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How to survive Red Forest

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  14:46:04  28 October 2013
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Three Mile Island
Senior Resident
 

 
On forum: 11/04/2008
Messages: 2378
I went back to the Limansk bridge to get my Vintar, so I could kill the Military sniper in AW and get the artifact north of the military base.

Sure enough there were new mutant dogs in the Forest that didn't show up on the PDA earlier. Also a new bloodsucker appeared, he seemed to ignore the Stalkers at Witcher's Circle, instead running circles around the rock I was taking cover on. Had to step down to make him reveal himself and become vulnerable.
  14:36:50  28 October 2013
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Three Mile Island
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On forum: 11/04/2008
Messages: 2378

---QUOTATION---
In my games Freedom squads have never killed Duty guys in Red Forest in camp near Forester, Duty always kills them with ease.
Probably a lack of cover...
---END QUOTATION---


Same here I think. I also recall they sometimes just stop just inside the Red Forest level changer, without progressing towards the Duty squad by the forest gate.
  14:23:23  28 October 2013
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RK Roadkill
Merc
(Resident)

 

 
On forum: 05/27/2011
 

Message edited by:
RK Roadkill
10/28/2013 14:23:52
Messages: 1296
In my games Freedom squads have never killed Duty guys in Red Forest in camp near Forester, Duty always kills them with ease.
Probably a lack of cover...
  04:00:24  26 October 2013
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Three Mile Island
Senior Resident
 

 
On forum: 11/04/2008
Messages: 2378
This time I've intentionally rushed through Red Forest, except for some quick artifact hunting and killing newly spawned dog packs so that they won't attack the stalkers at Witcher's circle or Dark Yar. I've let the stalker squad at Dark Yar stay put, didn't kill the pseudogiant on my way to Forester, and didn't clear the mine from poltergeists.

After arriving in Army Warehouses no new mutants have spawned in Red Forest so far (if the PDA is to be trusted). I've only spoken with the Freedom outpost commander, not the mercs in the bloodsucker village.

A few Monolith squads have poured in from the Brain Scorcher, killing everything in their way. A couple of Freedom squads have arrived in AW from Dark Valley (through Garbage) but haven't been able to kill a single Monolithian (that I've seen) and consequently haven't been able to reach Red Forest yet (like I recall they usually do soon after Duty enters the mine).
  15:55:13  22 October 2013
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Three Mile Island
Senior Resident
 

 
On forum: 11/04/2008
Messages: 2378
I've restarted from the beginning of the level. This time I made sure to kill all mutants nearby Witcher's Circle before completing the ambush mission (this avoided the chaotic defense task which usually takes place just as the annoying cut scene starts playing). At first this broke the dialog with the surrendering ambusher, so I couldn't get info on Strelok's stash from him, but it sorted itself out on my second attempt.

BTW, I read somewhere that the Red Forest Bloodsucker doesn't start spawning until you've responded to the SOS signal, but now I encountered him even before that. The stalkers at Witcher's Circle helped me shoot him.
  15:42:32  22 October 2013
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Three Mile Island
Senior Resident
 

 
On forum: 11/04/2008
Messages: 2378

---QUOTATION---
It is truly Man made hell.
---END QUOTATION---


That's what gives it its charm, isn't it?

Made a trip to the Cordon mechanic and back just in time to save the last remaining stalker from a large group of snorks. Then just a minute later he died in the anomaly anyway. After the first anomaly casualty all the stalkers start dying the same way soon after another, unless this is scripted I guess something breaks after a while.

It's interesting how the mutant attacks seem to escalate after a few days. In the beginning individual snorks often arrived one by one, which made them easy to deal with as long as you're vigilant (don't trust the PDA alerts, snorks may sneak up without warning). But then after a few days mutants started arriving from the south, including packs of pseudo-dogs. Finally snorks from the north started arriving in larger groups, like six snorks closely together, or fanning out so they approached the Devilish Encampment from different direction, so I had to run fast to catch them all.
  12:37:25  22 October 2013
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Tejas Stalker
Official Stalker on Facebook
(Resident)

 

 
On forum: 05/12/2007
Messages: 26488
How to survive Red Forest

I've done the same. With the stupidity of the Loners there wandering into
the anomaly and the never ending replenishment of snorks coming from
the north and the south, it is a losing endeavor. Let's face it. The Loners
at the Devilish Encampment are dead men walking. The same for Dark
Yar. The same for all in the Red Forest. Why? Because of one simple
fact. The mutants in Garbage...Agroprom...Yantar...where do they all
come from? That's right...the Red Forest. Watch their movements on
your PDA as they move by squads as you are in other levels. As much
as I like the Red Forest you cannot stay there. It is truly Man made hell.

TS
  20:19:10  19 October 2013
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Three Mile Island
Senior Resident
 

 
On forum: 11/04/2008
Messages: 2378
Devilish Encampment revisited

Decided to defend the stalkers with the tank machine gun for as long as I could (last time I tried it I ran out of patience before running out of ammo). This took some time, which I've passed playing games on my mobile phone while keeping an eye on the computer screen.

With about 1000 rounds left, NPCs started dying in the anomaly one by one. About the same time snorks arrived from the south, taking up residence in the small tunnel. Since they stayed there without doing any harm, I left them alone, but eventually they attacked the stalkers anyway.

Once all the machine gun ammo was used up, I returned the machine gun to the lone surviving stalker that gave me the mission. From now on I'm using an mp5, shotgun and various other weapons I've salvaged across the Red Forest. A few more groups of snorks or dogs have arrived from the south, heading straight towards Devilish Encampment.

Most snorks make a lot of noise when the approach the stalkers, but a few move silently while taking detours in order to attack unexpectedly. This suggests rudimentary intelligence.

My suit condition is down to 0%, so I'm not sure how I'll be able to recover the machine gun if the stalker dies in the anomaly. Even if I made a quick run to Garbage I don't have enough money to repair the suit. Maybe I'll have to move to Cordon while the stalker is still alive, claim my large reward (over 30 000 by now) and repair the suit there, but I doubt I'll make it back in time before the mutants get the stalker.
  22:08:10  17 September 2010
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Three Mile Island
Senior Resident
 

 
On forum: 11/04/2008
Messages: 2378
No, never saw that. Doesn't it show up in their inventories once they've died?

All I got was an Eye and a Stone Flower.
  21:41:58  17 September 2010
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Tejas Stalker
Official Stalker on Facebook
(Resident)

 

 
On forum: 05/12/2007
Messages: 26488
How to survive Red Forest

Did you get the Loners to go into the Symbiont and spawn a third
Artifact with their Detector? If you are fast enough you can run in
& grab it from them before they have a chance to get it themselves.

TS
 
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