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How to survive Red Forest

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  05:52:22  5 January 2009
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yayo
Senior Resident
 

 
On forum: 12/27/2008
 

Message edited by:
yayo
01/05/2009 6:13:26
Messages: 423
Funny thing, in my game there was a Duty stalker staying in the poltergeist pit, near the entrance with the metal plate. He was there before I started fighting the creatures, they wouldnt throw things at him (just at me, they had to be friends or something). After the fight the fella just walked into the tunnel with the acid anomaly and died. In my second attempt he stayed near the entrance and left the pit after I knifed the crates blocking the passage (he was obviously too dumb to break them himself). The purple stash "under the flipped over trolley car" is near the tunnel that leads to the devilish encampment, on the left, but I'm not able to reach it either from the encampmet side or from the Dark Yar. Has to be somewhere on the slope I'm not able to climb or maybe in a secret tunnel.
  08:02:05  5 January 2009
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hhiker
off to new worlds
(Resident)

 

 
On forum: 10/31/2008
Messages: 4290

---QUOTATION---
The purple stash "under the flipped over trolley car"
/.../
maybe in a secret tunnel.
---END QUOTATION---



Bingo
It's not so much a secret but may be difficult to notice at first. It's easier to spot if you enter the tunnel from Devilish encampment side.
  18:06:25  5 January 2009
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yayo
Senior Resident
 

 
On forum: 12/27/2008
Messages: 423
Found it, the tunnel wasn't hidden either, just my blue night vision made it difficult to spot. Am done with Red Forest now, time to go visit the Army Warehouses
  22:53:10  5 January 2009
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Tejas Stalker
Official Stalker on Facebook
(Resident)

 

 
On forum: 05/12/2007
Messages: 25610
How to survive Red Forest

I have found that the way to keep activating more Purple-Icon Stashes
in the Red Forest is to continually and periodically search the 5 Loner
bodies where you recovered the "Commander's PDA" over in the AW.

TS
  22:56:58  5 January 2009
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CleaverX
(Senior)
 
On forum: 12/09/2008
Messages: 124
The Red Forest belongs to me!!!

TS
Thanks for the great guide, that is pretty much the way I handle the RF, difference is that I have turned defending the Devilish encampment into an art form worth about 15,000+ RU waiting for me back at the Cordon, with NO Stalker casualties (so long as I am there). I own them all with the RP, the MP5, the AC92 and of course your favorite, the AKM (btw thanks for that tip too, once upgraded, I can take anything down, including npc's wearing armor). The key to owning the Red Forest is to learn the map, and understanding how to fight each different mutant (health and bleeding artifacts are a big help, lol).
As for the Poltergeists in the Mineshaft, I kill them every time, and here is how:
I shoot the boards by the ladder going into the pit, and wait until a couple of Dutyers on patrol approach the area, then I go down the ladder just far enough to p**s off the ghosts, I scramble back to the top and start shooting at them with my MP5, once they start throwing stuff around, the Duty guys join the action, and a couple of minutes (and few medkits) later the ghosts have been owned. Works for me every time. My only sore spot is that I can never find the bulldog down there, only the granades in the cabinet. Oh well, it would be nice to have for the army base assault, but I usually do just as well with the RPG (talk about shock and awe!!!)
Thanks again for showing me the way I have given up the shottys forever, and I now own all the monsters with the Vipers and AKM.
All the best
The Cleaver
  21:11:09  17 September 2010
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Three Mile Island
Senior Resident
 

 
On forum: 11/04/2008
 

Message edited by:
Three Mile Island
09/17/2010 21:16:38
Messages: 2258
Devilish encampment


---QUOTATION---
I have turned defending the Devilish encampment into an art form worth about 15,000+ RU waiting for me back at the Cordon, with NO Stalker casualties (so long as I am there).
---END QUOTATION---


Had to try that too. I think there should be a reward for keeping the NPCs alive a certain time. I also noticed that you don't get rewards every time you save them. Maybe you must stay close to the stalkers, but even when I saved the last snork until it got close enough I sometimes didn't get any reward. The artifacts were a disappointment too.

In between mutant attacks things got boring, so I also made a few excursions into the forest, sniping pseudo-dogs with my SVD among other things. Nothing beats hurrying back to Devilish encampment when you're deep inside an anomaly field.

