ProjectsWhat's NewDownloadsCommunitySupportCompany
Forum Index » S.T.A.L.K.E.R.: Clear Sky Forum » Mod discussion
Sky Reclamation Project (SRP)

« Previous 10 events | 1 ... 168 169 170 171 172 173 174 175 | Next 10 events »
Posted by/on
Question/AnswerMake Newest Up Sort by Descending
  23:11:22  24 October 2018
profilee-mailreply Message URLTo the Top
Charcharo
Senior Resident
 

 
On forum: 06/23/2009
Messages: 1175
Tejas, I was almost green with bandits. I do not gun them down on sight. I was friendly-ish with them. The issue is that killing their 2 squads in Limansk has too huge of a penalty. If I killed 2 squads of bandits in front of the depot, I would lose 2 bars. If I kill 2 squads in Limansk, I lose all of them and then some. That is my problem, it makes no sense.

Everything you wrote I know. I too have had the bandits friendly and done their full ques line and wars.
  16:50:58  26 October 2018
profilee-mailreply Message URLTo the Top
RK Roadkill
Merc
(Resident)

 

 
On forum: 05/27/2011
Messages: 1296
@Decane

I'm at the part where I have to talk to Sakharov, and I decided to do some missions for Duty. I did 2 first side mission and the third was the Secret PDA.
Usually it points me to south-western level changer to Agroprom/Garbage, now the coordinates pointed me to Swamp near the pump station. But there is nothing there.
  19:03:41  26 October 2018
profilee-mailreply Message URLTo the Top
Tejas Stalker
Official Stalker on Facebook
(Resident)

 

 
On forum: 05/12/2007
Messages: 26195
Sky Reclamation Project (SRP)

Charcharo:

---QUOTATION---

Tejas, I was almost green with bandits...

---END QUOTATION---



Charcharo

There's you're problem. Almost green with the Bandits is still neutral "yellow". If you've never crossed that threshold then you're not actually friendly with them. If you're "green" with the Bandits in the Game, then the Limansk Bandits are neutral. If you're not, then they are your enemies. You have to earn that reward, not expect it.

TS
  22:04:10  26 October 2018
profilee-mailreply Message URLTo the Top
Decane
Senior Resident
 

 
On forum: 04/04/2007
 

Message edited by:
Decane
10/27/2018 1:42:03
Messages: 1690
RK, can you send me your savegame?

Update: Nevermind, I reproduced the issue. Fix: https://github.com/Decane/SRP/commit/75f161e30b87dffbecbf35bd7525e6a32c84c0e4
  12:45:20  27 October 2018
profilee-mailreply Message URLTo the Top
RK Roadkill
Merc
(Resident)

 

 
On forum: 05/27/2011
Messages: 1296
@Decane

I finished the quest because I knew where it's located originally. So I went straight to south-western entrance and checked the box and it waa there.

I still have the save game if needed.

-Duty guy, when you enter the Agroprom for the first time, has a wrong icon when talking via PDA message. He has SEVA picture IIRC.

-Mercs have some spotting issues while doing mission for Freedom to finish of the mercs. In Factory Lobby area.

- Some squads didn't move for very long time, like loners who were attacking Far Outpost, they sruck just below the Far Outpost in small camp.

- 1 Freedom squad got stuck in Factory Lobby after the mission with mercs. They seem to be gone afree day or 2.

So far no other issues, gonna hang here to test some faction wars stuff. Then proceed with the story to Talk to Sakharov.
  14:36:31  2 November 2018
profilee-mailreply Message URLTo the Top
RK Roadkill
Merc
(Resident)

 

 
On forum: 05/27/2011
Messages: 1296
UPDATE

-CS-3a armor from Clear Sky has a wrong mesh when thrown on the floor. It uses the the different variation of that suit.

-Offline squads are very slow or not responding. For example Freedom squad that spawns in their base didn't move at all for 2 days until I finnaly gone there in person. Same for some other squads.

-I dunno if you did anyhing to it, but mutants in Cordon are dominating Loners. Neutral base and
Village Center get wiped out on a regular basis. Wolf is gone too. I had to come back and help them few times to clean up cordon from mutants so they have a chance to fight back the Bandits.
It didnt help much since they didnt attack them much.
Only later when I got to Red Forest and then probably when I met the expert stalkers that probably boosted their resources they started to fight back.
  13:33:21  4 November 2018
profilee-mailreply Message URLTo the Top
Charcharo
Senior Resident
 

 
On forum: 06/23/2009
Messages: 1175
When do we get the new version to test ?
  17:09:49  4 November 2018
profilee-mailreply Message URLTo the Top
Decane
Senior Resident
 

 
On forum: 04/04/2007
Messages: 1690
RK Roadkill, I haven't knowingly changed the mutant/loner power relations. About offline squads being slow to move: try raising the value of the objects_per_update parameter in gamedata\configs\alife.ltx, perhaps to 50 or 100 initially. If that doesn't help, try 1000. I've made a note of the other issues you reported.

Charcharo, if you want to be on the 'bleeding edge', you can download the master branch of https://github.com/Decane/SRP. That tends to match or almost match the WIP version I have on disk at any given time.

Note: I occasionally push commits that require a new game. If a commit does require a new game, it's always clearly indicated. So make sure to read through the commit list before updating your local SRP installation with the latest in GitHub to avoid unpleasant surprises.
  22:36:24  4 November 2018
profilee-mailreply Message URLTo the Top
Charcharo
Senior Resident
 

 
On forum: 06/23/2009
Messages: 1175
OK just a question - how do I send you my mini-mod with the faction rebalances?

Also SIG 550_up (the one you get from Freedom for joining) for some reason does not have a scope when given one, in third person. IDK if its a bug but it should be?
  14:33:31  6 November 2018
profilee-mailreply Message URLTo the Top
Charcharo
Senior Resident
 

 
On forum: 06/23/2009
Messages: 1175
https://stalker.fandom.com/wiki/7.62x54mm_BP

This ammo type is still obtainable in Clear Sky. Should we add it to a weapon? The 1-2 boxes can be unique and fired from the SVD. It is in the game and has stats, it just cant be fired.
 
Each word should be at least 3 characters long.
Search:    
Search conditions:    - spaces as AND    - spaces as OR   
 
Forum Index » S.T.A.L.K.E.R.: Clear Sky Forum » Mod discussion
 

All short dates are in Month-Day-Year format.


 

Copyright © 1995-2019 GSC Game World. All rights reserved.
This site is best viewed in Internet Explorer 4.xx and up and Javascript enabled. Webmaster.
Opera Software products are not supported.
If any problem concerning the site functioning under Opera Software appears apply
to Opera Software technical support service.