thought i'd share my artifact notes as well
This list mainly includes "wild" artifacts you can find with detector, no rewards or quest items included. (Where i remembered, added specific spots too.)

Swamps:
1) Jellyfish (the "tutorial" one), 2) Crystal, 3) Fireball, 4) Sparkler, 5) Stone flower, 6) Meat chunk, 7) Flash, 8) Gravi (from cave)

Cordon:
1) Stone flower, 2) Jellyfish (Secret camp), 3) Jellyfish (near North Boltin)

Garbage:
1) Stone flower, 2) Meat chunk, 3) Soul, 4) Night star, 5-6) Moonlight and Night star (near the "group stash" ), 7-8) Mama's beads (in Concentration camp)

DarkValley:
1) Wrenched (burner field), 2) Night star (at factory wall), 3) Soul (in base), 4) Moonlight, 5) Night star (North of base)

Agroprom:
1) Night star (in "devil's claw" ), 2) Soul (swamp), 3) Wrenched, 4) Fireball, 5-6) Sparkler (Loner base)

Yantar:
1) Battery (factory), 2) Mama's beads ("devil's claw" ) , 3) Bubble (swamp), 4) Shell (factory)

Red forest:
1) Kolobok, 2) Battery, 3) Wrenched, 4) Gravi, 5-6) Goldfish and Flame (Devilish encampment), 7) Gravi (area behind tank), 8) Shell (area near Forester), 9) Bubble from Strelok's stash

Army warehouses:
1) Eye (near Garbage gate), 2) Firefly (swamp), 3) Wrenched, 4) Shell (psi+electro anomaly uphill of the Loner's camp - yup, no Snowflake this time), 5) Goldfish (north of helicopter).

48 altogether.
  04:18:02  2 April 2009
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Mr Noonan
"Order of the Liquidators"
(Resident)

 

 
On forum: 12/14/2007
Messages: 1180
hhiker~
nice work . This thread should save a lot of repeat questions and searching for forum members.
Make sure you bump the thread occasionally or it will get lost amoungst all the new threads.


Mr Noonan
  06:11:50  2 April 2009
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nelsonmandelea
Senior Resident
 

 
On forum: 02/23/2009
 

Message edited by:
nelsonmandelea
04/02/2009 6:13:13
Messages: 186
There is another side mission in the Red Forest - to return the Experimental device.
Also perhaps you should add Hermit's mission in Agropom.
  14:03:41  2 April 2009
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Danlo
The Lazy Writer
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On forum: 10/21/2008
Messages: 5198

---QUOTATION---
There is another side mission in the Red Forest - to return the Experimental device.
Also perhaps you should add Hermit's mission in Agropom.
---END QUOTATION---



they're covered in my posts on Side Quests
  22:07:45  2 April 2009
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Kane4
"Order of the Liquidators" and Dez0wave Tester
(Resident)

 

 
On forum: 07/17/2008
 

Message edited by:
Kane4
04/03/2009 1:21:36
Messages: 12552
Table of Liquidator Tests

SoC Liquidator Tests:


http://img235.imageshack.us/img235/5412/r2test1.png

http://img235.imageshack.us/img235/6595/r2test2.png

http://img235.imageshack.us/img235/6280/r2test3.png

http://img235.imageshack.us/img235/8173/r2test4.png

http://img235.imageshack.us/img235/4584/r2test5.png

http://img235.imageshack.us/img235/1728/r2test6.png

http://img235.imageshack.us/img235/4056/r2test7.png

http://img235.imageshack.us/img235/58/r2test8.png

http://img235.imageshack.us/img235/1544/r2test9.png

http://img235.imageshack.us/img235/9022/r2test10.png

http://img235.imageshack.us/img235/779/r2test11.png

http://img235.imageshack.us/img235/2781/r2test12.png -> need to
have hand or launcher grenades to complete this!

============================================

Clear Sky Liquidator Tests:


Test 1: https://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr2&thm_page=18&thm_id=19059&sec_id=20

Test 2: https://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr2&thm_page=13&thm_id=19248&sec_id=20

Test 3: https://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr2&thm_page=11&thm_id=19479&sec_id=20

Test 4: https://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr2&thm_page=11&thm_id=19516&sec_id=20

Test5: https://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr2&thm_page=10&thm_id=19571&sec_id=20

Test 6:https://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr2&thm_page=5&thm_id=19615&sec_id=20
  09:02:39  3 April 2009
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Stierlitz
Senior Resident
 

 
On forum: 05/25/2007
Messages: 6854
Stickying this one.

