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Forum Index » S.T.A.L.K.E.R.: Shadow of Chernobyl Forum » Mod discussion
How To: Make bump maps in SoC

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  09:06:45  17 February 2013
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MKSchmidt
(Novice)
 
On forum: 06/11/2012
Messages: 29

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In import folder you place raw .tga texture and asign normal or bump map and le bake a .dds texture in level_editor/gamedata/textures/foldername.Did you add your textures to textures.ltx properly?
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Thanks for the help!

I did not assign any textures in 'textures.ltx.' However, both the diffuse and normal map do show up in the game. I will look into that though.

So I'm confused. Why am I saving the files as .dds in paint.net? Shouldn't it be saved as .tga then? Also, the .dds file I saved in Photoshop opens as a transparent image. Is that the way its supposed to be?

Oh, one more issue. I just realized that this is the SoC forum. I'm actually using the CoP editor. Is there a big difference?
 
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