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This is how i think the game should be!

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  18:35:19  23 May 2007
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Joe[GSC]
S.T.A.L.K.E.R.
(Resident)

 

 
On forum: 04/16/2007
 

Message edited by:
Joe[GSC]
05/23/2007 18:38:39
Messages: 1869
This is how i think the game should be!

Ok this might be hard for me to explain but I will try my best.

Point 1. GSC has said that apart from you (the player) there are many other stalkers in the game going around doing their own things and taks and so on. Now this does happen sure, but not as much as it could.
For example...

When you arrive at Duty there is that annoucement coming over the PA saying "stalkers if you looking for a job come to the bar" now that servers a purpose, it lets you know where to go to get a job but also makes the game feel like you are not the ONLY one looking for work.
When in actual fact, you are.

What I think should be done is have a system where there are all these missions and side missions like there are at the moment however, ANY stalker should have the possibilty to complete ANY quest in the game, be it a small side quest or the MAIN story. This way if you do not go out looking for the "Main" jobs, other stalkers (at free will) will go and possibly do them and you lose out on some parts of the story. Ending with you needing to find out what you missed some other way.

Im not sure if this expressed exactly what I have in mind. Basically that you are one of many stalkers, (I know you are at the moment) and every single one can do the same tasks. Not just you. So you really do feel like they are doing there OWN thing and that a generic PA annoucement that is ment to sound like its for EVERYONE when in actual fact its just for YOU would actually have some real meaning, and be for everyone in the truest sense of the word.

basically you are the only Stalker who is going about trying to find out what the hell is going on, and sure some hints here and there of other stalkers going deeper into the zone, and getting there before anyone else. That should not just be text, if it is said in the game it should have happend. hense, if you are not quick enough at some things you miss out.

Also like when you go talk to Barkeep or whoeever trader whatever, you are always the only one who wants to talk to him.. why are no other Stalkers trading? why are no other stalkers taking jobs like X18? and after you wait for barkeep to finish talking to whoever the other stalker/s is/are you are allowed to take on the quest (if you want) but knowing that there is another stalker who is also trying to do what you want to do and you can either let him do it and kill him when he returns and just take the stuff from him or follow him (kind of shadow him) and kill him whenever you want so that YOU can complete it. The zone is supposed to be a bunch of epople trying to get the best artifacts and jobs and yet its only you who is doing so.

hope that explains it.

What you guys think?
  06:43:03  25 May 2007
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Turbanator
(Novice)
 
On forum: 05/03/2007
Messages: 40
Did you just say co-op?? Thats all I read anyway.
  07:13:54  25 May 2007
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Takir
(Novice)
 
On forum: 04/04/2007
Messages: 41
3 year's ago this is the the original plan, STALKER's would actually complete the main quest ahead of you!, there was also 40KM of space in game to walk through and party.
  15:16:33  25 May 2007
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zaro
(Novice)
 
On forum: 05/19/2007
Messages: 36
I like the idea. You could probably get a large part of it done with scripting? More random missions (eg take out these bandits), might create situations like coming across a stalker, asking him what's up. He says he took a job to clear out bandits but it's a little too much for him and offers to split the reward for your help. Stalkers having objectives besides just wandering around would make things a lot more interesting. Proper alife and then throw in TONS of scripting.

Competing on the main quest isn't a good idea though since that is really specifically for you. Competing on random missions? Definitely.

To your robbing idea, why not take the bandits out of the game completely? Make the stalkers within the 'loner' faction vary their attitudes towards other stalkers. Create gangs of 'loners' instead of bandit gangs. 'Loners' shouldn't be an action faction, just the stalkers who don't belong to an organised faction (like duty, freedom etc). It kind of goes this way on the farm in the dark valley (they take your money and tell you to **** off), it'd be good if there was more of this. It'd make the world much more dynamic.
  15:42:52  25 May 2007
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A_LONE_HOBO
-
(Resident)

 

 
On forum: 05/10/2007
Messages: 600

---QUOTATION---
This is how i think the game should be!

Ok this might be hard for me to explain but I will try my best.

Point 1. GSC has said that apart from you (the player) there are many other stalkers in the game going around doing their own things and taks and so on. Now this does happen sure, but not as much as it could.
For example...

When you arrive at Duty there is that annoucement coming over the PA saying "stalkers if you looking for a job come to the bar" now that servers a purpose, it lets you know where to go to get a job but also makes the game feel like you are not the ONLY one looking for work.
When in actual fact, you are.

