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Mod Requests and Suggestions

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  21:58:57  31 October 2008
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Becquerel
(Senior)
 
On forum: 09/10/2008
 

Message edited by:
Becquerel
10/31/2008 21:59:18
Messages: 102
More level-changers:

Some levels just need more level changers. It's very weird that you
can't go back from Yantar to Garbage but you can go back from Red Forest to Garbage. Same with Agroprom and Cordon. Both areas are so close but you have to walk trough Garbage first in order to enter Cordon.

So If anyone would just add level changers between the areas marked with red arrows on this map, it would be just awesome:
http://i33.tinypic.com/6fa8og.png
  19:21:38  31 October 2008
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Goih
(Novice)
 
On forum: 10/31/2008
Messages: 1
More Military Choppers!

This may be more than a simple Mod... but I would love to see more military helicopters throughout all levels. Is it possible to spawn the one from the hospital level to other levels? It would be cool (to me at least) to be walking around or in a faction fight and all of sudden, out of the blue, here comes a freakin' military chopper that starts shooting at everyone. Is it possible to treat the chopper as a flying mutant for purposes of doing this? The unpredictable nature of them showing up anywhere at anytime would add a ton of realism and ratchet up the tension to a whole new level...you'd never really feel safe (I like that feeling).
  06:47:56  27 October 2008
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The Vandal
Senior Resident
 

 
On forum: 01/11/2008
Messages: 583
Yeah, it's definitely a vanilla problem, VFire doesn't modify the string tables for weapon upgrades yet. But yes, the upgrades will still have the desired effect, it'll just calculate strangely in your weapon descriptions.

Anyway, as for that DoctorMod thing, I've currently got a few scripts put together, just have to iron out a few bugs and I'll be able to release it.
  18:41:10  26 October 2008
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PhoenixHeart
Senior Resident
 

 
On forum: 10/22/2008
Messages: 1165
interesting...

Maybe the SVU bug is in the vanilla game, and I just didn't notice it until I used the Vandalized weapons mod...
  10:37:25  26 October 2008
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PCDania
The Dane
(Resident)

 

 
On forum: 09/22/2007
Messages: 2003

---QUOTATION---
Dania, the SVU thing is something I've seen too, but it's not limited to the Freedom base. If I recall, though, it does what it's supposed to, not what it says. I assume you're using the Vfire mod. If so, have you noticed any accuracy issues with the SVU/SVD?
---END QUOTATION---



Well, I haven't used the SVU I found at a dead Freedom guy yet (BTW, I think the SVD upgrades to say Accuracy +130% meaning it's 130% more accurate than before upgrading it) but after fully upgrading the SVU it says Accuracy +40% where it should say +60% (-10% + 50% = +40%).

I don't think I'm using what you call the Vfire mod. The mods I'm using are the following:

NPC collision detection fix -arcana75
Hunger Mod -Ceano
Realistic headlamp -Ceano
Monster Hunter -Ceano
real weapon names cs eng ita fixed -Clay65 (found on filefront.com)
improved sound effects -ddefinder
Seva Suit Upgrades -Grendelin
Freedom mechanic USB drives fix -Isilidur
PDA Maps with point names -LuxZg
Smaller Actor icon -LuxZg

None of them changes ballistics or makes upgrades data better or worse and none of them requires me to merge files
  05:15:37  26 October 2008
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PhoenixHeart
Senior Resident
 

 
On forum: 10/22/2008
Messages: 1165
Dania, the SVU thing is something I've seen too, but it's not limited to the Freedom base. If I recall, though, it does what it's supposed to, not what it says. I assume you're using the Vfire mod. If so, have you noticed any accuracy issues with the SVU/SVD?
  22:07:26  23 October 2008
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LuxZg
Lux's PDA workshop
(Resident)

 

 
On forum: 09/26/2008
Messages: 1301
Glad it works Cos I still haven't tested it

Which reminds me, I have to finish my PDA maps and all this mapping things.. got to go to.. I've started to refocus to main_menu mods which is NOT good. Got to finish other work first.. This weekend.
  17:33:23  23 October 2008
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PCDania
The Dane
(Resident)

 

 
On forum: 09/22/2007
Messages: 2003

---QUOTATION---
I think that a closer arrow shouldn't be a problem at all.. Try the file in this link:
http://rapidshare.com/files/156710210/PDA_actor_dot_mini-mod_-_v0.86.zip.html

I am not home, so I've just lowered it a bit, not sure how it will look in game itself.. I just hope I haven't made a mistake so that they start overlapping

If it's still not good, just tell me, now when I know what's what - it's easy to do the adjustments.
---END QUOTATION---


Perfect! Thank you
  07:51:31  23 October 2008
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LuxZg
Lux's PDA workshop
(Resident)

 

 
On forum: 09/26/2008
Messages: 1301
I think that a closer arrow shouldn't be a problem at all.. Try the file in this link:
http://rapidshare.com/files/156710210/PDA_actor_dot_mini-mod_-_v0.86.zip.html

I am not home, so I've just lowered it a bit, not sure how it will look in game itself.. I just hope I haven't made a mistake so that they start overlapping

If it's still not good, just tell me, now when I know what's what - it's easy to do the adjustments.
  22:46:09  22 October 2008
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PCDania
The Dane
(Resident)

 

 
On forum: 09/22/2007
 

Message edited by:
PCDania
10/22/2008 22:51:32
Messages: 2003

---QUOTATION---
PCDania - I hope that you've noticed the link to THIS MOD:
https://www.gsc-game.com/index.php?t=community&s=forums&s_game_type=xr2&thm_page=1&thm_id=18908&sec_id=21

Tell me how you liked it.. I can make different variations, but this is much better than original as far as I'm concerened.

Also, check out readme on above link, you'll find links to mod which makes Military warehouses map at least the same quality as Garbage and Limansk original maps are.. In minimap you'll always be "right on spot", I just don't know why the PDA map shows a difference (similar problem is in Limansk original map).

Cya!
---END QUOTATION---



Thanks for pointing out that link. I find the icon you made is better than the original one. Only thing is if the arrow could be some closer to the dot in the center and it would be perfect

Another thing I just found:
I've just got my hands on a Dragunov SVU (the bullpup version of the SVD) and went to Freedom for getting it upgraded. Unfortunately there's an error as follows:

Upgrade "Bolt mechanism modification"
Should increase the weapons precision.
Accuracy is set to -10% and also lowers the accuracy by 10%. It should be +10% and bettering the accuracy by +10%.
 
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