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  07:27:11  20 October 2008
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MariusLecter
Senior Resident
 

 
On forum: 10/17/2008
Messages: 576
I was thinking of a Warhammer:40,000 based conversion. Just some random ideas I have rolling in my head because I have no skill in modding >.< But I can come up with a name...

S.T.A.L.K.E.R. Rogue Trooper

Change the NPCs to refer to you as an Inquisitorial Storm Trooper. Add weapons like the Hell Gun las rifle, las pistols, bolter pistol and bolter rifle.

Add Daemons and Tyranids along with the mutants. Change blowout to warp storm that has a chance for friendly npcs to lose their minds and attack people. Add chaos anomalys, one can be like a 8 pointed glowing star on the ground with a small pulsing sphere at the center that kills instantly, sucking the blood out of the victim and splashing it in all directions, called a blood pulse in Dawn of War.

Add more humanoid enemies like heretics and sorcerors. I even thought it would be fun to have chaos marine bases around the deeper areas of the zone. Like in the chernobyl NPP and a Daemon Prince boss. Heck maybe even a Blood Thirster.

Change some of the factions like Military to Imperial Guard, Duty to Inquisition, Freedom to Space Marine, Loners to Rogue Traders...etc Monolith to Chaos, Bandits can stay the same etc. Friction between factions can remain because in 40k even allied forces can have major disagreements over who has the superior mandate and openly attack one another.

So many things, I can go on forever >.<
  06:58:40  20 October 2008
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LuxZg
Lux's PDA workshop
(Resident)

 

 
On forum: 09/26/2008
Messages: 1301
I don't mind, he didn't get far
  06:39:16  20 October 2008
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The Vandal
Senior Resident
 

 
On forum: 01/11/2008
Messages: 583
Okay:

http://pixiestixkidspix.files.wordpress.com/2007/08/cookie-bite-web.jpg

But somebody else got to it first...
  06:35:52  20 October 2008
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LuxZg
Lux's PDA workshop
(Resident)

 

 
On forum: 09/26/2008
Messages: 1301
Yeah, something like that.. lost way too much time on sucha a simple mod, which could have been done in 10 minutes if I knew what I know now

May I get a cookie now?
  06:27:34  20 October 2008
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The Vandal
Senior Resident
 

 
On forum: 01/11/2008
Messages: 583
Wow. Your day in one post . Cool, thanks man. I'll be using this soon enough, your sacrifice is appreciated.
  19:16:10  19 October 2008
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LuxZg
Lux's PDA workshop
(Resident)

 

 
On forum: 09/26/2008
 

Message edited by:
LuxZg
10/19/2008 22:06:13
Messages: 1301
Oh, right, I ment he wanted a smaller picture in inventory menu But this could be usefull as well.. I should try making smaller picture right away, at least the dot to be smaller and not annoyingly large as it is (how do you spell "annoyingly"? )

As for "enter amount" now that would be even better .. no more 196 ammo or 212 ammo.. I could have 200 exactly

EDIT:
@smaller picture - I'm getting there. I've just made an error cos Iv'e made it upside down I'm also trying it to show exact same point which wite dot in minimap shows, at least when you make a full zoom-in
EDIT2:
Aww.. I finaly got it, and than - I moved. And it all went up in smoke Their icon is pretty big, and mostly - placed quite a bit "off target" Well, either that icon or one in minimap, I'm not quite sure, and I won't bother to check.. But when I've made a little arrow which points right to the pixel where I was standing, and when I'd turn around - I would end up with arrow showing some place far away.. Their icon is circular and this is partly hiding this fact, other thing hiding is it's size which can easily cover half the building even at max zoom..
So I can make a smaller dot, but it would only show correct location when looking in one direction (for example: South)
Too bad sorry guys!

EDIT3: STUPID STUPID STUPID!
Good news: I did it, and it's PERFECT! Screenshots & upload in a few (10?) minutes
Bad news: I'm STUPID! I've used part of icon that shows direction, ofcourse it was rotating
Be right back, just let me test all levels, so far Swamps(Marsh), Cordon, Dark Valley and Agroprom are PERFECTLY aligned with this new dot, and with minimap dot! And ofcourse, minimap dot and new PDA dot now show same location finaly

EDIT4:
Download is ready!
Look in download section for complete readme and screenshots in about 10 more minutes! Thanks for waiting

EDIT5: See mod download section for pictures and readme and all that.. and download link ofcourse. I hope you'll like it, it took me 3 hours to do it correctly
Link: https://www.gsc-game.com/index.php?t=community&s=forums&s_game_type=xr2&thm_page=1&thm_id=18908&sec_id=21
  11:44:59  19 October 2008
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The Vandal
Senior Resident
 

 
On forum: 01/11/2008
Messages: 583

---QUOTATION---
PCDania . you mean you'd like smaller picture? That's easy But could you sketch using just MS Paint what you'd like exactly?
---END QUOTATION---



I'm guessing he means in the map, coz every time you try to mouse over a squad that's too close to you you get a nice little message: "This is you". This usually provokes the following response: "Oh really? I didn't know that, I thought I was the bloodsucker."

Anyway, further on Lux's above post, it would be good if someone good at Lua scripting could make it so that you right click on the stack of items, and then click on 'move amount' and be able to set exactly how many you want to move in a little UI box. I know it wouldn't be much harder than just doing a move all option, and I'd love it. I always like to have an exact amount of ammunition, so this would really help me sort out those pesky boxes.
  11:37:03  19 October 2008
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LuxZg
Lux's PDA workshop
(Resident)

 

 
On forum: 09/26/2008
 

Message edited by:
LuxZg
10/19/2008 11:39:07
Messages: 1301
PCDania . you mean you'd like smaller picture? That's easy But could you sketch using just MS Paint what you'd like exactly?

Anyway, few more requests:
- can someone PLEASE make an auto-unload ammo mod for CS, so that when you pick up weapon (or when you sell it) that it gets unloaded
- add an option to "dump all" into stash, either for ALL items in your inventory (similar like "take all" ) or for all items in a same group (like "drop all" when you want to drop all on ground) EDIT: or both!
- same as above, but for trade screen

Those few options would mean a world to guys like me, that collect EVERYTHING. You have no idea how long it takes to unload 50+ weapons, and than to click them all to sell them, and than click like 100x to move all the ammo from inventory to stash... Gives you hell when you have like 6000 pieces of 9x19 ammo
  18:57:56  17 October 2008
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PCDania
The Dane
(Resident)

 

 
On forum: 09/22/2007
Messages: 1988
Suggestion:

Make the icon showing the actor smaller.
  01:28:13  17 October 2008
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The Vandal
Senior Resident
 

 
On forum: 01/11/2008
Messages: 583
That sounds kinda interesting actually, I might look into that sometime.

Another idea I had, you should have sort of 'doctors' or 'medics' at the bases and some outposts so that you don't have to use medkits all the time. They'd charge a small fee, but would cure all radiation or alcohol poisoning, stop bleeding and regenerate health to maximum. But you'd only be able to use them if you're not in a fight (so link that script to the 'hide gun when in base' one) and if you're relatively friendly with that faction. Or maybe just make them cheaper/free if you're friendly or a member.
 
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