Nice work, hhiker.
  09:48:56  4 April 2009
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hhiker
off to new worlds
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On forum: 10/31/2008
Messages: 4290

---QUOTATION---
Stickying this one.

Nice work, hhiker.
---END QUOTATION---



Quoting Don: Ironically, people tend to ignore stickied threads. The facility is there to give unpopular threads any chance at all to be noticed.

Anyway, thanks
  14:20:48  4 April 2009
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Danlo
The Lazy Writer
(Resident)

 

 
On forum: 10/21/2008
Messages: 5198

---QUOTATION---
Stickying this one.

Nice work, hhiker.

Quoting Don: Ironically, people tend to ignore stickied threads. The facility is there to give unpopular threads any chance at all to be noticed.

Anyway, thanks
---END QUOTATION---



I'm sure he meant OLDER threads that people have forgotten about that are important.
  16:34:44  5 April 2009
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Three Mile Island
Senior Resident
 

 
On forum: 11/04/2008
Messages: 2265
A few about the story ending and/or last level:

https://www.gsc-game.com/index.php?t=community&s=forums&s_game_type=xr2&thm_page=24&thm_id=18882&page=1&sort=ASC&sec_id=20

https://www.gsc-game.com/index.php?t=community&s=forums&s_game_type=xr2&thm_page=42&thm_id=20362&sec_id=20&page=1

https://www.gsc-game.com/index.php?t=community&s=forums&s_game_type=xr2&thm_page=48&thm_id=20131&sec_id=19&page=1

https://www.gsc-game.com/index.php?t=community&s=forums&s_game_type=xr2&thm_page=25&thm_id=18932&sec_id=20&page=1

https://www.gsc-game.com/index.php?t=community&s=forums&s_game_type=xr2&thm_page=22&thm_id=18759&sec_id=20&page=1
  00:16:00  3 June 2009
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Kane4
"Order of the Liquidators" and Dez0wave Tester
(Resident)

 

 
On forum: 07/17/2008
 

Message edited by:
Kane4
06/03/2009 0:16:37
Messages: 12552
Round I Liquidator Tests

Tests 9 and 10 are same as in R2, making it so far shorter by 1:

LIQUIDATOR TEST #1

I have 11 Tests to see if you think you can qualify to be a Liquidator.

These Tests are not simple multiple choices or picking an answer but
one that I propose a quest to seek out or if you think you know the
answer to post as proof your Screenshot that you have taken.

Test #1 : http://img209.imageshack.us/img209/5190/garbagejt5.jpg

Find the Body of the least found Dead Person in the Garbage Level.
In other words, most people miss this person where they died
and because it is out of the way some may not know it even
exists. Show your Screenshot of who you think this Person
is and the Inventory Items that are found with them.
Pass the first Test to see if you are ready for #2.

LIQUIDATOR TEST #2

I will give 48 hours to take answers on this one.
After the last one, it is best that you do not post
your answer or say because this one is very hard.
Please try to e-mail your answer which works real
well and if you cannot e-mail for some reason then
let me know you have an answer ready but do not post.
And as always I will take questions to clarify my wording.

TEST #2:

http://img266.imageshack.us/img266/1066/rostokvr3.jpg

Imagine that you are approaching Rostok coming from the south.
There's a 4 Dutyer Checkpoint at the southern exit of the Dead Town
and another 3 Dutyer Checkpoint at the western exit and only other one.
Nothing tricky but just what is normally found in the Unmodded Game.
Your Task is to get inside the 100 Rad Bar without being seen by or
getting anywhere near those two checkpoints. In other words you
are treating Duty as an Enemy who you are trying to get pass.
This is a very quick and deliberate action without any major
jumping and climbing. It does not involve any weapons or
killing but relies on only using speed and a little stealth.

If you know how to do this...I need only one single Screenshot
that is showing me the passage that is the transition point
from being "outside" of Rostok and about to step "in"

Can you sneak inside the 100 Rad Bar?

LIQUIDATOR TEST #3

Test #2 still has 24 hours left until closed and the answers posted for all.
Test #3 is now commencing and it takes place somewhere on this Map:

http://img266.imageshack.us/img266/1066/rostokvr3.jpg

Find and show a Screenshot by e-mail of the "Worst place to be" in the
entire Zone. Do not show me a Map. Do not send me a Screenshot just
looking at the "Worst place to be" you must actually be there looking out.

