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Border to Pripyat in Complete mod.

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  23:34:12  20 October 2012
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Chilli
(Novice)
 
On forum: 10/20/2012
Messages: 5
Border to Pripyat in Complete mod.

Can someone please tell me why everytime i return from Pripyat to Red Forest its always full of monolith at the border. I did someting wrong ? I play the Complete mod. When i played the original SOC i remember that it was the Duty who guarded the entrance to Pripyat. Any sugestion ? Thanks.
  01:48:38  21 October 2012
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FatalFunnel
(Senior)
 
On forum: 11/07/2011
Messages: 133

---QUOTATION---
Border to Pripyat in Complete mod.

Can someone please tell me why everytime i return from Pripyat to Red Forest its always full of monolith at the border. I did someting wrong ? I play the Complete mod. When i played the original SOC i remember that it was the Duty who guarded the entrance to Pripyat. Any sugestion ? Thanks.
---END QUOTATION---



Enemies spawn at that point, It's a checkpoint in the middle of the road leading to Pripyat. It's where the level changer is, and in the original game it was never intended for you to come back, (if I recall correctly.)
  09:12:43  22 October 2012
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Chilli
(Novice)
 
On forum: 10/20/2012
Messages: 5
Thanks.
  19:28:43  23 October 2012
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Muad'Dib
Senior Resident
 

 
On forum: 01/24/2011
Messages: 421
You need to open the all.spawn with acdc.pl, check the alife .ltx file to found the smart terrain where you see monolith npc.
Next, you could delete "monolith" in the communities section and recompile your all.spawn.

If you don't know the name of this smart terrain, you could use the smarties debug tool by Dezowave and look in your pda map.
 
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