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Weapon HUD Position adjustments (How to)

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  00:19:17  27 September 2014
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DaimeneX
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On forum: 09/29/2013
 

Message edited by:
DaimeneX
09/28/2014 14:54:58
Messages: 247
Weapon HUD Position adjustments (How to)

The best way to deal with this is to type into the console those two commands.

hud_adjustment_mode 1 (overall gun pos adjustments)
hud_adjustment_value 0.005 (how much does the gun move up, left, or forward)

And rest is basic. Use those keys to move your gun
W - Up
S - Down
A - Left
D - Right
Q - Forward
E - Backwards
TKGP gave me some hint about orientation position. (do not change it if you dont want to lose the weapon tilt )
IJKL to rotate left up down right.

And press "P" to get Print Coordinates (example)

Print coordinates:
[wpn_g36_hud]
position			= -0.005000,-0.005000,0.200000
orientation			= 0.000000,0.000000,0.000000
zoom_offset			= -0.068800,0.017000,-0.140000
zoom_rotate_x		= 0.002600
zoom_rotate_y		= 0.012200


Close the game and open xray_user.log and find entries about gun positions and copy them into the ltx files of each gun. They are EXACT pos that you will get in game.

Its easier to get things done.

No More going out of game and adjusting things manually


This thing is only in LA and Oblivion Lost Remake 2.5 from what it seems. OLR cannot use it correctly.
You cannot adjust some guns and bolt.
Prepare for SLAM Update with some great weapon position adjustments made by me .
(and AKs74 AKs74u and Abakan from AA 2.05)
  01:19:45  27 September 2014
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TKGP
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On forum: 01/25/2013
Messages: 454
Don't forget IJKL for rotation.
  13:48:32  27 September 2014
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DaimeneX
Senior Resident
 

 
On forum: 09/29/2013
Messages: 247

---QUOTATION---
Don't forget IJKL for rotation.
---END QUOTATION---



You found it too?
I didn't see anything about IJKL but I did find it inside of weapon file it said things only about WSADQE and P.

Thanks for the tip. Added it.
 
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