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Official Patch 1.5.04 Bug Thread!

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  05:56:42  24 May 2009
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On forum: 05/23/2009
Messages: 5

often when doing a mission (I have only found this to be with the Clear Sky faction so far) for a faction where part of the objective is to secure a point and hold it until help arrives the NPC's never advance to your position.

i found this also with the freedom faction
  15:57:23  29 March 2009
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On forum: 03/29/2009

Message edited by:
03/29/2009 15:58:48
Messages: 2
bug trap

Hey man, Im am sory for mesaging you as this, but I have huge problem vith SCS.
When I try to start the gam, it simpley showes me a window wit the bug-trap...thing and says that the problem is in the x-ray engine.

Last time when I played the game, it just kicked me out of it and later on I could not start it.

I have copied the bug report and here it is, and IF you can help me i would be greateful man...

Application: XRay Engine
Computer: KOMP
User: komp
Date: Sunday, March 29, 2009 7:47:24 PM

Error Reason:
xrEngine.exe caused BREAKPOINT in module "C:\Program Files\Deep Silver\S.T.A.L.K.E.R. - Clear Sky\bin\xrCore.dll" at 001B:0055B924, xrDebug::backend()+164 byte(s)

User Message:
Expression : fatal error
Function : WinMain
File : E:\priquel\sources\engine\xrEngine\x_ray.cpp
Line : 807
Description : <no expression>
Arguments : stack overflow

System Error:
0x00000012 - There are no more files.

EAX=01255668 EBX=00000000 ECX=01255670 EDX=0125573D
ESI=005886E0 EDI=00000000 FLG=00000212
EBP=0012FAC0 ESP=0012EAB8 EIP=0055B924
CS=001B DS=0023 SS=0023 ES=0023 FS=003B GS=0000

Number of Processors: 2
Processors Descriptions:
1. Intel(R) Core(TM)2 Duo CPU E7200 @ 2.53GHz
2. Intel(R) Core(TM)2 Duo CPU E7200 @ 2.53GHz

Operating System:
OS Version: Windows XP Service Pack 2
Build Number: 2600

Memory Usage:
Current Memory Load: 38%
Total Physical Memory: 2047 MB
Available Physical Memory: 1265 MB
Total Page File Memory: 3943 MB
Available Page File Memory: 3206 MB
Stack Trace: Interrupted Thread, TID: 2268
"C:\Program Files\Deep Silver\S.T.A.L.K.E.R. - Clear Sky\bin\xrCore.dll" at 001B:0055B924, xrDebug::backend()+164 byte(s)
"C:\Program Files\Deep Silver\S.T.A.L.K.E.R. - Clear Sky\bin\xrCore.dll" at 001B:0055BB93, xrDebug::fatal()+99 byte(s)
"C:\Program Files\Deep Silver\S.T.A.L.K.E.R. - Clear Sky\bin\xrEngine.exe" at 001B:0046F34B, xrSASH: nConsoleInvalidSyntax()+47915 byte(s)
"C:\WINDOWS\system32\kernel32.dll" at 001B:7C816D4F, RegisterWaitForInputIdle()+73 byte(s)

Stack Trace: Running Thread, TID: 1068
"C:\WINDOWS\system32\ntdll.dll" at 001B:7C90EB94, KiFastSystemCallRet()
"C:\WINDOWS\system32\kernel32.dll" at 001B:7C802542, WaitForSingleObject()+18 byte(s)
"C:\Program Files\Deep Silver\S.T.A.L.K.E.R. - Clear Sky\bin\BugTrap.dll" at 001B:006B87C4
"C:\Program Files\Deep Silver\S.T.A.L.K.E.R. - Clear Sky\bin\BugTrap.dll" at 001B:006B6C0C, BT_MakeSnapshot()+339 byte(s)
"C:\Program Files\Deep Silver\S.T.A.L.K.E.R. - Clear Sky\bin\BugTrap.dll" at 001B:006B6C56, BT_SehFilter()+11 byte(s)
"C:\Program Files\SweetIM\Messenger\MSVCR71.dll" at 001B:7C37FDB4, _unDNameEx()+1892 byte(s)
"C:\WINDOWS\system32\kernel32.dll" at 001B:7C843622, FindAtomW()+40131 byte(s)

Stack Trace: Running Thread, TID: 1116
"C:\WINDOWS\system32\ntdll.dll" at 001B:7C90EB94, KiFastSystemCallRet()
"C:\WINDOWS\system32\kernel32.dll" at 001B:7C80B50B, GetModuleFileNameA()+436 byte(s)

