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Edit textures gamedata SDK

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  00:00:24  12 October 2015
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On forum: 10/10/2015
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Edit textures gamedata SDK

When will compile a map, the xrLC asks the textures are in the advanced filter. The Terrain folder, you need to edit the terrain textures?

I think I figured out my problem on the terrain build. When I go to compile the map, the terrain location is disorganized, for example, the texture of the anomaly which is near the village of beginners (Escape), is located in the middle of the bridge, this is wrong, it should be where the flash mutant is killed by the anomaly.

I edited those terrain textures, am I wrong? There is no need to change the filters of terrain textures?
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