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AMK Weapon Add-on - WIP

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  23:19:20  10 August 2008
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Lucan
Sup
(Resident)

 

 
On forum: 11/13/2007
Messages: 759

---QUOTATION---
Skull, you really need to get your act together, your mod fucked up alot of files that were fine before, and worse then that, completly removed them.

Really. Can anyone here tell me how a mod without an installer can remove files? As has been explained adequately, previous installers for the AMK-EN mod have had problems with installing the correct scope texture files. This was fixed by Claysoft but selecting Kanyhalos' settings in the installer breaks it again. I apologize for the error in string_table_enc_weapons.xml, but it is easily fixed if you follow the directions kme and Tristan gave. This and the accidental removal of the SKAT-10 armor are the only errors that are absolutely 100% related to this mod. The texture issues are not.

On top of that, no one forced you to download this. Like everyone else who's ever downloaded user-made content for a game, you do so in the full knowledge that it may cause your game not to work correctly or even not work at all. I do what I can to exhaustively test my work, but I am only one person and just as prone to making mistakes as you are. If that's unacceptable to you, I suggest moving on to something else.

For everybody else, I'll have a fix for this later tonight. Thank you kme and Tristan for helping folks out before I got here.
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Actually, the textures issues are related to this mod. Before that, all the textures for the weapons in AMK worked fine. The L-85, G-36, ect. And you knwo what i meant by removing files: It removed stuff it shouldn't have.
  05:44:48  11 August 2008
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Skullhunter
(Senior)
 
On forum: 03/22/2008
 

Message edited by:
Skullhunter
08/11/2008 5:52:31
Messages: 126

---QUOTATION---
I'm dumb, I didn't realize I needed AMK. Can anyone direct me to the link to the version of AMK I need?
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No problem Kommisar.

Here's the updated AMK 2.0 Eng setup
[link]http://www.mediafire.com/?yxgjijmmnel[/link]

Here's the .94 patch
[link]http://www.mediafire.com/?jlyhnu9ygmy[/link]

Remember to NOT use Kanyhalos' settings in the installer. It will only install textures for one resolution and will result in missing texture crashes. But, just in case, I'm uploading ALL the scope textures for every single resolution available just in case.

Gimme about half an hour or so and I'll have a 1.2 patch up. It will also fix the issue with weapon description xml tags.

Update: Okay I lied. I didn't need a half hour, it's done now.

Patch to V 1.2
[link]http://rapidshare.com/files/136444744/AMK_Arsenal_Patch_to_V1.2.7z.html[/link]
  07:06:09  11 August 2008
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beyonder
(Senior)
 
On forum: 04/08/2007
Messages: 149

---QUOTATION---
Hiya, your mod sounds neat, and I have one requests, one not so easy


Webley MKIV Revolver--.455 cal. British army revolver
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I'm on a kill... Ahem. Modelling spree. Got one unfinished somewhere. Just need someone to do the animations and other stuff.

-beyonder
  16:52:13  11 August 2008
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mrjingo
Senior Resident
 

 
On forum: 03/21/2007
Messages: 150
Does this mod have the same problem with AI's shooting over your head that has been reported in the main Arsenal thread?
  17:48:37  11 August 2008
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isaac newbie
Senior Resident
 

 
On forum: 04/04/2004
Messages: 631

---QUOTATION---
Does this mod have the same problem with AI's shooting over your head that has been reported in the main Arsenal thread?
---END QUOTATION---



not as far as i have seen and all of the weapon settings are made by the AMK Arsenal team if i am not mistaken.
  04:10:48  12 August 2008
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Audioave10
Senior Resident
 

 
On forum: 07/19/2008
Messages: 2461
Thanks Skullhunter!

Per Skullhunter's instructions 4 posts up^......I'm having better luck
running AMK/Arsenal then with just AMK. Quite stable overall.
Remember....do exactly what he says and your good to go.
Sometimes a NPC gets stuck in the hallway and I can't get into the
Bar.....so I just toss a grenade in there when no one is looking. But
that is AMK's problem....Great weapon addon! Recomended.
  03:39:38  13 August 2008
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durundallives
Senior Resident
 

 
On forum: 04/08/2007
Messages: 198
loving the mod, its very well implemented and stable to boot! Only gripe would be not being able to find ammo for the pkm i looted from freedom base. (no biggie just switched out the required ammo) AMK with the arsenal and spring textures pack make this game exactly what i was looking for.

cheers
  05:10:42  13 August 2008
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Kommissar
(Senior)
 
On forum: 08/10/2008
Messages: 71

---QUOTATION---
loving the mod, its very well implemented and stable to boot! Only gripe would be not being able to find ammo for the pkm i looted from freedom base. (no biggie just switched out the required ammo) AMK with the arsenal and spring textures pack make this game exactly what i was looking for.

cheers
---END QUOTATION---



Oh jeez I love that gun, is there a full list of all the weapons in this mod somewhere? And is there any other place to find ammo for it? Or any simple way to mod the ammo in?
  14:58:29  13 August 2008
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reaver2
Senior Resident
 

 
On forum: 08/20/2007
Messages: 214
why not just put the ammo in the freedom trader's file?

just have to modify his trader file.
  15:02:14  13 August 2008
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durundallives
Senior Resident
 

 
On forum: 04/08/2007
Messages: 198
If you want to see all the weapons then open up the ui_icon_equipment.dds file in gamedata/textures/ui with some kind of graphics editor (gimp rocks)and you can see all the guns they added. As far as the ammo for the pkm i just switched out what kind of ammo it used to something more common like AK ammunition. just go to gamedata/config/weapons/w_pkm and edit the ammo_class field with a text editor to whatever you want it to use and your set. for me i just set it to: = ammo_7.62x39_fmj, ammo_7.62x39_ap


---QUOTATION---

Oh jeez I love that gun, is there a full list of all the weapons in this mod somewhere? And is there any other place to find ammo for it? Or any simple way to mod the ammo in?
---END QUOTATION---

 
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