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Magazine System Mod

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  11:01:17  19 November 2009
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ThunderFreak
Senior Resident
 

 
On forum: 08/07/2009
Messages: 685
Magazine System Mod

I made a new mod for weapons with magazine. You can download in the download section.

The thread should be for discussions on the mod, because the mod is still in beta state and I hope to finalize it with your help and suggestions.

Here is brief description on 'How to use the magazine system'.

How to use the magazine system for weapons in slot 2
----------------------------------------------------

Before you can use your weapon you have to fill the magazines. Therefore open the inventory and right-click on the magazine icons and select use.
This will fill the magazines. The amount of magazines you see in your inventory is depending on how much ammunition you have.
You can carry 6 loaded magazines.
Empty magazines are show in the inventory. Loaded magazines are shown on the HUD.
If a magazine is empty it will be spawned in the inventory if there is still ammunition available.
If you are running out of loaded magazines your weapon will be deactivated and the slot 1 weapon will be activated instead. If there is no weapon in
slot 1 the knife will be activated then.

The current version of the magazine mod is still a beta status and it is not final. I hope to complete the mod with your help.
This mod is for SoC version 1.0004 only.

The magazine system can be used with the original game weapons only. See the listed weapons in the german description.
If you want to use it with an other mod you have to modify the weapons in the corresponding files.
Weapons from the same weapon family are sharing the same magazine icons.

If you find a problem, please report as detailed as possible.
  11:19:21  19 November 2009
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Vintar
a bit of this and a lot of that
(Resident)

 

 
On forum: 08/08/2008
Messages: 6349
Nice work man. Where did you adapt this from?
  11:21:46  19 November 2009
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ThunderFreak
Senior Resident
 

 
On forum: 08/07/2009
Messages: 685
There is no adaption. It's all out of my head.
  11:33:14  19 November 2009
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Vintar
a bit of this and a lot of that
(Resident)

 

 
On forum: 08/08/2008
Messages: 6349
Well if you did all the scripting yourself then its genius. Was just wondering why it mentioned gsc copyright in one of the files mentioning magazine?
  11:42:39  19 November 2009
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ThunderFreak
Senior Resident
 

 
On forum: 08/07/2009
Messages: 685
Which file do you mean?

Btw, it took me month to come to the beta state.
  12:12:31  19 November 2009
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Vintar
a bit of this and a lot of that
(Resident)

 

 
On forum: 08/08/2008
Messages: 6349
My bad it was db.script dont get me wrong, i'm not doubting your ability, just wondered if gsc had this in mind and never implemented it and why someone didnt cotton on sooner. Again, nice work man
  12:31:40  19 November 2009
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ThunderFreak
Senior Resident
 

 
On forum: 08/07/2009
Messages: 685
Yeah, db.script is originally distributed by GSC.

... and thanks.
  16:11:34  19 November 2009
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Steelhawk92
Average Joe - Used to be Jamie1992
(Resident)

 

 
On forum: 03/16/2008
Messages: 5051

---QUOTATION---
My bad it was db.script dont get me wrong, i'm not doubting your ability, just wondered if gsc had this in mind and never implemented it and why someone didnt cotton on sooner. Again, nice work man
---END QUOTATION---



This idea has been around for awhile and has been mentioned numerous times, just never made, i for one and glad Thunder decided to take action.
  21:01:54  19 November 2009
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100RadsBar
100RadsBar - Formerly known as LoboTheMan
(Resident)

 

 
On forum: 06/03/2009
Messages: 1710

---QUOTATION---
Magazine System Mod

I made a new mod for weapons with magazine. You can download in the download section.

The thread should be for discussions on the mod, because the mod is still in beta state and I hope to finalize it with your help and suggestions.

Here is brief description on 'How to use the magazine system'.

How to use the magazine system for weapons in slot 2
----------------------------------------------------

Before you can use your weapon you have to fill the magazines. Therefore open the inventory and right-click on the magazine icons and select use.
This will fill the magazines. The amount of magazines you see in your inventory is depending on how much ammunition you have.
You can carry 6 loaded magazines.
Empty magazines are show in the inventory. Loaded magazines are shown on the HUD.
If a magazine is empty it will be spawned in the inventory if there is still ammunition available.
If you are running out of loaded magazines your weapon will be deactivated and the slot 1 weapon will be activated instead. If there is no weapon in
slot 1 the knife will be activated then.

The current version of the magazine mod is still a beta status and it is not final. I hope to complete the mod with your help.
This mod is for SoC version 1.0004 only.

The magazine system can be used with the original game weapons only. See the listed weapons in the german description.
If you want to use it with an other mod you have to modify the weapons in the corresponding files.
Weapons from the same weapon family are sharing the same magazine icons.

If you find a problem, please report as detailed as possible.
---END QUOTATION---



If you run out of ammo, do the magazines disappear from your inventory completely...?? Or are they just inactive in your inventory??

Last question Any chance of getting the mod running on 1.0005??
  01:49:02  20 November 2009
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MeanderingBeing
Senior Resident
 

 
On forum: 07/31/2008
Messages: 762

---QUOTATION---
Magazine System Mod

I made a new mod for weapons with magazine. You can download in the download section.

The thread should be for discussions on the mod, because the mod is still in beta state and I hope to finalize it with your help and suggestions.

Here is brief description on 'How to use the magazine system'.

How to use the magazine system for weapons in slot 2
----------------------------------------------------

Before you can use your weapon you have to fill the magazines. Therefore open the inventory and right-click on the magazine icons and select use.
This will fill the magazines. The amount of magazines you see in your inventory is depending on how much ammunition you have.
You can carry 6 loaded magazines.
Empty magazines are show in the inventory. Loaded magazines are shown on the HUD.
If a magazine is empty it will be spawned in the inventory if there is still ammunition available.
If you are running out of loaded magazines your weapon will be deactivated and the slot 1 weapon will be activated instead. If there is no weapon in
slot 1 the knife will be activated then.

The current version of the magazine mod is still a beta status and it is not final. I hope to complete the mod with your help.
This mod is for SoC version 1.0004 only.

The magazine system can be used with the original game weapons only. See the listed weapons in the german description.
If you want to use it with an other mod you have to modify the weapons in the corresponding files.
Weapons from the same weapon family are sharing the same magazine icons.

If you find a problem, please report as detailed as possible.

If you run out of ammo, do the magazines disappear from your inventory completely...?? Or are they just inactive in your inventory??

Last question Any chance of getting the mod running on 1.0005??
---END QUOTATION---



What he said

Good work man... any chance I can convince you to let me bogart this for my RFP mod? (Yes, I am working on it AGAIN) You will get full credit of course...
 
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