22:51:54 8 July 2007 |
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F4tal3rror
(Novice) On forum: 07/08/2007
Messages: 33
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I'm not sure i like the idea of loading mags myself.
Possibly if it was done fairly automatic (such as clicking to load mags and waiting while your character did it) but still personally, i don't think i really like the idea. |
23:09:46 8 July 2007 |
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F4tal3rror
(Novice) On forum: 07/08/2007
Messages: 33
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---QUOTATION--- In addition, I don't see why you can't choose which type of grenade to throw/equip. You don't throw your F1s till you've thrown all your other ones.
Plus, I think, to add fluidity, grenades should not be a seperate weapon slot, but another control, like in COD 2. It makes them far more practical and less clumsy to use. ---END QUOTATION---
press "y" to change ammo.
the only exception is when you have loaded your shotgun. you have to unload it manually to reload it with the preferred ammunition. |
17:02:55 12 July 2007 |
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Demosthenes1031
(Novice) On forum: 05/31/2007
Messages: 22
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---QUOTATION--- I'm not sure i like the idea of loading mags myself.
Possibly if it was done fairly automatic (such as clicking to load mags and waiting while your character did it) but still personally, i don't think i really like the idea. ---END QUOTATION---
That would be a good idea. Add a new item in the game for every gun. You could have a separate mag for each one or several that are compatible with several guns and whatnot. As for cluttering up the inventory just have each type of mag be separated into three groups, Loaded, partially loaded, and empty. Also add the option to just take a mag from the other guns. Of course, have the options to load and unload from each stack of mags. As for reloading them, just make it take two or three seconds. I'm all for realism but I don't want to stand there for 10 minutes reloading my mags.
Hardware:
Intell Pentium D Duo Core 2.8GHrz
XFX Nvidia 7900GS 256Mb
3GB PC5300 DDR2 RAM
Integrated Sound Card (Meh)
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