EDIT: Clear Sky guys have a 40% and 45% chance to spawn with F1 and RGD5 grenades respectively.
I thought this mod might be a borderline candidate for an optional component, although I will not object if it is left out of SRP. In the case that it is included, just holler and I'll make an uninstaller for it.
This is a community effort to address bugs still present in the game after patch
1.5.08. this is NOT a Mod - its a project to fix obvious and annoying bugs in the original game. all content is kept original, as best as possible.
Any help with this project is appreciated - we look for more fixes\issues to be
addressed. found a bug? come to the project thread:
Finally remade the weapon icons.. now everything is merged and packed, ready to be tested. thanks for the help here, Decane.
Also, if any author included in the list of fixes doesn't want his work included in the project, contact me. as far as i know, all fixes here are free to share and use. i gave credits to all modders and if there is a mistake - contact me\post here.
---QUOTATION--- I remember the FLOAT32 mod from SHOC, as i recall it offered a better image quality with some performance improvements? am i right? or is this a SSAO only patch? ---END QUOTATION---
Well, at the moment, Float32 for CS only addresses surface specularity and SSAO issues (as far as I know), and it supposedly improves performance quite a bit. However, it only works in DX10 mode, so it won't really do anything for the majority of low-to-medium config owners until jjwalker ports the stuff over to the DX9 renderer. However, I thought it'd be good to include it in the pack anyway, since it does improve performance (and image quality too) for those who play in DX10 mode.
Hi guys, im back.
Decane, i see you have a little compilation for us you are the best!
So i managed to find the weapon icon fix buried somewhere.. did a little tweaking to some items as they were a bit different from original.
I remember the FLOAT32 mod from SHOC, as i recall it offered a better image quality with some performance improvements? am i right? or is this a SSAO only patch?