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Gun that fires around corners

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  09:39:05  17 December 2003
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tobiat
(Senior)
 
On forum: 12/17/2003
Messages: 57
Speacial forces around the world use the camera on a gun method, so i see no reason why you couldnt implement it other than bateries are expensive now-a-days, let alone in a baren waste land
  14:18:52  17 December 2003
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Doc Jones
Older than before
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On forum: 10/09/2003
 

Message edited by:
Doc Jones
12/17/2003 14:22:30
Messages: 2008

---QUOTATION---
Speacial forces around the world use the camera on a gun method, so i see no reason why you couldnt implement it other than bateries are expensive now-a-days, let alone in a baren waste land
---END QUOTATION---



Or guys don't use em too often from what I've seen. I've kicked quite a few of those guys out of planes and they have just basic scopes or nothing on them. I don't know why, never occured to me they would be using them so never asked why they didn't have them. Maybe they are at risk to getting broken on jumps and would use them otherwise, or maybe they don't trust them.

Edit: Not saying they couldn't be used in the game however. I personally am not a big fan of them though. You don't have a wide FOV (assume not otherwise the screen would have to be like a TV to aim), and would have to move the gun around a lot if you need to check out a large area for anyone hiding. Down a corridor yeah, but otherwise someone who is not in the camera's FOV can take a pot shot at the gun. I prefer a quick peek myself. Course I might feel different if it was my melon on the line.
  20:07:47  17 December 2003
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Fux0r666
resident smart-ass
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On forum: 06/04/2003
Messages: 1927
I believe the systems that tobiat is referring to are wired to a vr helmet like apparatus so you can see where the gun is pointing without sighting it. There's no reason just to have a camera television output on top of the rifle where a scope would suffice. It would be lunacy.

I do not believe they are as common or as wide spread as he would have you believe, though.
  22:20:40  17 December 2003
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tobiat
(Senior)
 
On forum: 12/17/2003
Messages: 57
well i have never seen a speacial forces unit first hand, hence no experience, but i have read a bit and have seen the technology. it is big and clunky and would affect your aiming time as someone mentioned in another thread. i just have heard stories of them being used, but i spose thats like the media to misleed you about your supremecy(not sure if thats a word)
  00:40:36  18 December 2003
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Doc Jones
Older than before
(Resident)

 

 
On forum: 10/09/2003
Messages: 2008
My special forces training was in aircraft maintenance. Didn't have to go through what the grunts do but we did have to play the same games. Most guys in my job get to stay in hotels, but since we rarely operated out of a 'base' we had to rough it. Hehe make more money and no place to spend it, so I liked it, I always liked camping. Heck I didn't have to set up the tents.

But from my experience talking to some of the guys. There are some things that they get to do that are pretty cool, mainly techniques and tools they test out just to see how they work. But most of the stuff they use on the missions I've seen them on are pretty standard stuff. It's mostly just training, they are just immersed with their team. Make all our guys feel like kids even though some of us were clearly older than most of them.

So, from what I've seen. There is the normal stuff we use constantly, pretty standard stuff. There is the cool tech you see on TV which we use rarely and only in very specific situations but actually has been in experimentation for years. Then there is the stuff you don't see that blows that stuff out of the water, but is either impractical at the time or needs a lot of work. Kind of like a car show. The stuff everyone uses, the stuff manufacturers want people to try, and the stuff manufacturers don't want anyone to know about yet.
  02:03:59  18 December 2003
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x5060
Resident Nobody
(Resident)

 

 
On forum: 07/23/2003
Messages: 2015

---QUOTATION---
Speacial forces around the world use the camera on a gun method, so i see no reason why you couldnt implement it other than bateries are expensive now-a-days, let alone in a baren waste land
---END QUOTATION---



The landwarrior system is in the owrks however it is not battelfield ready by any means.
  16:59:06  18 December 2003
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Doc Jones
Older than before
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On forum: 10/09/2003
Messages: 2008
One cool think I would like to see if some sort of good infared system. AvP did a good job, not really reallistic but it was cool how it worked for game balance.

I love playing with the infared systems the military has. They are slow sometimes but the detail is amazing. 'Course I'm talking about an aircraft installed system. Which I will just say weighs more than you want to carry. But you would swear you were using night vision. You can see detail in pavement. I don't think is operates on brightness=heat. Since things that are have fairly little difference in heat, like pavement, can show a variety of variation, while much warmer objects, like engines many 100x degrees, are brighter you can still see detail in them too. It seems to assign brightness in a smart way so that on the same screen, cold things just a fraction of a degree in variance still show the same detail as very hot objects with great ranges in temperature between nearby features. Really cool stuff.

But I have no idea how small the technology is now.
  01:44:33  19 December 2003
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x5060
Resident Nobody
(Resident)

 

 
On forum: 07/23/2003
Messages: 2015

---QUOTATION---
One cool think I would like to see if some sort of good infared system. AvP did a good job, not really reallistic but it was cool how it worked for game balance.

I love playing with the infared systems the military has. They are slow sometimes but the detail is amazing. 'Course I'm talking about an aircraft installed system. Which I will just say weighs more than you want to carry. But you would swear you were using night vision. You can see detail in pavement. I don't think is operates on brightness=heat. Since things that are have fairly little difference in heat, like pavement, can show a variety of variation, while much warmer objects, like engines many 100x degrees, are brighter you can still see detail in them too. It seems to assign brightness in a smart way so that on the same screen, cold things just a fraction of a degree in variance still show the same detail as very hot objects with great ranges in temperature between nearby features. Really cool stuff.

But I have no idea how small the technology is now.
---END QUOTATION---



Are you talking about the FLIR (Forward looking Infrared) System? The inherent problem with Infrared visual equipment is that its not very detailed. This is because A)Heat spreads out quickly B) the wavelength dosent allow for the waves to be focused. There isnt a way to make a lense to focus Infrared light. So to get round this the military took a simple aproach of combining 2 technologies that they were already using. They combined the IR equipment with NV and created FLIR. The details you see with that system is not the IR but the NV system overlaying the IR.
  14:58:28  19 December 2003
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Doc Jones
Older than before
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On forum: 10/09/2003
Messages: 2008
Ah, cool. That makes more sense. Baby takes a bit to get adjusted to the temperature outside. Never did ask the pin heads how it worked, had too much fun playing with it.
  23:15:58  19 December 2003
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x5060
Resident Nobody
(Resident)

 

 
On forum: 07/23/2003
Messages: 2015

---QUOTATION---
Ah, cool. That makes more sense. Baby takes a bit to get adjusted to the temperature outside. Never did ask the pin heads how it worked, had too much fun playing with it.
---END QUOTATION---



Haha, I love military tech. They come up with such inventive things that do really cool stuff. They also develop such low tech solutions to high tech problems.
 
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