Command Line:
"C:\Program Files\Deep Silver\S.T.A.L.K.E.R. - Clear Sky\bin\xrEngine.exe"

Current Directory:
C:\Program Files\Deep Silver\S.T.A.L.K.E.R. - Clear Sky

Environment Variables:
ALLUSERSPROFILE=C:\Documents and Settings\All Users
APPDATA=C:\Documents and Settings\komp\Application Data
CommonProgramFiles=C:\Program Files\Common Files
HOMEPATH=\Documents and Settings\komp
Path=C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\Program Files\ATI Technologies\ATI.ACE\Core-Static
PROCESSOR_IDENTIFIER=x86 Family 6 Model 23 Stepping 6, GenuineIntel
ProgramFiles=C:\Program Files
USERPROFILE=C:\Documents and Settings\komp

Process: xrEngine.exe, PID: 3784, Modules:
C:\Program Files\Deep Silver\S.T.A.L.K.E.R. - Clear Sky\bin\xrEngine.exe, Base: 00400000, Size: 0010C710
C:\WINDOWS\system32\ntdll.dll (5.1.2600.2180), Base: 7C900000, Size: 000B0000
C:\WINDOWS\system32\kernel32.dll (5.1.2600.2180), Base: 7C800000, Size: 000F4000
C:\WINDOWS\system32\MSVFW32.dll (5.1.2600.2180), Base: 75A70000, Size: 00021000
C:\WINDOWS\system32\USER32.dll (5.1.2600.2180), Base: 77D40000, Size: 00090000
C:\WINDOWS\system32\GDI32.dll (5.1.2600.2180), Base: 77F10000, Size: 00046000
C:\WINDOWS\system32\WINMM.dll (5.1.2600.2180), Base: 76B40000, Size: 0002D000
C:\WINDOWS\system32\ADVAPI32.dll (5.1.2600.2180), Base: 77DD0000, Size: 0009B000
C:\WINDOWS\system32\RPCRT4.dll (5.1.2600.2180), Base: 77E70000, Size: 00091000
C:\WINDOWS\system32\SHELL32.dll (6.0.2900.2180), Base: 7C9C0000, Size: 00814000
C:\WINDOWS\system32\msvcrt.dll (7.0.2600.2180), Base: 77C10000, Size: 00058000
C:\WINDOWS\system32\SHLWAPI.dll (6.0.2900.2180), Base: 77F60000, Size: 00076000
C:\WINDOWS\system32\COMCTL32.dll (5.82.2900.2180), Base: 5D090000, Size: 00097000
C:\WINDOWS\system32\AVIFIL32.dll (5.1.2600.2180), Base: 73B50000, Size: 00017000
C:\WINDOWS\system32\ole32.dll (5.1.2600.2180), Base: 774E0000, Size: 0013C000
C:\WINDOWS\system32\MSACM32.dll (5.1.2600.2180), Base: 77BE0000, Size: 00015000
C:\Program Files\Deep Silver\S.T.A.L.K.E.R. - Clear Sky\bin\xrAPI.dll, Base: 10000000, Size: 00006000
C:\WINDOWS\WinSxS\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0.50727.1801_x-ww_5eed8217\MSVCR80.dll (8.0.50727.1801), Base: 78130000, Size: 0009B000
C:\Program Files\Deep Silver\S.T.A.L.K.E.R. - Clear Sky\bin\xrSound.dll, Base: 00390000, Size: 00034000
C:\Program Files\Deep Silver\S.T.A.L.K.E.R. - Clear Sky\bin\OpenAL32.dll (6.14.357.21), Base: 003E0000, Size: 00010000
C:\Program Files\Deep Silver\S.T.A.L.K.E.R. - Clear Sky\bin\xrCDB.dll, Base: 00510000, Size: 00012000
C:\Program Files\Deep Silver\S.T.A.L.K.E.R. - Clear Sky\bin\xrCore.dll, Base: 00540000, Size: 00150000
C:\WINDOWS\system32\comdlg32.dll (6.0.2900.2180), Base: 763B0000, Size: 00049000
C:\Program Files\Deep Silver\S.T.A.L.K.E.R. - Clear Sky\bin\BugTrap.dll (1.2.2654.37769), Base: 006A0000, Size: 00030000
C:\WINDOWS\system32\WS2_32.dll (5.1.2600.2180), Base: 71AB0000, Size: 00017000
C:\WINDOWS\system32\WS2HELP.dll (5.1.2600.2180), Base: 71AA0000, Size: 00008000
C:\WINDOWS\system32\VERSION.dll (5.1.2600.2180), Base: 77C00000, Size: 00008000
C:\WINDOWS\system32\WININET.dll (6.0.2900.2180), Base: 771B0000, Size: 000A6000
C:\WINDOWS\system32\CRYPT32.dll (5.131.2600.2180), Base: 77A80000, Size: 00094000
C:\WINDOWS\system32\MSASN1.dll (5.1.2600.2180), Base: 77B20000, Size: 00012000
C:\WINDOWS\system32\OLEAUT32.dll (5.1.2600.2180), Base: 77120000, Size: 0008C000
C:\Program Files\Deep Silver\S.T.A.L.K.E.R. - Clear Sky\bin\dbghelp.dll (5.1.2600.2180), Base: 59A60000, Size: 000A1000
C:\WINDOWS\system32\DINPUT8.dll (5.3.2600.2180), Base: 6CE10000, Size: 00038000
C:\WINDOWS\system32\d3dx9_37.dll (9.22.949.2248), Base: 006E0000, Size: 003B7000
C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2180_x-ww_a84f1ff9\comctl32.dll (6.0.2900.2180), Base: 773D0000, Size: 00102000
C:\Program Files\Stardock\Object Desktop\WindowBlinds\wblind.dll (, Base: 66000000, Size: 0008E000
C:\WINDOWS\system32\UXTHEME.DLL (6.0.2900.2180), Base: 5AD70000, Size: 00038000
C:\WINDOWS\system32\msimg32.dll (5.1.2600.2180), Base: 76380000, Size: 00005000
C:\Program Files\Stardock\Object Desktop\WindowBlinds\wbhelp.dll (, Base: 66600000, Size: 00017000
C:\Program Files\SweetIM\Messenger\mgAdaptersProxy.dll (, Base: 012F0000, Size: 0000A000
C:\Program Files\SweetIM\Messenger\MSVCR71.dll (7.10.6030.0), Base: 7C360000, Size: 00056000
C:\WINDOWS\system32\MSCTF.dll (5.1.2600.2180), Base: 74720000, Size: 0004B000
C:\Program Files\Wyyo\wyyo.dll, Base: 01830000, Size: 0008E000
C:\WINDOWS\system32\MPR.dll (5.1.2600.2180), Base: 71B20000, Size: 00012000
C:\WINDOWS\system32\WINTRUST.dll (5.131.2600.2180), Base: 76C30000, Size: 0002E000
C:\WINDOWS\system32\IMAGEHLP.dll (5.1.2600.2180), Base: 76C90000, Size: 00028000
C:\WINDOWS\system32\SETUPAPI.dll (5.1.2600.2180), Base: 77920000, Size: 000F3000
C:\WINDOWS\system32\Secur32.dll (5.1.2600.2180), Base: 77FE0000, Size: 00011000
C:\WINDOWS\system32\PSAPI.DLL (5.1.2600.2180), Base: 76BF0000, Size: 0000B000
  07:02:50  26 December 2008
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On forum: 12/25/2008
Messages: 4
Unable to install at all with Vista Ultimate but no probs with XP