4000 tank machine gun rounds will get you by a few days, but after the first 24 hours the MG started to jam, which can be complicated when surrounded by snorks. Since my supply of shotgun ammo was also dwindling fast I saw no other choice than using the knife. Once the snorks start migrating from the tank towards the Devilish encampment they become blind to everything behind them, so all you have to do is step aside until they've passed you, then run after them and attack from behind.

Stabbing even a snork in the back feels a bit unethical though, also the knife doesn't always reach down (only on sloping ground?), so after a while I decided to sneak away to Garbage and buy shotgun ammo and and repair the machine gun. Made it back just in time for an emission and the next mutant attack.

Around the same time (24 hours) the first stalker got killed in the anomaly. Is this scripted or a bug? Should I reload an earlier save when it happens? Anyway I decided to give away the machine gun around this time, not long after the NPC got killed in the anomaly too, so I could get the MG back. After about 55 hours all stalkers were dead in the anomaly, all at the same spot going in the same direction. One time an NPC just got wounded, so I could heal him with a medkit.

The total amount of mutant kills was far above 100, leaving a trail of bodies between the tank and Devilish encampment. Almost all of them were snorks, but a couple of times dogs showed up as well. Dogs are harder to catch up with before they manage to attack the stalkers.

One time I saw a mutant "squad" on the Western part of the level (next to the road before the bridge, where the mercs end up after lowering the bridge) on my PDA with "target: Devilish encampment", but they never started moving, and when I reloaded a quick save they were gone.
  21:41:58  17 September 2010
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Tejas Stalker
Official Stalker on Facebook
(Resident)

 

 
On forum: 05/12/2007
Messages: 25610
How to survive Red Forest

Did you get the Loners to go into the Symbiont and spawn a third
Artifact with their Detector? If you are fast enough you can run in
& grab it from them before they have a chance to get it themselves.

TS
  22:08:10  17 September 2010
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Three Mile Island
Senior Resident
 

 
On forum: 11/04/2008
Messages: 2258
No, never saw that. Doesn't it show up in their inventories once they've died?

All I got was an Eye and a Stone Flower.
  20:19:10  19 October 2013
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Three Mile Island
Senior Resident
 

 
On forum: 11/04/2008
Messages: 2258
Devilish Encampment revisited

Decided to defend the stalkers with the tank machine gun for as long as I could (last time I tried it I ran out of patience before running out of ammo). This took some time, which I've passed playing games on my mobile phone while keeping an eye on the computer screen.

With about 1000 rounds left, NPCs started dying in the anomaly one by one. About the same time snorks arrived from the south, taking up residence in the small tunnel. Since they stayed there without doing any harm, I left them alone, but eventually they attacked the stalkers anyway.

Once all the machine gun ammo was used up, I returned the machine gun to the lone surviving stalker that gave me the mission. From now on I'm using an mp5, shotgun and various other weapons I've salvaged across the Red Forest. A few more groups of snorks or dogs have arrived from the south, heading straight towards Devilish Encampment.

Most snorks make a lot of noise when the approach the stalkers, but a few move silently while taking detours in order to attack unexpectedly. This suggests rudimentary intelligence.

My suit condition is down to 0%, so I'm not sure how I'll be able to recover the machine gun if the stalker dies in the anomaly. Even if I made a quick run to Garbage I don't have enough money to repair the suit. Maybe I'll have to move to Cordon while the stalker is still alive, claim my large reward (over 30 000 by now) and repair the suit there, but I doubt I'll make it back in time before the mutants get the stalker.
  12:37:25  22 October 2013
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Tejas Stalker
Official Stalker on Facebook
(Resident)

 

 
On forum: 05/12/2007
Messages: 25610
How to survive Red Forest

I've done the same. With the stupidity of the Loners there wandering into
the anomaly and the never ending replenishment of snorks coming from
the north and the south, it is a losing endeavor. Let's face it. The Loners
at the Devilish Encampment are dead men walking. The same for Dark
Yar. The same for all in the Red Forest. Why? Because of one simple
fact. The mutants in Garbage...Agroprom...Yantar...where do they all
come from? That's right...the Red Forest. Watch their movements on
your PDA as they move by squads as you are in other levels. As much
as I like the Red Forest you cannot stay there. It is truly Man made hell.

TS
 
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