What I think should be done is have a system where there are all these missions and side missions like there are at the moment however, ANY stalker should have the possibilty to complete ANY quest in the game, be it a small side quest or the MAIN story. This way if you do not go out looking for the "Main" jobs, other stalkers (at free will) will go and possibly do them and you lose out on some parts of the story. Ending with you needing to find out what you missed some other way.

Im not sure if this expressed exactly what I have in mind. Basically that you are one of many stalkers, (I know you are at the moment) and every single one can do the same tasks. Not just you. So you really do feel like they are doing there OWN thing and that a generic PA annoucement that is ment to sound like its for EVERYONE when in actual fact its just for YOU would actually have some real meaning, and be for everyone in the truest sense of the word.

basically you are the only Stalker who is going about trying to find out what the hell is going on, and sure some hints here and there of other stalkers going deeper into the zone, and getting there before anyone else. That should not just be text, if it is said in the game it should have happend. hense, if you are not quick enough at some things you miss out.

Also like when you go talk to Barkeep or whoeever trader whatever, you are always the only one who wants to talk to him.. why are no other Stalkers trading? why are no other stalkers taking jobs like X18? and after you wait for barkeep to finish talking to whoever the other stalker/s is/are you are allowed to take on the quest (if you want) but knowing that there is another stalker who is also trying to do what you want to do and you can either let him do it and kill him when he returns and just take the stuff from him or follow him (kind of shadow him) and kill him whenever you want so that YOU can complete it. The zone is supposed to be a bunch of epople trying to get the best artifacts and jobs and yet its only you who is doing so.

hope that explains it.

What you guys think?
---END QUOTATION---



yeah what he said. . . .

im trying to do this with my mod lol
  04:01:17  26 May 2007
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Laszlo1
(Senior)
 
On forum: 05/13/2007
Messages: 63
While it would be illogical for the AI to finish the full, main-quest endings, I see no reason an NPC or group of NPCs wouldn't raid x18/16. Maybe they could even reach the sarcophogus (sp?) once the scorcher comes down. THAT would be mad cool, racing around in the sarcophogus trying to find the wishmaker before some other stalker gets it... could be fun.

But yeah, I like what you're saying. NPCs should be more like stalkers and less like scenery that moves and is "just trying to make it"
  04:03:25  27 May 2007
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shootMasterxy
(Novice)
 
On forum: 04/30/2007
Messages: 18

---QUOTATION---
Did you just say co-op?? Thats all I read anyway.
---END QUOTATION---

you're from south africa?good music!i can bet theres influence of DEATH in your music
  06:35:46  29 May 2007
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HarveyDanger
(Novice)
 
On forum: 05/22/2007
Messages: 17
As most of the others have said, you're the only one trying to find Strelok to kill him, so it wouldn't really make sense for other stalkers to be trying to do the same. However, as jsua4 said, having other stalkers trying to get to the Monolith isn't a bad idea.

I think that along with the stalkers doing those side quests, like the "go kill him" kinds of quests, it'd be neat to have someone come and try to kill you every once in a while, maybe hired by a faction because you killed some important member. An expert Dutyer or Freedom member shouldn't go down without some kind of repercussion from the rest of the faction (outside of members in the immediate area)! Those are valuable soldiers!
  08:41:37  29 May 2007
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Kayne
Shiner
(Resident)

 

 
On forum: 05/13/2007
Messages: 261

---QUOTATION---
As most of the others have said, you're the only one trying to find Strelok to kill him, so it wouldn't really make sense for other stalkers to be trying to do the same. However, as jsua4 said, having other stalkers trying to get to the Monolith isn't a bad idea.

I think that along with the stalkers doing those side quests, like the "go kill him" kinds of quests, it'd be neat to have someone come and try to kill you every once in a while, maybe hired by a faction because you killed some important member. An expert Dutyer or Freedom member shouldn't go down without some kind of repercussion from the rest of the faction (outside of members in the immediate area)! Those are valuable soldiers!
---END QUOTATION---



Yeah I played Fable and particularly liked the fact that some assassins would try and off you in far and away places because you took out their old leader Twinblade. Kept me on my toes, even though I could kill them easily.
  10:57:23  29 May 2007
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Joe[GSC]
S.T.A.L.K.E.R.
(Resident)

 

 
On forum: 04/16/2007
Messages: 1869

---QUOTATION---
Did you just say co-op?? Thats all I read anyway.you're from south africa?good music!i can bet theres influence of DEATH in your music
---END QUOTATION---




haha, yes i am from south africa, and thank you!
there is death influence in it. haha
 
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