ProjectsWhat's NewDownloadsCommunitySupportCompany
Forum Index » S.T.A.L.K.E.R.: Shadow of Chernobyl Forum » Single player improvements
Integrate a better accuracy system.

« Previous 10 events | 1 2 3 4 | Next 10 events »| All Messages
Question Yay or Nay, on the Accuracy Solution?
Answers
Yay.
63%  (22)  
Nay.
37%  (13)  
Posted by/on
Question/AnswerMake Newest Up Sort by Descending
  01:34:35  3 May 2007
profilee-mailreply Message URLTo the Top
LA Attempt
(Novice)
 
On forum: 04/24/2007
 

Message edited by:
LA Attempt
05/03/2007 1:36:13
Messages: 8

---QUOTATION---
...just because your crosschair is pointing at something, it's perfectly understandable if the muzzle of your pistol or rifle isn't. The crosschair is an aiming tool, not necessarily the exact point on which the bad end of your weapon is pointing, even less so once the bullet flies outta it...
---END QUOTATION---



Good point, something I forgot to mention.

This got me thinking... maybe with the addition of a shooting range could come the ability to sight in the rifle yourself. This way, the rifle shoots where you told it to shoot in a more realistic way. Obviously as the rifle aged, its consitancy would slowly decrees, and where the scope pointed would be less and less acuratein relation to where the muzzle pointed.

Pretty implausible for adition to the game at this point, I would assume, but I thought I would share my idea anwyay.




Melodic, thanks for those tips! I may just have to mess around with those files some.

I will admit that if rifles "in game" shot directly towards the middle of the screen every time, it would make it rather unfair and it would lose some of that role playing feel. What I ment though was that I wished the gun itself pointed where it shot. As in, the recoil would make the gun leap around and, although the bullets would still be flying in a straight line, they wouldn't hit the middle of the screen.

Another thing that might have contributed to my dislike for the accuracy system was that I was using a short barel AK with a scope on it, which by the game's standards is very inacurate (and rightfully so--short barel guns have HUGE kick). I find now with my GP 36 the rounds dont stray as much.
  03:00:21  3 May 2007
profilee-mailreply Message URLTo the Top
Melodic
Senior Resident
 

 
On forum: 04/08/2007
Messages: 540
About the best, I think, you could obtain would be to make weapons have perfect (0.0) accuracy, but give them a realistic amount of kick. Of course, the recoil doesn't move the GUN but the camera itself (which the gun is attached to), so your whole screen will be jarring back and forth, but where you're aiming, you'll hit.
  03:27:08  3 May 2007
profilee-mailreply Message URLTo the Top
Rednecksith
(Novice)
 
On forum: 04/06/2007
Messages: 19
I agree, the accuracy kinda sucks. I can't tell you how many times I've gotten a bandit's head perfectly lined up from 20yds, only to fire and have the round bounce off the concrete barrier an inch to the left of his torso.

Still a fun game though, despite the fits of cursing the seemingly unrealistic accuracy causes sometimes.
  20:13:07  3 May 2007
profilee-mailreply Message URLTo the Top
Wolfed
(Novice)
 
On forum: 04/30/2007
Messages: 34
I kinda think most of you are overestimating how accurate a shot actually is. True, I've never fired a REAL gun, but BB's sure rarely go exactly where I aim 'em. And that recoil is ludicrous compared to a real gun. But physics and reality aren't allways the same, at least not the calculated physics of the matter. Anomoly (not the kind that kills you in STALKER) in the barrel, wind, disorientation, muscles, whatever. Just because the bullet doesn't hit where you want it to be doesn't mean it isn't realistic.

