| 23:11:22 24 October 2018
On forum: 06/23/2009
Tejas, I was almost green with bandits. I do not gun them down on sight. I was friendly-ish with them. The issue is that killing their 2 squads in Limansk has too huge of a penalty. If I killed 2 squads of bandits in front of the depot, I would lose 2 bars. If I kill 2 squads in Limansk, I lose all of them and then some. That is my problem, it makes no sense.|
Everything you wrote I know. I too have had the bandits friendly and done their full ques line and wars.
| 15:51:47 24 October 2018
Official Stalker on Facebook
On forum: 05/12/2007
Message edited by:
Sky Reclamation Project (SRP)|
Clear Sky is uniquely developed to give the Player, who is used to killing Bandits on sight from SoC, the opportunity to continue that behavior for success and at the same time failure. Just like my first Game, I think many people jumped at the first opportunity to join the Loner Faction and kill Bandits. You can start killing Bandits in the Cordon by getting a couple of missions from the Loner Trader at the main Loner Camp.
However if you avoid taking those missions and move north to the level changer, you will find neutral Bandits fighting Loners at the Checkpoint building. Likewise, enter Garbage in a haste and you may find neutral Bandits but they will rob you if you allow them. Fight or flight from them and they turn hostile. For this reason it is always advisable to wait until the Loners control at least one of the checkpoints in the Garbage level.
So, to basically give advice on how to make friends with the Bandits...avoid ALL the missions in the Cordon, Garbage & Agroprom to kill Bandits. Don't take the Loner Traders missions in the Cordon. Don't do ANY of Wild Napr's missions at the Flea Market. Don't take any missions from the Loner Leader in the Agroprom or respond to any of the "Call to Help" from any Bandits attacking. If you are in ANY level, especially Garbage, do NOT take any side missions from Bandits at level changers. You may get the task but they will likely attack you when you return to get your reward. If you need to pass through a checkpoint held by Bandits in Garbage, going to the Dark Valley or the Agroprom, do not try to run past them...you will get negative points in the Faction points displayed on the PDA. Wait until an emission takes place and when they leave their post, run through it to your next destination. It can be done, I've done it many times. Do all these things and the Bandits in the Agroprom Underground & Limansk will be neutral. All the other Bandits in the Game will be friendly "green".
One other point to make is to never approach the Concentration Camp ( Vehicle Scrapyard ) in Garbage where the Bandits have Loner prisoners until AFTER you make the entire Bandit Faction friendly "green". Otherwise they will go hostile. Do NOT approach from the west or east entrances. Enter it from the north opening. It is pointless to try to arm the Loners. I gave them guns and they still acted like hostages.
The best part is the two Bandits who mug you in the cellar at the Flea Market will be found later neutral "yellow" and you can actually take a job from them. Likewise the Bandits in Limansk will repel the Monolith attack if you get close enough to trigger it on the street corner as shown in the previous screenshot.
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| 14:21:58 22 October 2018
On forum: 05/27/2011
Sky Reclamation Project (SRP)
The Unmodded Game:
Arriving in Limansk to Clear Sky capturing 2 Bandits:
Aiding the wounded and captured Bandits:
Letting them escape to the Red Forest:
FYI: These are the only known Bandits to ever enter the Red Forest in the 3 Games. There they meet Leshiy the Mercenary, who the Player just left and got a reward from for getting him out of the Space Bubble. Scar and Leshiy last talk near the bridge to Limansk in the Red Forest. While Scar is blamed for killing Fang, the Game Clear Sky shows us they never met. While Strelok escaped right in front of Scar, Clear Sky told Scar they would take care of the others in his group. The two Limansk Bandits meet Leshiy in the Red Forest and they accompany him on his next job he is hired as a Mercenary to accomplish. It is Leshiy who is the Mercenary who ambushes Fang & Ghost in the Bloodsucker Village in the Army Warehouses with those two Bandit companions, another location where there are never any Bandits in the 3 Games. This is the only occurrence where a Mercenary and 2 Bandits meet in the actual Games timeline north of Rostok. As we know, Fang is killed, Ghost kills the two Bandits but lets the Mercenary assassin go for some reason. A year later in the Stalker Games timeline, Ghost dies in Yantar. Leshiy for some unknown reason, joins the Freedom Faction where he is found in 2012 at the Freedom Base wearing a full mask where you can't see his face anymore. The clues are all there in the Game as Clear Sky clearly shows at no time did Scar meet or kill Fang. Ghost clearly states it was a Mercenary and two Bandits that ambushed him and Fang.
The hostile Bandits set up for ambush are "yellow" neutral when you enter Limansk and all the other Bandits in the Game are friendly "green" by the Player's hard work:
Neutral "yellow" Bandits at the Bandit House help the Player repel the Monolith ambush just north on the road. Their firepower, including the Exoskeleton Bandit with a PKM are intense weapons the Monolith cannot win against:
While this has some sense and could be a nice explanation about the story gap, this is really just speculation and stuff.
If STALKER 2 ever comes out hope they clear up some plot holes or some confusing info.
About the Bandits in Limansk, I had them on friendly too and once I cleared the house for game to progress they all went hostile.
Funny how in Agroprom all Bandits are hostile.
Except those in Underground.
Postcard from the zone