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l.e.g.e.n.d.a.r.y. by Majorsoft

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  11:35:31  2 February 2013
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100RadsBar
100RadsBar - Formerly known as LoboTheMan
(Resident)

 

 
On forum: 06/03/2009
 

Message edited by:
100RadsBar
02/02/2013 11:40:28
Messages: 1717
l.e.g.e.n.d.a.r.y. by Majorsoft

Here is the Discussion thread for the mod

Questions, and bug reports can be posted here.
This way the download thread can be kept less cluttered
  17:57:11  2 February 2013
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kd6dm
Senior Resident
 

 
On forum: 05/08/2008
Messages: 296

---QUOTATION---
l.e.g.e.n.d.a.r.y. by Majorsoft

Here is the Discussion thread for the mod

Questions, and bug reports can be posted here.
This way the download thread can be kept less cluttered
---END QUOTATION---



Thanks for starting the thread, I hated to post on the download page, but was uncertain about starting a discussion page on my own. Emailed Majorsoft, but it bounced.

There are a few issues with the mod, although overall it is pretty stable. Love all the weapons and npc spawns. Never know when a Merc or Monolith is near.
  18:37:22  2 February 2013
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Rapier_21
(Senior)
 
On forum: 05/20/2007
 

Message edited by:
Rapier_21
02/02/2013 18:42:04
Messages: 128
Loving the mod so far - ran into some chump bandits by the factory near the rail bridge in cordon; one had a FAMAS F1 and the other, in a exo, had a Kimber TLE/RL II.

Was the longest gunfight I ever had in stalker, took almost 3 minutes to AK the exo guy down.

Only problem is, the Kimber doesn't "cost" anything, so Sido won't repair it and I have to use my repair kit to fix it.

Is the Kimber a unique item or should I look in the regular weapon configs to fix that?

~E~ Nevermind, found it. It's w_colt_kc.ltx
  21:33:13  2 February 2013
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Majorsoft
(Senior)
 
On forum: 08/10/2009
 

Message edited by:
Majorsoft
02/02/2013 22:22:14
Messages: 131
For 100RadsBar : Thanks for your HELP!

I haven't time at the moment...

FIX for Kimber TLE/RL II and Colt M4 here:

http://www.filehosting.org/file/details/417133/FIX.7z

FOR kd6dm:

BIG Thanks
  22:04:14  2 February 2013
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Rapier_21
(Senior)
 
On forum: 05/20/2007
Messages: 128
What's the story on blowouts?

I tried hiding in the farm next to the rail bridge in cordon, died from the blowout. Then I tried the factory on the other side, and the bridge next to the rookie camp too. Died both places there.

Can't make it at the car park; monolith & pals have it overrun, and it's too far to make it to the rookie camp. Don't have enough medkits to ride it out either.

Guess I'm going to have to restart. :\
  22:31:19  2 February 2013
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Majorsoft
(Senior)
 
On forum: 08/10/2009
 

Message edited by:
Majorsoft
02/02/2013 22:33:45
Messages: 131

---QUOTATION---
What's the story on blowouts?

I tried hiding in the farm next to the rail bridge in cordon, died from the blowout. Then I tried the factory on the other side, and the bridge next to the rookie camp too. Died both places there.

Can't make it at the car park; monolith & pals have it overrun, and it's too far to make it to the rookie camp. Don't have enough medkits to ride it out either.

Guess I'm going to have to restart. :\
---END QUOTATION---



Blowout: just follow Stalkers...

Game: There is a lot of random situations - sometimes you can see "enemy" sometimes monsters and sometimes friendly factions ... if you start new game - 100 times there's not a chance for the same situation..yes start is hard, but you must find good equipment. There is a many "adrenaline" situations...and for that I made this mod.
good luck and thanks for views...
  12:42:05  3 February 2013
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100RadsBar
100RadsBar - Formerly known as LoboTheMan
(Resident)

 

 
On forum: 06/03/2009
Messages: 1717
Update uploaded on FTP

FTP site updated with the fix.

ftp://46.32.50.236

Username: ftpuser

Password: LtPriboi325

Fix is in the folder named: Legendary_By_Majorsoft_Fix
  14:53:35  3 February 2013
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igor306
(Senior)
 
On forum: 01/06/2012
Messages: 72

---QUOTATION---
What's the story on blowouts?

I tried hiding in the farm next to the rail bridge in cordon, died from the blowout. Then I tried the factory on the other side, and the bridge next to the rookie camp too. Died both places there.

Can't make it at the car park; monolith & pals have it overrun, and it's too far to make it to the rookie camp. Don't have enough medkits to ride it out either.

Guess I'm going to have to restart. :\
---END QUOTATION---



Building in the Dark waley (at gas station) isnt shelter, but I spamed bandages and anti-rads and survived.
BTW, after blowout mutants literaly fall from sky. I was at garbage in hangar and you can see dosen of mutants fall from sky near tunel. Then you have 15 seconds to climb on stairs.
Awesome mod!
  18:29:05  3 February 2013
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Majorsoft
(Senior)
 
On forum: 08/10/2009
 

Message edited by:
Majorsoft
02/03/2013 18:29:49
Messages: 131

---QUOTATION---
What's the story on blowouts?
BTW, after blowout mutants literaly fall from sky. I was at garbage in hangar and you can see dosen of mutants fall from sky near tunel. Then you have 15 seconds to climb on stairs.
Awesome mod!
---END QUOTATION---



It's simple - mutants use teleports!
  18:51:40  3 February 2013
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igor306
(Senior)
 
On forum: 01/06/2012
Messages: 72

---QUOTATION---
It's simple - mutants use teleports!
---END QUOTATION---



there is simle explenation for that: Monolith uses teleports in CNNP to send mutants to kill stalkers. In my game Wolf was eaten after few hours in game. After mutants kill NPCs its christmas time for looting
 
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