Clue: 2nd "Worst-place-to-be" in the entire Zone happened to
me in the Dark Valley where I ran into the Last Vault that had
the Fire Creature bumped open without getting the number or using
the Keypad. Once that Door slammed shut I found myself doomed.

Any questions?

LIQUIDATOR TEST #4

Test #4 is now commencing and takes place on this Map:

http://img291.imageshack.us/img291/6088/awix8.jpg

Find and show a Screenshot by e-mail of infiltrating the Freedom Base.
You cannot enter through the Front Gate or be involved with Duty or using the
Dynamite-blown Wall on the western side. The Screenshot should be of your view
just prior to your method of penetration and one after you are over the Wall inside of it.

This does not involve any weapons but speed and stealth. Any questions?

LIQUIDATOR TEST #5

Test #5 is now commencing and takes place on this Map:

http://img184.imageshack.us/img184/661/dvgb2.jpg

Find and show a Screenshot ( by e-mail ) of a Stairwell that ends at a Dead End Door.

LIQUIDATOR TEST #6

Test #6 is now commencing and takes place on this Map:

http://img440.imageshack.us/img440/9530/agropromfe2.jpg

Find and show a Screenshot ( by e-mail ) of the Above Ground Hatch
that has no corresponding connection below & the Below Ground Hatch
that has no corresponding connection where it appears to come out above.

LIQUIDATOR TEST #7

Test #7 is now commencing and takes place on this Map:

http://img155.imageshack.us/img155/8016/redforestxp4.jpg

Find and show a Screenshot ( by e-mail ) of every "Key Pad"
( Not just the Doors alone- some Doors have two Key Pads )
with emphasis on if you were able to open it... or not. If you
show a Door you should/could have opened but did not... then
that does not count. Explain opened Doors and show what the
contents were inside on all the ones you opened. If you did not
open that one that was already there then explain who you think
opened it. This includes all Above & Below Ground "Key Pad" Doors.

LIQUIDATOR TEST #8

Test #8 is now commencing and takes place on this Map:

http://img260.imageshack.us/img260/4103/yantarlz9.jpg

Find the Corridor of the Ten
in the dark shadows of the appallin'
Two can trick and Three can treat
where Nine stand the 10 has fallen

LIQUIDATOR TEST #9

Test #9 is now commencing and takes place on this Map:

http://img153.imageshack.us/img153/3148/operationpripyatsw0.jpg

Once Monolith has been defeated the Ghost City of Pripyat
settles into an uneasy shifting border between the Duty & Freedom
Factions on the East and West sides with their Paths to the Stadium.

Your Mission is to investigate a rendezvous of Four Military Captains
( Blue square with Red ) and lead them to Target Area ( Yellow square )
where you will trick them into going into an Anomaly Field and causing their
deaths without using any weapons or grenades for reasons of extreme stealth.

Take Screenshots right before you enter the Target Area of your Inventory and
then afterward of each the Military Dead and where they fell when you did this.

Need to get to Pripyat quick?
One bit of advice: Get on the Bus

LIQUIDATOR TEST #10

Test #10 is now commencing and takes place on this Map:

http://img148.imageshack.us/img148/9600/chernobylxk9.jpg

Enter the Chernobyl Level and show a Screenshot of your Inventory.
Move towards the Sarcophagus Entrance without setting off the Blow-out.
Make a Path that takes you to a lone Military Soldier who is standing with a
BTR-70 and is guarding a brand new RPG-7 and two rounds. Take those
and anything else you find worthy in that general area. Move on to the
Sarcophagus Entrance and take a final Screenshot of your Inventory
right before you are ready to go down and enter the next stage.

NOTE: Do not worry about your progress or ending the Game.
The next Test #11 is the last one remaining and the Final Exam
takes place in the Cordon with the ending of SoC is not needed.

Good Luck & Safe Travel!

LIQUIDATOR TEST #11

Test #11 is now commencing and takes place on this Map:

http://img164.imageshack.us/img164/4804/cordonww3.jpg

Final Exam:
Start a new Unmodded Game.
Acquire 30% Rupture Protection from
OUTSIDE the "Rookie Village" by 6:30am.
  08:36:50  22 August 2009
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romulous
Senior Resident
 

 
On forum: 12/28/2007
 

Message edited by:
romulous
08/22/2009 8:49:49
Messages: 1868
The link:

#weapons#
- farming & user opinions (old thread): http://tinyurl.com/683png

is a dead link, just goes to GSC homepage. Anyone got the "non-tinyurl" URL?

