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Figuring out the exact fov for a weapon

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  22:37:58  23 August 2012
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Kaidonni
First the Zone, then the world!
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On forum: 08/30/2008
Messages: 1072
Figuring out the exact fov for a weapon

Is there any way to take the values from the ltx files for different weapons and calculate the fov they result in when aiming down the ironsights? I know there are lines like scope_zoom_factor, although I don't quite know how that translates to a specific fov (such as 60), since as for the binoculars it the zoom factor is 8.5 (so the fov is reduced below 60, but to what specific fov I have no idea).
  23:45:10  23 August 2012
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Meltac
messing with code
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On forum: 01/21/2010
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IIRC the factor between the ltx-defined scope_zoom_factor value and the resulting in-game FOV is 0.75 (as long as not using any modded binaries that alter the default FOV). For example, "no zoom" means value 90 in ltx and 67.5 in-game.
  16:37:02  25 August 2012
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Kaidonni
First the Zone, then the world!
(Resident)

 

 
On forum: 08/30/2008
Messages: 1072
Thanks. This should allow me to easily create a mini patch for my inventory mod without testing each weapon (or most weapons) in-game.
 
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