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Changing Run and Fall damage LTX

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  05:34:09  19 March 2017
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Cellmember
(Novice)
 
On forum: 11/06/2010
Messages: 24
Changing Run and Fall damage LTX

Looking for the line that is responsible for the damage applied when running and falling.

Thanks fellow Stalkers !
  23:18:04  27 March 2017
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NatVac
Senior Resident
 

 
On forum: 06/15/2007
Messages: 4286
For the NPCs: In his bug fix attempt (bfa), bardak changed m_stalker.ltx so that the multiple attempts by spawning camp-based stalkers to use the campfire (often a valid AI vertex node, strangely) or other location simultaneously would keep them from spawning dead. He had added more locations around a campfire, but there still seems to be a preference for the center node.

ph_crash_speed_min			= 1000
ph_crash_speed_max			= 3000
ph_collision_damage_factor	= 0.1



For the player: If you choose the alternate actor.ltx, ZRP ups the damage protection a little bit for the actor (the default ZRP actor.ltx is the original vanilla):

ph_crash_speed_min      			= 17	;default 14
ph_crash_speed_max      			= 40	;default 30
ph_collision_damage_factor			= 1.0


The collision damage factor is vanilla, but you could lower it to become a superhero type.
 
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