On forum: 06/19/2012
Changing faction relations through scripts|
I know it's possible to change your standing with other factions via scripts, but is it possible to change the relationship one faction has with another via script?
I'm rehauling the Dead City slightly, and want there to be an all-out war between the Bandits and the Mercenaries. Unfortunately, setting the relationships to always be at war will mean that the scripted sequence you need to happen to escape from the prison in RMA is broken.
Would there be some kind of function I could use that I could attach to a certain infoportion (possibly the helicopter sequence) that would make the bandits/mercenaries start killing each other?