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  13:48:21  8 May 2010
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SetaKat
Ex modder, Zones only ferret and will someday release a game
(Resident)

 

 
On forum: 02/20/2010
Messages: 6340
Only CS leaders offer these quests.
There are incomplete quests for other factions in the quest files, but they are commented out. It is possible to restore these with correct rewards and descriptions.
  14:27:29  8 May 2010
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AlexK
(Novice)
 
On forum: 05/08/2010
Messages: 3

---QUOTATION---
Only CS leaders offer these quests.
There are incomplete quests for other factions in the quest files, . . .
---END QUOTATION---



Really? Cos as I said, in my unpatched game they worked fine. Clear Sky, STALKERS, Duty, Freedom (dunno about bandits however) all offered them - I was pretty happy with it because it meant I got my Bulat cheap.

The odd ones were Duty though - they mostly kept asking for Sunrise Suits and the SPSA-14 shotguns when the rest wanted ammo (9x18, 12x70 shot, 5.45x39 while Duty only asks for 5.45x39BP), grenades (3x RGD-5), etc.


---QUOTATION---
It is possible to restore these with correct rewards and descriptions.
---END QUOTATION---

Great! How would i go about restoring them?
  18:30:56  8 May 2010
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AlexK
(Novice)
 
On forum: 05/08/2010
Messages: 3

---QUOTATION---
To restore those would take a bit of time and some script working. Have you unpacked your files? If so, look around for a script that has to do with returning stuff. Then set the chances for each faction. Voila' it should be done.
---END QUOTATION---



Man oh man! You make it sound so easy
This has shown me I'm not nearly as proficient with this engine as I should be to start messing around with it! (I really suck )

OK, I'm working under the assumption that the CS faction does still offer these quests while the rest don't but looking through I can't find where it (csky) might differ from bandit,dolg,ecolog,freedom,killer,stalker or where any chance values are.

I'm gonna have a look at the scripts from the unpatched game, hopefully see where it changed.
Any other ideas?
  18:54:45  8 May 2010
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RoboMook
Senior Resident
 

 
On forum: 11/12/2008
Messages: 4387
Generic tasks are stored in configs\misc\tm_levelname.ltx - there's no scripting required, the script for this mission type already works fine. Many levels outside the Marsh & Cordon have these 'bring item' quests set-up in the configs, but commented-out. You can re-enable them, but be warned, some are buggy and will require modification. Also, the cash and goodwill rewards for these quests are pretty high by default, so re-enabling them poses a pretty major balance issue (especially considering how easy it is to earn money in the vanilla game).
  22:50:36  8 May 2010
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SetaKat
Ex modder, Zones only ferret and will someday release a game
(Resident)

 

 
On forum: 02/20/2010
Messages: 6340
~Alexk, there are two types of jobs.
The first is return item. You have to go find a unique item and return it to the leader. All faxctions offer these, however, they must be done in storyline order (Marsh -> Cordon -> Garbage -> Dark Valley -> Agroprom -> Yantar -> Red Forest -> Military Warehouses.

The second is deliver item. Only Clear Sky squad leaders offer these. There are some for stalkers, loners, freedom and bandits, but they are commented out in vanilla. I did restore some of them in my previous gamedata setup, and I might re-enable them again, and release a mod. Its also a good way to gain standings with Factions, and make a little bit of extra cash.
  02:44:53  9 May 2010
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snorker
(Novice)
 
On forum: 03/07/2010
Messages: 6
cs expansion idea

just played cs through again - and it seems to end way too quick (when shoc was epic) - so i would like to see an area or two created between the abandoned hospital and chenobyl npp

- the 'catacombs' mentioned by the cs squad leader - night vision only area.. could be a good place to get attacked by waves and waves of mutants (bloodsuckers, rats) and maybe some monolith - help wrecked squads of cs guys... etc - could rip off maps from all the underground bits throughout the series and graft them together somehow??

- also you could get to nearly the end of catacombs and have to detour for some reason - say strelok blows up the tunnel again - maybe you get cut off from your cs squad - be forced to go through a seemingly empty pripyat city map and complete a very snipery sequence of events (perhaps overpower the enemy snipers so they can kill you in one shot?)

