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[PoC] Progressive weapons

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  20:26:55  15 February 2010
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notanumber
mod abuser & exploiter
(Resident)

 

 
On forum: 03/22/2008
 

Message edited by:
notanumber
02/15/2010 22:22:20
Messages: 2822

---QUOTATION---
So i was wondering what your PoC meant, then it hit me "DOH!"
"Pirates of the carribean" right?
---END QUOTATION---


How about "Plenty of Coding"?

UPDATE: from now on the latest version can be found on my signature minimod web page.
  00:56:56  16 February 2010
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NatVac
Senior Resident
 

 
On forum: 06/15/2007
Messages: 4286

---QUOTATION---
NatVac, I have a specific problem... if I call db.actor:transfer(weapon, db.actor) in the on_item_drop handler the game crashes when I try to exit the game or load a savedgame. Any idea why? It doesn't crash when I drop the gun...
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That handler is called when you quit the game, for every single solitary bleeping atomic particle in your inventory.

Prove it to yourself by putting a debug message in the on_item_drop handler. Check your available disk space first.

Check out the ZRP demo; I recall handling that for medkit drops.

I don't know about loads; I wouldn't think that handler would be called then -- except perhaps indirectly, because you are doing something that swaps a weapon out...

And I thought PoC* was a polite way of saying PoS... (j/k)

_________
*"It's not Scottish! And if it is not Scottish, it's cr-r-r-r-r-rap!" --Mike Meyers as a Scotsman
  06:29:09  16 February 2010
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Vintar
a bit of this and a lot of that
(Resident)

 

 
On forum: 08/08/2008
Messages: 6349

---QUOTATION---

And I thought PoC* was a polite way of saying PoS... (j/k)
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i thought of this too but wasnt brazen enough to mention it
actually it stands for
"PORT OF CALL"
  20:09:21  26 February 2010
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notanumber
mod abuser & exploiter
(Resident)

 

 
On forum: 03/22/2008
Messages: 2822
Dudes, you probably remember the Freestate mod?
Think about expanding it with two new skill types:
1) Weight (a.k.a. Vintar's Artifact Weight Mod)
2) Sniper (weapon accuracy)

Just a thought....
  22:19:23  26 February 2010
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Vintar
a bit of this and a lot of that
(Resident)

 

 
On forum: 08/08/2008
Messages: 6349

---QUOTATION---
Dudes, you probably remember the Freestate mod?
Think about expanding it with two new skill types:
1) Weight (a.k.a. Vintar's Artifact Weight Mod)
2) Sniper (weapon accuracy)

Just a thought....
---END QUOTATION---


never heard of it dude
  23:16:18  26 February 2010
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LoNer1
Настоящий Cталкер, Русская Версия
(Resident)

 

 
On forum: 10/23/2009
Messages: 1890

---QUOTATION---
Dudes, you probably remember the Freestate mod?
Think about expanding it with two new skill types:
1) Weight (a.k.a. Vintar's Artifact Weight Mod)
2) Sniper (weapon accuracy)

Just a thought....
never heard of it dude
---END QUOTATION---



Its on FF and uses a rank based artifact training system = http://stalker.filefront.com/file/Freestate_Mod;78454
  00:16:50  27 February 2010
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Lyoko774
Senior Resident
 

 
On forum: 04/09/2007
Messages: 170

---QUOTATION---
Dudes, you probably remember the Freestate mod?
Think about expanding it with two new skill types:
1) Weight (a.k.a. Vintar's Artifact Weight Mod)
2) Sniper (weapon accuracy)

Just a thought....
---END QUOTATION---


Sounds like a nice idea.
that was a pretty cool mod..
  00:43:08  27 February 2010
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ZaGaR
Skaarj Hybrid - NaPali survivor
(Resident)

 

 
On forum: 07/24/2007
Messages: 647
Is it possible to make the AI of the same rank as yourself have the same upgraded of wpn as yourself?

It is the fair play spirit of the Winter Olympics .
  14:38:03  28 February 2010
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notanumber
mod abuser & exploiter
(Resident)

 

 
On forum: 03/22/2008
Messages: 2822
No idea how NPC accuracy is affected by the weapon's dispersion, so not sure if it would even make a difference.
  17:17:17  28 February 2010
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Vintar
a bit of this and a lot of that
(Resident)

 

 
On forum: 08/08/2008
Messages: 6349
Its been discussed before and i think you can change npc accuracy, just cant remember how.
 
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