ProjectsWhat's NewDownloadsCommunitySupportCompany
Forum Index » S.T.A.L.K.E.R.: Clear Sky Forum » Playing the Game
How to survive Red Forest

« Previous 10 events | 1 2 3 4 5 6 7 | Next 10 events »| All Messages
Posted by/on
Question/AnswerMake Oldest Up Sort by Ascending
  00:57:45  4 November 2013
profilee-mailreply Message URLTo the Top
Three Mile Island
Senior Resident
 

 
On forum: 11/04/2008
Messages: 2460
Seems Red Forest and Army warehouses are connected in more ways than one. Ever since the Forester missions started, Monolithians have arrived from the Barrier (possibly each new Forester mission causes new waves, or maybe it's just my timing). But once I took the Compass mission, I instead get mutants spawning everywhere:

- In southern Red Forest pseudodogs have started spawning, headed straight towards the Dark Yar Stalkers, who will now never survive the Red Forest for sure. Once I also found a couple of snorks on the western side, close to where the Bloodsucker use to be, but alas the Witcher Circle stalkers had all perished so I had to load my previous save.

- In Army warehouses lots of mutants have started spawning around the Bloodsucker Village (pairs of bloodsuckers, dogs, boars, snorks), many with Dark Yar as their target (which means they'd have to go through the whole Red Forest first).
  06:05:13  1 November 2013
profilee-mailreply Message URLTo the Top
Three Mile Island
Senior Resident
 

 
On forum: 11/04/2008
Messages: 2460
Finally the Freedom squad moved into Red Forest (without engaging the nearby Dutyers). Wonder what took them so long?
  07:14:52  31 October 2013
profilee-mailreply Message URLTo the Top
Tejas Stalker
Official Stalker on Facebook
(Resident)

 

 
On forum: 05/12/2007
Messages: 26735
How to survive Red Forest

There's no advantage to fighting the Poltergeists. Usually I run in there
alone ( before going to Dark Yar, getting the Tank Gun or looking for the
Lost Party ) just to fight the Renegades before the mutants kill them and
to grab the Compass. Then I leave with it and much later return with Duty.

TS
  01:48:24  31 October 2013
profilee-mailreply Message URLTo the Top
Three Mile Island
Senior Resident
 

 
On forum: 11/04/2008
Messages: 2460

---QUOTATION---
Usually i never bother with them, Duty guy goes down to hunt for artifacts.
So i leave them be
---END QUOTATION---


Yes, once awakened the poltergeists disappear after a while. Your safest bet is to stay out of their way (and that of any loose objects).


---QUOTATION---
Wish that they had a trader there instead of mechanic, since forester can fix guns...
---END QUOTATION---


He is a trader, in fact he's the only one in the whole game that (very rarely) offers you artifacts.
  01:45:31  31 October 2013
profilee-mailreply Message URLTo the Top
Three Mile Island
Senior Resident
 

 
On forum: 11/04/2008
Messages: 2460
Seems I got the dialog option to threaten the surviving ambush Stalker again, and as a result he gave me Strelok's stash coordinates a second time. Is this a known bug? Don't know what I've done to make it happen...
  01:41:44  31 October 2013
profilee-mailreply Message URLTo the Top
RK Roadkill
Merc
(Resident)

 

 
On forum: 05/27/2011
Messages: 1296
Usually i never bother with them, Duty guy goes down to hunt for artifacts.
So i leave them be
Wish that they had a trader there instead of mechanic, since forester can fix guns...
  20:35:26  29 October 2013
profilee-mailreply Message URLTo the Top
Tejas Stalker
Official Stalker on Facebook
(Resident)

 

 
On forum: 05/12/2007
Messages: 26735
How to survive Red Forest

They should have never placed that Bulldog near a disruptive Anomaly.

TS
  14:16:47  29 October 2013
profilee-mailreply Message URLTo the Top
Three Mile Island
Senior Resident
 

 
On forum: 11/04/2008
Messages: 2460
Decided to engage the poltergeists in the mine. Three Dutyers had spawned inside the metal plate, which also killed two of them, but didn't awake the poltergeists.

I decided to climb down the ladder and try to attack the poltergeists from the below. This usually ends badly, but this time I was able to take cover at the top of the tunnel, near the metal plates.

Using the tank machine gun against the poltergeists turned out to be very effective, which makes be believe they are not hard to hit, just very tough to kill (otherwise a shotgun would have worked better). Three (?) poltergeists were killed this way, then - when all seemed quiet - I walked down the slope only to be killed by the fourth one which waited further down below.

The tunnel yielded a Firefly artifact, but alas the Bulldog had dropped out of the geometry as usual (I cheated and used the flycam to check before bothering to go in there).
  00:27:04  29 October 2013
profilee-mailreply Message URLTo the Top
RK Roadkill
Merc
(Resident)

 

 
On forum: 05/27/2011
 

Message edited by:
RK Roadkill
10/29/2013 0:27:34
Messages: 1296
Red Forest is weird place but still my favourite in Clear Sky, because it's real forest where you can get lost without map and resembles real forests near my place

It's a mutant paradise, they just pour from everywhere
  20:27:30  28 October 2013
profilee-mailreply Message URLTo the Top
Tejas Stalker
Official Stalker on Facebook
(Resident)

 

 
On forum: 05/12/2007
 

Message edited by:
Tejas Stalker
10/28/2013 20:27:52
Messages: 26735
How to survive Red Forest

While in most cases, the PDA Map representation of a squad of NPCs or a
group of mutants is an indication of the leader, that does not mean that a
group of people or mutants can't exist in any area without that visual cue.

TS
 
Each word should be at least 3 characters long.
Search:    
Search conditions:    - spaces as AND    - spaces as OR   
 
Forum Index » S.T.A.L.K.E.R.: Clear Sky Forum » Playing the Game
 

All short dates are in Month-Day-Year format.


 

Copyright © 1995-2020 GSC Game World. All rights reserved.
This site is best viewed in Internet Explorer 4.xx and up and Javascript enabled. Webmaster.
Opera Software products are not supported.
If any problem concerning the site functioning under Opera Software appears apply
to Opera Software technical support service.