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alternative Exo suit idea

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Question Would you like to see this as well?
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  13:03:07  10 May 2007
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JunglePredator
Senior Resident
 

 
On forum: 05/02/2007
Messages: 186
alternative Exo suit idea

I haven't gotten an Exo-skeleton suit yet so this is just based on what I've read.

From what I've read Exo suits are basically like normal armour & replace any suit you're wearing right now & have the same wear rate.
I like the sounds of them & such & they fit the Stalker world perfectly I think however I wanted to toss an idea for another type of suit.

What I would like to see is an Exo-skeleton that doesn't replace your current armour but actually goes over top your current armour (except goin over top other Exo-skeletons of course).
It would have no stats except to slightly increase impact resistance (by something minor like 5%) to account for things hitting the frame instead of the player but have double the wear rate of the current Exo suits as things hitting the frame instead of the actual armour the player is wearing is harder. While on current Exo suits wear rate would stay the same as the armour is "sewn" (I think combo metal mesh in the arms & such but this is beside the point) into them.
On all Exo suits to make up for the lack of ability to run I'd like to see a slight (again minor) increase in accuracy in the heavier rifles as since Exo-skeletons are designed to make the stalker be able to carry more weight it makes sense he'd be able to hold the gun steadier since it doesn't weigh as much to him any more.
  20:16:43  10 May 2007
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Cardboard
(Novice)
 
On forum: 04/29/2007
Messages: 23
Hmm, thats not a bad Idea.

I also think that things in S.T.A.L.K.E.R. should be more customizable.
  23:16:32  10 May 2007
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flibble
Senior Resident
 

 
On forum: 03/25/2007
Messages: 340
or you can use a biger gun E.G. not an AK74 but a RPK-74.
  19:15:07  11 May 2007
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Vlad V.
(Novice)
 
On forum: 05/05/2007
Messages: 44
This is a brilliant idea ! That's what an exoskeleton actually is, right? A mechanical device meant to make you stronger, although more cumbersome...just think: increased weight carry capacity and stable sight (if it would only float when you're wearing normal armor at the expense of movement speed
  12:03:43  12 May 2007
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Meth
(Novice)
 
On forum: 05/11/2007
Messages: 17
Really good idea. I could'nt use Exo skeleton armor yet cause of the game technical problems. I hope they will fixe all those and agree to your idea ^^
  15:00:24  12 May 2007
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Andyschism
(Novice)
 
On forum: 04/05/2007
Messages: 22
Why the exosuits do not have the ability to run I shall never know. I actually have stopped playing the game because of that, most ridiculous idea ever.
  17:10:57  12 May 2007
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flibble
Senior Resident
 

 
On forum: 03/25/2007
Messages: 340

---QUOTATION---
Why the exosuits do not have the ability to run I shall never know. I actually have stopped playing the game because of that, most ridiculous idea ever.
---END QUOTATION---


you can get a mod for runing in exo's i think.
may be we can have over the top-exo's add like some type of item.
  18:34:53  12 May 2007
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PurpleXVI
(Novice)
 
On forum: 05/12/2007
Messages: 32

---QUOTATION---
you can get a mod for runing in exo's i think.
may be we can have over the top-exo's add like some type of item.
---END QUOTATION---



I think the easiest way to make exos "on-top" added would probably be to make them a type of artifact, but that would likely preclude having them modify your "paper doll."

Also, I think it's an overreaction to stop playing just because the exosuits stop you running. It's not a bug, it's just an item being balanced in a certain way by the devs.

Mind you, if you've seen Aliens, it makes sense, that big thing Ripley wears near the end is basically an exoskeleton intended to enhance strength, and I think it's pretty reasonable that while it increases strength, it also increases mass to the point where actual running isn't feasible.
  19:25:12  12 May 2007
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JunglePredator
Senior Resident
 

 
On forum: 05/02/2007
Messages: 186

---QUOTATION---
you can get a mod for runing in exo's i think.
may be we can have over the top-exo's add like some type of item.

I think the easiest way to make exos "on-top" added would probably be to make them a type of artifact, but that would likely preclude having them modify your "paper doll."

Also, I think it's an overreaction to stop playing just because the exosuits stop you running. It's not a bug, it's just an item being balanced in a certain way by the devs.

Mind you, if you've seen Aliens, it makes sense, that big thing Ripley wears near the end is basically an exoskeleton intended to enhance strength, and I think it's pretty reasonable that while it increases strength, it also increases mass to the point where actual running isn't feasible.
---END QUOTATION---



I wouldn't want them to see them as a artifact. And I agree with the no running system... it makes sense of increased mass. joints can't keep up with human reflexes etc. If people want want running it should be left to a mod.
  19:44:35  12 May 2007
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flibble
Senior Resident
 

 
On forum: 03/25/2007
Messages: 340
if we have light that go over the top and the one's we have in game now as full set.
 
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