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Magazine System Mod

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  01:25:42  3 December 2009
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angrydog
Senior Resident
 

 
On forum: 09/01/2009
 

Message edited by:
angrydog
12/03/2009 1:40:46
Messages: 3341

---QUOTATION---
lol way to shoot down the man.

I thought it was a pretty good idea

Oh I agree, I think it's a great idea when I thought such a device existed. Unfortunately I can't find any precedent for it. Making a device that could handle multiple sized magazines and/or rounds would have it's complications. I think fastloaders for particular magazine types do exist (like the Calico helical magazines).

There are also fastloader magazines that slide open to allow easy reloading, then lock closed for use. A bit more research is probably in order.
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check out this:
http://www.uniquetek.com/site/696296/product/T1294

http://www.uniquetek.com/site/696296/product/T1293

maybe you could use this as a template. anyway should give you an idea of how they work and what it looks like
  02:50:22  8 December 2009
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strange_aeons
(Senior)
 
On forum: 10/14/2008
Messages: 69
i love the idea of a magazine system and that thought about it many times while playing, wishing it was already built into the game kinda like Rogue Spear, SWAT 4 or Battlefield 2. its like all those times you see someone reloading every 2 seconds because they fired one or two shots is really annoying and wouldnt happen in the real world.

fast loader idea seems pointless to me because you still have to load the fastloader and i think the idea is to have you doing your mag loading before and after battle. using a fast loader to fill mags AFTER combat seems to defeat the purpose of the fast loader and the idea of the mod.

is there a way to force NPCs to have mags too? its annoying that they just get unlimited ammo and happen to have only a handful of ammo when you kill them.
  05:00:34  8 December 2009
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ThunderFreak
Senior Resident
 

 
On forum: 08/07/2009
Messages: 685

---QUOTATION---
is there a way to force NPCs to have mags too? its annoying that they just get unlimited ammo and happen to have only a handful of ammo when you kill them.
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This is a good idea. Let me think about it how I can realize it.
  17:18:05  8 December 2009
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llama man
Llamanized metalheadstalker
(Resident)

 

 
On forum: 04/29/2008
Messages: 1424

---QUOTATION---
fast loader idea seems pointless to me because you still have to load the fastloader and i think the idea is to have you doing your mag loading before and after battle. using a fast loader to fill mags AFTER combat seems to defeat the purpose of the fast loader and the idea of the mod.
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Nah, he could use the fastloader all the time, no need to fill it, no need to even display it in the inventory. Putting one bullet at a time in a magazine will get boring too fast, so lets just speed it up a little. It works in combat as well, which one-bullet-at-a-time wont.
  20:48:06  8 December 2009
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wolfstriked
Senior Resident
 

 
On forum: 11/02/2008
Messages: 283
Will corpses have mags instead of ammo boxes?Be kool if you could click to unload enemy mags while they are still in their inventory.Then when in yours you can pick up the ammo box and place over the magazine in your inventory to fill them.

Also,will the mod fix a jam by pressing R but not add any bullets?
  21:07:10  8 December 2009
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LazyAmerican
(Senior)
 
On forum: 09/08/2008
Messages: 91
This idea is godly...it needs to somehow get incorporated into the supermod pack or at least be able to be used with Arsenal guns.
  22:29:52  8 December 2009
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Nuor
Senior Resident
 

 
On forum: 03/10/2009
 

Message edited by:
Nuor
12/08/2009 22:31:52
Messages: 735

---QUOTATION---
This idea is godly...it needs to somehow get incorporated into the supermod pack or at least be able to be used with Arsenal guns.
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I've added this to my SmP for purposes of testing but it will require some effort to fully introduce it. I've had some other compatibility problems also so I'll wait for a final concept before I put serious effort into attempting a merge.
  02:51:16  9 December 2009
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ThunderFreak
Senior Resident
 

 
On forum: 08/07/2009
Messages: 685
@Nuor: What exactly do you mean with 'fully introduce'?
@LazyAmerican: You can use the mod together with the Arsenal weapons. The only thing you have to do is to add the Arsenal weapons to the magazin.ltx file. If you have also new magazines then you have to add them to the ui_custom_msgs.xml and ui_icon_magazines.dds.

For npcs to use mags is a very good idea. I will think about it.
  03:08:04  9 December 2009
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Nuor
Senior Resident
 

 
On forum: 03/10/2009
Messages: 735

---QUOTATION---
@Nuor: What exactly do you mean with 'fully introduce'?

For npcs to use mags is a very good idea. I will think about it.
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Thunderfreak : I mean I'm not going to make all of the extra ammo variations that SmP/Arsenal uses. I don't use the great bulk of them anyhow. I did make a couple more mag variations so I it would cover one of my personal mods. I'm having some occasional conflicts with my SmP install so I don't want to spend too much time trouble shooting while you are still working through feature layout.
  05:55:25  9 December 2009
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ThunderFreak
Senior Resident
 

 
On forum: 08/07/2009
Messages: 685
Currently I try to improve the mod a little bit for easier handling for the player.
 
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