- as the main road is blocked - you have to go back underground to a service tunnel killing monolith or whatever to where the last level starts - showing a fancy (helicopter view) cutscene where your character pops out of the ground into the middle of a full scale battle

some seperate ideas - remove the health bar for the helicopters - it looks crap - and have a conversation option for the faction squad leaders where you can direct them to do something - ie go to this spot marked on the pda - or attempt to achieve this directive
  16:41:08  17 July 2010
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strelok0017
Senior Resident
 

 
On forum: 05/28/2009
Messages: 307
Id love a lot more quests in stalker. But not simple quests like kill this, bring that; but real quests. Very long like explore a lab, find any documents and bring em to scientists. Than they make some fancy device and give it to you for use in next mission. Than u get ambushed by mercs and captured. They want docs and after interrogation they lock you uo. Than u have to find your way out only to find out that scientists played mercs to kill you... And I want hundreds of quests like this!
  23:46:43  29 July 2010
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Ossanha
(Novice)
 
On forum: 07/29/2010
Messages: 9
Bizarre Dreams

Some one can put the FN Scar and the Famas G2 (no textures) in clear sky. Please.
Some one has the way to contact with Gosuke...i need some help about import SoC models to CS. I need learn japanese. .
  20:04:10  23 October 2010
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LoNer1
Настоящий Cталкер, Русская Версия
(Resident)

 

 
On forum: 10/23/2009
Messages: 1890

---QUOTATION---
Bizarre Dreams

Some one can put the FN Scar and the Famas G2 (no textures) in clear sky. Please.
Some one has the way to contact with Gosuke...i need some help about import SoC models to CS. I need learn japanese. .
---END QUOTATION---



Here, you dudes need to look at more russian sites,

These are for CoP but work fine with CS:
http://www.amk-team.ru/forum/index.php?showtopic=8297

you're request are there somewere too...im too tired to search
  07:01:36  16 March 2011
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Kamarov
Aussie Stalker.... in China?
(Resident)

 

 
On forum: 02/02/2008
Messages: 538
*Takes a deep breath* OK,

Things that bugg me and need to be changed-

1. Why are weapons mirror imaged? why are the ejection ports always on the wrong side? i would love to have this fixed.

2. Why are Nato waepons in CS so much more accurate and powerfull than Warsaw pact weapons? I love a good AK 74 but ingame they are shite, considerd a rookies weapon. I would like warsaw pact weapons to have better stats- accurasy, range, power etc.

3. why do weapons jam so damn frequently, i know a guy in the army that has used the same picked up Iraqi commando AK for years, even uses it at shooting ranges and has never had it jam on him, in game after maybe 1000 rounds the rifles jam every few seconds. this needs to be fixed. Having a beat up gun jam ocasionaly is cool, but not every few seconds.

4.Faction wars-

I joined freedome and pushed duty all the way back to their base and then took their base killing everyone, checked the factions wars section of the PDA and saw that duty had 0 squads and 0 supplies so i went back to one of the barriors my guys were holding to see how they were doing as the bandits were close by, i got there, and took out the few stragglers, checked the map to see there were 5 red dots in duty's base and 2 coming my way? WTF? I checked the faction wars section again and duty now has full squad and supply streangh. This imo is total BS, why even bother? once you destroy your enemy, wipe out their base they should stay dead and your faction should then occupy the base otherwise what the hell is the point? your never acheiving anything if your spending hours, thousands of rounds, breaking all your weapons, destroyed your armor, used up all your health getting rid of every memeber of duty to have them all spawn up in full streangh several seconds later. This NEEDS TO BE FIXED.

5. Better freeplay, at the moment im playing CS using Clear sky complete mod and it dose allow you to go back to red forrest using the tunnel to lemansk but.... once you go past the big building site full of monolith soldoirs its the point of no return, there needs to be a fast travel bubble somwhere there. I would also like a fast travel bubble near of in the hospital.


Graphicaly the game is far greater than SHOC, it looks better but dose not play better. The game is short, easy and pretty boreing. IMO it is in desperate need of a full conversion mod like priboy story.

Just my 2 ruples
 
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