Also:
#factions#
SunZi's membership rotation experiment

just links to a 3rd person view thread for CS. That's a mistake I think, especially as the very last link in the thread is the same 3rd person view thread (but this one is correct I think).
  10:51:01  22 August 2009
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hhiker
off to new worlds
(Resident)

 

 
On forum: 10/31/2008
 

Message edited by:
hhiker
08/22/2009 17:31:47
Messages: 4290

---QUOTATION---
The link:

#weapons#
- farming & user opinions (old thread): http://tinyurl.com/683png

is a dead link, just goes to GSC homepage. Anyone got the "non-tinyurl" URL?

Also:
#factions#
SunZi's membership rotation experiment

just links to a 3rd person view thread for CS. That's a mistake I think, especially as the very last link in the thread is the same 3rd person view thread (but this one is correct I think).
---END QUOTATION---



OK thanks.
I'll take a look (i've got the long links stored somewhere i think ... plus i've got a rough idea how to find them with the forum search).
Maybe will add some links to more recent threads too.
Also, if you think there is some must-read material, feel free to post it

ED:
SunZi's faction rotation experiment is here:
https://gsc-game.com/index.php?t=community&s=forums&s_game_type=xr2&thm_page=3&thm_id=20324&sec_id=20
  15:29:45  15 October 2009
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hhiker
off to new worlds
(Resident)

 

 
On forum: 10/31/2008
Messages: 4290
List of flash drieves

In this thred:
https://gsc-game.com/index.php?t=community&s=forums&s_game_type=xr2&thm_page=1&thm_id=21687&sec_id=20
  02:11:54  8 June 2010
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Tejas Stalker
Official Stalker on Facebook
(Resident)

 

 
On forum: 05/12/2007
Messages: 25711
Frequently asked - and answered - gameplay questions

It's still hard to believe in all this time that GSC never
fixed that 3rd Flash Drive in any of the many Patches.

TS
  18:38:55  18 June 2010
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shifter
Senior Resident
 

 
On forum: 06/20/2008
 

Message edited by:
shifter
06/18/2010 18:39:50
Messages: 2413
woah, necro bump!


---QUOTATION---


It's still hard to believe in all this time that GSC never
fixed that 3rd Flash Drive in any of the many Patches.

TS
---END QUOTATION---



there is a definite history of strange priorities with the patches :\

-----

maybe you can squeeze this in with your Crazy Stalker idea?

Scar had it all along, went crazy, took it to his hut by the Freedom base, and forgot where he hid it.
  22:25:19  21 June 2010
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Rebseny
(Senior)
 
On forum: 05/22/2010
Messages: 51
Possibly simpler explanation

Hmm. The NPC who had the flash-drive walked into a vortex, whirligig or any of those splattering anomalies.
One or some of these can be found in the Cordon.
  01:23:15  28 June 2010
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Dabur - Stalker
Dabur
(Resident)

 

 
On forum: 06/20/2010
Messages: 601
hi ,

bump since its a good thread that some should reread , ....

enjoy !

have a nice day
  01:45:33  28 June 2010
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Tejas Stalker
Official Stalker on Facebook
(Resident)

 

 
On forum: 05/12/2007
Messages: 25711
Frequently asked - and answered - gameplay questions

You don't have to Bump Stickies. That's why it is at the top with
the other 3. Notice the space between them and the regular ones?

TS
  13:22:17  17 September 2010
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kojocel
Senior Resident
 

 
On forum: 09/28/2009
Messages: 228
Just a small aside note: Hats off to you guys, who made and contributed towards enriching this Awesome thread with useful info.

Regards, k.
  03:47:08  8 February 2011
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teligence
(Novice)
 
On forum: 02/08/2011
Messages: 3
Game reference?

Where can I find an explanation of all the various items on the HUD?

For instance, at the bottom - to the right of center - occasionallly an icon that looks like a floopy disk comes and goes...
  11:44:15  8 February 2011
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romulous
Senior Resident
 

 
On forum: 12/28/2007
Messages: 1868

---QUOTATION---
Where can I find an explanation of all the various items on the HUD?

---END QUOTATION---



The HUD icons are explained in the game manual. The only one that isn't - the floppy disk icon - is simply the game loading items from your hard drive (textures or whatever).
 
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Forum Index » S.T.A.L.K.E.R.: Clear Sky Forum » Playing the Game
 

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