I, personally, am fine with the accuracy system, as I never really appriciated the dead-certain accuracy in many other FPSes. Some of the "mis-hits" might be ludicrous, but if you've seen Pulp Fiction (which I KNOW isn't realistic), you know that messed up stuff happens at the bad end of a gun
  22:55:43  3 May 2007
profilee-mailreply Message URLTo the Top
Carnivore
Senior Resident
 

 
On forum: 04/23/2007
Messages: 252
overestimating accuracy

Many things can affect accuracy. Humidity, type of ammo, number of rounds fired since barrel cleaning, barrel temperature, trigger squeeze, focus, etc.
Had a rifle once that shot 1 hole groups @ 100yds with a clean barrel but after a box or two fired could only group the size of a dinner plate. Clean barrel and one hole groups again.
  23:22:32  3 May 2007
profilee-mailreply Message URLTo the Top
R2k
Senior Resident
 

 
On forum: 04/07/2007
Messages: 167
If you want to make the guns accurate but still challenging, dont just change that one file.

fire_dispersion_base = 0.24

That's the default LR-300, change that to something more like 0.07.

Then change

cam_relax_speed = 6;0.15

To = 0.0

That makes it so the gun doesn't go back to its original starting position automatically each shot. therefor, you have to do it yourself, making it much more realistic.

Then, if that's still to easy, modify these lines:

cam_dispersion = 0.15
cam_dispersion_inc = 0.15
cam_dispertion_frac = 1
cam_max_angle = 7
cam_max_angle_horz = 5.0
cam_step_angle_horz = 0.5;0.4

I don't know for sure what each one does specifically, but I have an idea.

I believe cam_dispersion is how far each shot is thrown off from the center.
Cam_dispersion_inc is for guns set to auto instead of semi, how much each shot throws it off from the previous.
I have no idea what cam_dispertion_frac is.
cam_max_angle I believe is the limit in degrees your screen will be turned due to recoil.
cam_max_angle_horz I think effects the same as above, but from side to side.
I dont know what cam_step_angle does.

Hope that is new information to someone. I'm pretty new here but I couldn't find anything like this posted anywhere else.
  01:42:10  4 May 2007
profilee-mailreply Message URLTo the Top
LA Attempt
(Novice)
 
On forum: 04/24/2007
 

Message edited by:
LA Attempt
05/04/2007 1:42:57
Messages: 8
R2k, thanks for those tips. I'll try em out.

Carnivore, dude, what rifle were you using? a 1 hole grouping at 100 yards is REDICULOUSLY impressive shootinh... almost too impressive...

Also the rifles I have fired in the past dont get innacurate when their dirty. They jam more frequently (especially the HK 53-- damn dirty russian ammunition!) but it doesnt decrease their accuracy.
  03:20:23  4 May 2007
profilee-mailreply Message URLTo the Top
R2k
Senior Resident
 

 
On forum: 04/07/2007
 

Message edited by:
R2k
05/04/2007 3:20:35
Messages: 167
and if you can find out what dispersion_frac is please let me know
  04:57:32  4 May 2007
profilee-mailreply Message URLTo the Top
Armitage
(Novice)
 
On forum: 04/30/2007
Messages: 30

---QUOTATION---
I find now with my GP 36 the rounds dont stray as much.
---END QUOTATION---



The GP 36 is a wonderful assault rifle, I only got my hands on it for a short time during an arena match but I loved it's amazing accuracy through the built in scope Looking forward to finding one on my playthrough and I'm never changing it out afterwards xD
  05:01:29  4 May 2007
profilee-mailreply Message URLTo the Top
R2k
Senior Resident
 

 
On forum: 04/07/2007
Messages: 167

---QUOTATION---
I find now with my GP 36 the rounds dont stray as much.

The GP 36 is a wonderful assault rifle, I only got my hands on it for a short time during an arena match but I loved it's amazing accuracy through the built in scope Looking forward to finding one on my playthrough and I'm never changing it out afterwards xD
---END QUOTATION---



i didn't either my first time through, not until the last like 6 minutes of the game when i found the guass rifle, which wasnt even that great.
 
Each word should be at least 3 characters long.
Search:    
Search conditions:    - spaces as AND    - spaces as OR   
 
Forum Index » S.T.A.L.K.E.R.: Shadow of Chernobyl Forum » Single player improvements
 

All short dates are in Month-Day-Year format.


 

Copyright © 1995-2020 GSC Game World. All rights reserved.
This site is best viewed in Internet Explorer 4.xx and up and Javascript enabled. Webmaster.
Opera Software products are not supported.
If any problem concerning the site functioning under Opera Software appears apply
to Opera Software technical support service.