On forum: 11/07/2011
NPC mesh problem.|
Okay, so while trying out new NPC meshes, I noticed the the SoC version of the stalker suit that uses a gas mask is different from the CS/CoP ones.
So, forgetting about past incidents where I've just thrown in meshes from the other games I decided to try out the CS version of the mesh, obviously with its textures included.
However when I load up a new game I get this error, which I've garnered from reading a few threads here seems to be a problem in Xray in regards to edited meshes.
[error]Expression : fatal error
[error]Function : CSkeletonX::_Load
[error]File : E:\stalker\patch_1_0004\xr_3da\SkeletonX.cpp
[error]Line : 380
[error]Description : <no expression>
[error]Arguments : Invalid vertex type in skinned model 'actors\neytral\stalker_neutral_2:1'
So, in getting around this vertex error. Does anyone know of an SoC mod that uses the 2 eye-hole variant of the stalker suit from the later games?
I think I'd rather go with an already converted mesh than try to "fix" this problem.