 |
 |
 |
|
 |
 |
 |
|
 |
 |
Mod Requests and Suggestions |
|
« Previous 10 events | 1 ... 5 6 7 8 9 10 11 12 13 | Next 10 events »| All Messages |
 Question |
Do you ever bother voting in these polls? |
Answers |
|
|
|
09:37:34 22 October 2008 |
|
PhoenixHeart
Senior Resident
 On forum: 10/22/2008
Messages: 1165
|
ah, ve'y good, good sir. |
08:53:28 22 October 2008 |
|
LuxZg
Lux's PDA workshop (Resident)
 On forum: 09/26/2008
 Message edited by: LuxZg 10/22/2008 8:55:02
Messages: 1301
|
Yeah, screenshots had indeed been moved, because they were all in the "root" of my profile, and I couldn't cope with them anymore so they got their own folder.. I have just been posting new links (since there is no EDIT button for older posts )
If you still find some links that don't work, just add this between "LuxZg/" and the neme of the picture:
STALKER_CS/
So links should be:
http://s259.photobucket.com/albums/hh302/LuxZg/STALKER_CS/ <picture_name.jpg>
You can also see all screenshots in that gallery, I'll be adding descriptions later today, but most file names have a bit of description in them..
Map pack v1.2 for your PDAs released!
For any patch version - 1.5.05 - 1.5.07 included!
Ultimate "Main menu mods compilation" v1.1 released, including Helios Spawn menu mod 1.3, Cheat mod 1.03, and all-new Faction Commander 1.6!
Should have no problems with either of the 1.5.05-1.5.07 patches!
Find those, and much more, on my site: http://stalker.web-pda.info/
Lux's journey through the Zone - http://stalkermod.net/viewtopic.php?f=8&t=186
FAST TRANSFERS OF AMMO AT TRADERS/STASHES!!!
https://www.gsc-game.com/index.php?t=community&s=forums&s_game_type=xr2&thm_page=1&thm_id=19552&sec_id=18
|
07:47:35 22 October 2008 |
|
PhoenixHeart
Senior Resident
 On forum: 10/22/2008
 Message edited by: PhoenixHeart 10/22/2008 7:49:53
Messages: 1165
|
requests
Would it be possible for, say, factions to try to "capture" more than one base? Example being, Bandits: Stalkers have 2 full bases, one in agroprom, one in Cordon. Can it be made so that hte bandits have a separate objective for each base?
Also, FFS is it possible to turn off the music in the bandit base? /shudder
I'm HUUUUGE into the factional warfare part of the game, it's incredibly addicting for me, but seems so short usually. Is there a way to make the faction you're attacking able to fight back harder once they're pushed into their home? Although the Duty base does send plenty of squads, and you have to run all over the place to keep them from taking their territory back, the Freedom/Bandit/Stalker bases seem pitiful by comparison. Is there a file somewhere, with a value that decides spawn rate for squads that could be changed?
Oh, and Lux, those screenshot images in your other thread there are gone, as per the message I get from photobucket |
06:24:24 22 October 2008 |
|
LuxZg
Lux's PDA workshop (Resident)
 On forum: 09/26/2008
 Message edited by: LuxZg 10/22/2008 6:26:19
Messages: 1301
|
---QUOTATION--- Re the actor icon and another modder suggestion
I mean the light-blue monster icon on the PDA map that depicts Scar in the game. That thingy is way too big, if someone could make it half as big and maybe change the color a bit so it's still easy to find on the map.
The map in Army Warehouses is way off and I've noted that the map in garbage also is a bit off but only a little bit. For testing try place yourself at the Southeastern corner of the wall surrounding Depot then check the minimap which will show you a little bit south of the wall (I think 2 meters or so). At army warehouses place yourself at the corner of a building like the farmstead to the South, and then check the minimap and you will see the map is even more off than the Garbage map. ---END QUOTATION---
PCDania - I hope that you've noticed the link to THIS MOD:
https://www.gsc-game.com/index.php?t=community&s=forums&s_game_type=xr2&thm_page=1&thm_id=18908&sec_id=21
Tell me how you liked it.. I can make different variations, but this is much better than original as far as I'm concerened.
Also, check out readme on above link, you'll find links to mod which makes Military warehouses map at least the same quality as Garbage and Limansk original maps are.. In minimap you'll always be "right on spot", I just don't know why the PDA map shows a difference (similar problem is in Limansk original map).
Cya!
Map pack v1.2 for your PDAs released!
For any patch version - 1.5.05 - 1.5.07 included!
Ultimate "Main menu mods compilation" v1.1 released, including Helios Spawn menu mod 1.3, Cheat mod 1.03, and all-new Faction Commander 1.6!
Should have no problems with either of the 1.5.05-1.5.07 patches!
Find those, and much more, on my site: http://stalker.web-pda.info/
Lux's journey through the Zone - http://stalkermod.net/viewtopic.php?f=8&t=186
FAST TRANSFERS OF AMMO AT TRADERS/STASHES!!!
https://www.gsc-game.com/index.php?t=community&s=forums&s_game_type=xr2&thm_page=1&thm_id=19552&sec_id=18
|
06:55:49 21 October 2008 |
|
iART
(Senior) On forum: 01/28/2004
Messages: 93
|
Traders and Ungrades
1. i'd like to see a faction member jump behind the Trader or Mechanic counter after i've cleared the opposing Faction out of their base. There is still too much backtracking unless you're willing to spending all your profits on a guide.
Speaking of which, they are not REALLY a "guide" are they? What they should be offering is a piggy back ride. That'd explain the high cost at least... "jump on my back and i'll take you to Cordon for 2000".
2. I'd also like to repair and upgrade my own items in the field... weapons, armor, and even artifacts. Separate a toolkit into 5 parts and scatter them around the zone. Find all 5 parts, assemble them for a fee, and your are ready to start repairing items. I'd pay a Trader 4000 for THAT stash information.
Eye Candy? bah, give me ATMOSPHERE!
|
|
« Previous 10 events | 1 ... 5 6 7 8 9 10 11 12 13 | Next 10 events »| All Messages |
|
|
|
» » |
|
All short dates are in Month-Day-Year format. |
 |
|
 |
|
|
|
 |
 |
 |