Error is as follows :
Clear sky\bin\xrRender.dll
An error occured while trying to read the source file : the source file is corrupted.
Check retry /abort/ skip

Skipping is no good just goes to another & another file. DVD is not marked scratched -plays on my other system Win XP.
Its new out out the tin Limited special edition. Have got latest patch ready but can not load as after accepting the drive or any drive for that matter you get same message.
Any Help.
  10:03:50  30 September 2008
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Don Reba
Bishop and Councilor of War


On forum: 12/03/2002
Messages: 11561
Thread closed at the request of the OP.
  07:36:48  30 September 2008
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Senior Resident

On forum: 06/20/2008

Message edited by:
09/30/2008 7:37:58
Messages: 2413



Love the game, but it's unplayable in it's current state. I was tempted to break my game disc in half tonight because it's so retarded.

hehe i like it when the little pieces go ching! all over the place.

oh yeah, and 'dont' put a disc in ther microwave oven
  04:50:20  30 September 2008
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On forum: 09/28/2008
Messages: 1


** the further you get into the game, the CTD's get ridiculous and eventually get to the point that the game is not playable.


That's where I'm at sadly

I've told my friends who are thinking of buying to wait until January before purchasing, and my friends who are near the beginning to just stop playing until January. Hopefully by then it will be a lot more stable.

