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add Stalker Map Pack to FreePlayStart

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  21:44:51  2 July 2012
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Taffy
Barely leaves the Cordon...
(Resident)

 

 
On forum: 03/19/2009
Messages: 672
Will there be a small demo at all? Even of just one map for us to sample?
  20:40:27  2 July 2012
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Muad'Dib
Senior Resident
 

 
On forum: 01/24/2011
Messages: 421
Thanks guys,

It's always the same thing since one year, i'm merging stalkermappack and Freeplaystart.
And i'm adding spawn in empty levels.
I'm adding too more levels that i take in multiplayer pack or build...

I didn't use acdc since a long time, now i'm working only with LE.

Later, i'll use acdc to merge FPS all.spawn with my final SMP all.spawn.

@Bamah,
With your help and that of Bangalore, i learned a lot of things, Thk to you two.
I don't know all thing about LE or modding, but i know that i need for the moment.
  00:53:27  2 July 2012
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Taffy
Barely leaves the Cordon...
(Resident)

 

 
On forum: 03/19/2009
Messages: 672
Looks amazing
  22:21:48  1 July 2012
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bamah
Senior Resident
 

 
On forum: 02/10/2008
Messages: 911
Hey Borovos,

Very nice...looking forward to the progress. Speaking of progress, looks like you learned a lot.

Will it still be a FPS mod or something else all together.
B
  21:36:34  1 July 2012
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Muad'Dib
Senior Resident
 

 
On forum: 01/24/2011
Messages: 421
I decided to create moddb page.

Now, name of my mod is "Into The Zone".

I'm waiting to obtain all authorisation.

It'll be here:
[link]http://www.moddb.com/mods/into-the-zone[/link]

B.
  13:32:35  1 July 2012
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Muad'Dib
Senior Resident
 

 
On forum: 01/24/2011
Messages: 421
Thank you.

I have one litlle mistake with this level. I think that level was designed with max/maya (I obtained always few big object when i converted it with le, le2 or raw option).

Therefore one tower isn't aligned with aimap and i can not change his position. Npc could not walk up on it. It's bad.

I needed to make aimap with ignore constraint for few spot, otherwise npc could not entry in one building or waggon.

Finally, i would like to delete sandbage, but it was the same thing.
It needed to modify big object in Max.

I didn't change level geometry. It's the same as in original mp level.
  12:15:02  1 July 2012
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SetaKat
Ex modder, Zones only ferret and will someday release a game
(Resident)

 

 
On forum: 02/20/2010
Messages: 6342
Looks very good.
  11:47:24  1 July 2012
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Muad'Dib
Senior Resident
 

 
On forum: 01/24/2011
Messages: 421
First week end with free time to mapping since few weeks.
So, mp_station level is ready to play now:

[link]http://uppix.net/0/b/2/ea40cc6b390112cc8e11454b01c3b.jpg[/link]
[link]http://uppix.net/1/7/d/a4333b22afc895c11474c537f0042.jpg[/link]
[link]http://uppix.net/c/8/c/e4df28fbe9e5c008c4d8f19737334.jpg[/link]
[link]http://uppix.net/4/c/a/411e30039fbd9aab19301f418d9e6.jpg[/link]
[link]http://uppix.net/a/7/1/91773e7673c78279b6978283f2dc4.jpg[/link]
[link]http://uppix.net/c/a/1/8b45ec4869785a8bae14ef5f769ae.jpg[/link]
[link]http://uppix.net/c/7/9/19e6998ac8ad4e12cd0c32e071421.jpg[/link]
[link]http://uppix.net/a/9/2/1ca1d5792ed5bc029c1e6343378f2.jpg[/link]
[link]http://uppix.net/a/2/8/61a3dd72e6a4947afae586224c218.jpg[/link]

Aimap is correct, level have details and weather is functional.
I need to work again with spawn.

Next step, switch another mp level to singleplayer game.
  19:49:33  23 June 2012
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Taffy
Barely leaves the Cordon...
(Resident)

 

 
On forum: 03/19/2009
Messages: 672
Sounds great.
Small maps are fine, right?
  23:06:01  22 June 2012
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Muad'Dib
Senior Resident
 

 
On forum: 01/24/2011
Messages: 421
About object13, buildings out the fences are not beautiful.
It's fake buildings with poor geometry details, low quality textures.
So no, i'll not extend fences.

If i'll use this level, i'll spawn monolith npc, add psi and radioactive zone.
As in radar and NPP.

I need more opinion to choose.
 
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