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Consistant/Persistant drops, please.

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  16:14:43  30 April 2007
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a_non_moose
Senior Resident
 

 
On forum: 04/20/2007
Messages: 174
Consistant/Persistant drops, please.

Not really a demand, just a "please".

Did the "kill the traitor" mission for the general in the bar area (Duty?) and noticed the second time that my favorite weapon (character "Smartass", IIRC) had a lightened ILS, which I kept for the saving of 2kilos in weight.

There was the "gravi" shotgun w/darts and "Balanced ILS" (less muzzle lift).

Second time around, all drops were the same, save for the Lightened ILS.

This makes panda (and moose's) sad.

I wonder if some of this randomness is the reason for broken quests? (Bandit "poker" for example, if killed and looted, should be a "already killed that npc" option in conversation.)

That's how I recall the drops, so I may be in error, but I doubt it because of the "WOW, cool" of the event.
  15:42:55  24 May 2007
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a_non_moose
Senior Resident
 

 
On forum: 04/20/2007
Messages: 174
Playing vet level and this go-around noticed a couple of things:

Moonlite I normally got saving Krugalov/PSI readings was not in the tunnel. First two plays through it was there, now, no dice.
That mission was a bit of a pain even after clearing the area, because I did a quicksave before "we have to go in further". 3 reloads and he was dead...no idea why, but 4th he lived. Go figure.

As to my original post, strangely I got the same as the first play thru, but I'm favoring the TRS301 over other guns (save the GP 37 in very good condition).

With the SEVA suit, I'm more inclined for nite raids because of the better nite vision.
Found 3 moonlites: 2 in the yantar train station and one in a backpack near ghost.
  07:52:12  29 May 2007
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HarveyDanger
(Novice)
 
On forum: 05/22/2007
Messages: 17
The game does this with stashes, too. Example: The stash in an abandoned, irradiated car next to the vehicle yard in Garbage; the first time I went in (meant to be a test, just to see where the stash was, because I had no radiation drugs) I opened the trunk and found a Walker pistol and upgraded ammo for it. When I reloaded via quicksave, I checked, and there was nothing in the stash. This has happened several other times.

Also, when I put on a suit (any suit, Stalker suit, whatever), quick save, die, reload, and then die again, I am no longer wearing the suit I put on, but the beginner's jacket. I'm not sure why it does this, but it annoys me, and ruins the immersion a bit.
  15:17:32  29 May 2007
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a_non_moose
Senior Resident
 

 
On forum: 04/20/2007
Messages: 174
Wow, that is strange. Almost like Oblivion trick of quicksaving before hitting a cave.

Struck me as odd yesterday when playing that one of Barkeep's missions was to find a moonlite. I wasn't giving one of mine over (had 4) but in yantar I found one in the tunnel after several hours of play, instead of during the escort mission.

Huh. I figured I'd hand that one over for grins and giggles and the mission was gone (replaced by 'find a flash', IIRC).

So far the only consistant thing in stalker is not being able to find Poker.

Funny that one can track targets on the move, but this one eludes by being underground (literally it seems).
 
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