Love the game, but it's unplayable in it's current state. I was tempted to break my game disc in half tonight because it's so retarded.
  00:59:01  30 September 2008
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On forum: 04/07/2007
Messages: 99
Hmmmm.. where to begin. Well, here are things I noticed...

** runs fine until you visit maps you've already been to once, then the CTD's start, especially when trying to re-visit "The Garbage" map.

** does'nt always show the current mission or objective on your PDA

** bloodsuckers running in place, almost looks like they are trying to moon walk!

** the AI getting stuck in the walls and floors, when dead or alive

** the AI walking into you and moving you from your spot, even pushing you into the wall or a box you getting you stuck! (you need to work on the AI in this game so that can't happen)

** not all upgrades can be purchased, even when you have the money. It will stated "other upgrades need to perform this upgrade" and light up the ones you need, but they've already been performed and it still won't allow you to get them. That's with weapons and suits.

** enemy AI walking past you and never seeing you.. I've even shot them and they still keep walking normally.

** collecting the flashdrives with upgrade information, but the mechanics that asked for them don't acknowledge you having them when you do.

** When "Forester" tells you to go to the Army Warehouses and use the 'transmitor', the mission does not show up on your PDA.

** the further you get into the game, the CTD's get ridiculous and eventually get to the point that the game is not playable.

** the Xray engine crash report is for what? Cause it's not working.. I mean it does what it's supposed to, but the emails just get returned.. so what's the point of it? I've got 37 crash reports I could not send in.. makes me wonder how GSC is making a patch if they are'nt getting everyone's crash information..???

I hate to flame.. but this game was developed so poorly.. it's worse than games I've beta tested in their Alpha stages.. how GSC could think this game was ready for release is beyond me.. apparently you don't have very many internal testers.. cause if you had tested this game properly, you would have seen the majority of these problems.

I truely believe that GSC needs more intensive testing, maybe you should consider "external beta testing" in the future.. you get alot more feedback that way. Your tech support also NEEDS ALOT OF WORK. I don't see GSC responding in anyway to all these problems.. you should atleast post progress of your fixes in the forums, try and keep us informed on what's going on.. GSC is giving out the impression that all you care about is getting our money.. and in the long run it's going to hurt you more than us.. with all the people that have experienced problems with the first STALKER and now STALKER:CS, how many do you think will be back for the 3rd?
  20:53:17  29 September 2008
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On forum: 09/25/2008

Message edited by:
09/29/2008 20:58:28
Messages: 24
More issues

Finished the game now.

Actual Bugs:
* The sniper in the tower just before the deserted hospital refuses to die.

* When talking to a duty member - in the dialogue he mentions wanting to join Duty (as if he is just a regular stalker)

Gameplay related issues:-

* Where are the exoskeletons for sale? I can't find one at all. I am lead to believe that they become available when your faction has maximum resources - but due to some of the faction war missions getting stuck (no backup coming to retake an area) - I simply couldn't get one for the entire game (unless I changed factions supposedly). If indeed resources are required to get better suits - having this dynamic explained in-game would have been useful.

* Would be nice if the game actually let you know when you had reached a "point of no return" in the game. It happens when you enter Limansk (can't go back). Personally I hate having points of no return in the game. It ruins the sandbox dynamic. Anyway, I finished the game on Master difficulty with an unmodified SEVA suit (I had to overuse quicksave to make it through). I couldn't go back to get a better suit!

* I had 4 flash drives after searching through HUNDREDS of stashes. NONE of them were the correct ones that the technicians around the zone actually wanted. It seems strange that I had 4 upgrades to deliver, and none of the 4 upgrades I had were the ones they wanted.

* The big sniper rifles? Possible to buy one? I couldn't get my hands on one for the entire game.
  20:43:22  29 September 2008
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On forum: 09/25/2008
Messages: 24

I'm in Yantar And Have killed the zombies (YEt the bloody bunker is still locked ) Using the latest patch as well..

It's one of the story based missions too..

Shoot one of the stalkers near the lab (just once)

He'll get angry, but if you're in the Stalker faction he won't shoot back. this triggers the alarm around the lab. Wait for it to go off - and try the door again.

Yes, it's a stupid bug.
  17:50:02  29 September 2008
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On forum: 09/29/2008
Messages: 0
I'm in Yantar And Have killed the zombies (YEt the bloody bunker is still locked ) Using the latest patch as well..

It's one of the story based missions too..
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