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add Stalker Map Pack to FreePlayStart

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  21:53:57  30 June 2011
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Muad'Dib
Senior Resident
 

 
On forum: 01/24/2011
Messages: 421
Hello Bamah,

Thk for your message, really. I didn't know that.

I have a stupid question:
Why i need to add LC in xiani.script or in level_tesk files?

And one other stupid question about npc and level_changer:
One npc is he bind to one specific level, or can he walk in all levels?
Can he move from one level to another through level_changer?


---QUOTATION---
I did a rather large Freeplay start mod with the levels from Soljanka and LWR awhile ago and used script spawning to add life to the new levels. The problem with the new levels and why I stopped is the byte ctds. I want to use the weather I want and how I want it...just did not work for me with the engine.
---END QUOTATION---



Really? It's so bad...

For the moment, i have one bug:
In deadcity, the engine stop (with no log) if i want to quit game. I need use ctrl+alt+del to quit it. Whenever.


I don't have the time this week, but i will merge all.spawn, for mutants and anomalies spawn.
About npc spawn, i don't know now. Maybe i will use all.spawn (gulag, smarterrain ), maybe by script.

Now, I mainly test spawn by script and logic in vanilla (in escape).
I tested one spawn by script in deadcity, and one other in atp.
But i'm not a good scripter for the moment, i learn, i have again problems with logic.

And I will have to test a lot of logic:
guard, walk with look, sleep, different logic depending on hours .......

In vanilla, what are the files that containing logic? I search example of logic.



---QUOTATION---
How is the decompiler working for you? Does it need entities added?
---END QUOTATION---



For the acdc tool, it's perfect. It's what i need! Thk.
I decompiled NS DMX all.spawn with no problem.

I will merge this tool with my own acdc (i changed acdc provided with smp, and now it is compatible with smp and LWC/LWR all.spawn) to compile all.spawn.
  17:43:21  30 June 2011
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bamah
Senior Resident
 

 
On forum: 02/10/2008
 

Message edited by:
bamah
06/30/2011 17:47:29
Messages: 911
@Borovos,
How is the decompiler working for you? Does it need entities added?
I looked at your map pack. You know you need to add the level changer IDs to the xiani.script.
Example below.
function add_lchanger_location()
local lc_table = {
-- escape
esc_lc_exit_to_garbage_01 = {id=91, hint="to_garbage"}, -- x
esc_lc_exit_to_darkvalley_from_esc = {id=6002, hint="to_darkvalley"},
esc_lc_exit_to_agroprom_101 = {id=9101, hint="to_agroprom"},

or add them to level_tasks and change the bind_stalker.script to use the level task LCs. You would have to edit the level_tasks file as it is different from what you need to work with xiani's mod.

level_tasks.script
Essentially remove all vanilla entries and use just the new ones from the map packs.

bind_stalker.script
-- level_tasks.add_lchanger_location() un-comment this and edit script if using.
xiani.add_lchanger_location()


Xiani also did a basic addon for his alternate zone mod and FPS 99 a couple years ago it may help...available on his site
If you know all this... sorry just trying to help.

I did a rather large Freeplay start mod with the levels from Soljanka and LWR awhile ago and used script spawning to add life to the new levels. The problem with the new levels and why I stopped is the byte ctds. I want to use the weather I want and how I want it...just did not work for me with the engine.
Good luck with the mod.
Bamah
  02:23:26  29 June 2011
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Stalkerstein
Senior Resident
 

 
On forum: 04/24/2010
Messages: 1975

---QUOTATION---
acdc.7z --> http://www.mediafire.com/?yvgwj3qzmjz

acdc11oct.zip --> http://www.stalkerin.gameru.net/developer/mods/acdc11oct.rar

If these are normal acdc's, they won't work with the mods. You should already know that
---END QUOTATION---




Actually I wouldn't know that ... I am not a Stalker mod'r.
  19:27:14  27 June 2011
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exostalker
Novice fashion designer since 2008
(Resident)

 

 
On forum: 08/10/2009
Messages: 1267

---QUOTATION---
acdc.7z --> http://www.mediafire.com/?yvgwj3qzmjz

acdc11oct.zip --> http://www.stalkerin.gameru.net/developer/mods/acdc11oct.rar
---END QUOTATION---



If these are normal acdc's, they won't work with the mods. You should already know that
  16:02:07  27 June 2011
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Muad'Dib
Senior Resident
 

 
On forum: 01/24/2011
Messages: 421

---QUOTATION---
acdc.7z --> http://www.mediafire.com/?yvgwj3qzmjz

acdc11oct.zip --> http://www.stalkerin.gameru.net/developer/mods/acdc11oct.rar
---END QUOTATION---



Thk , but i had this version. Sorry.


---QUOTATION---
Decompiler for new levels

This should work for you. It does the levels below.
---END QUOTATION---



Drokken! I love you!

You're my GOD, my SAVIOR!

THANKS!!!! It's ok! Now, i can merge it with my smp-fps! And introduce mutants and anomalies in empty maps!!!
Deadcity, hospital, atp, warlab, generator and all!!! perfect!

I was looking this acdc.pl for months! I changed my acdc.pl, with no succes for this mod. Long working hours...for nothing.

I am very grateful to you!
  14:33:44  27 June 2011
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dokken
(Novice)
 
On forum: 07/02/2009
 

Message edited by:
dokken
06/27/2011 14:36:53
Messages: 44
Decompiler for new levels

This should work for you. It does the levels below.

edit; if something, like an anomalous zone or entity is missing email bamah he can help ya. This is acdc is from his Wasteland mod. BTW it's based on Xiani's 1.2.1 FPS.

http://www.mediafire.com/?82hnmnhe104zlz3

{ gvid0 => 4400, },
{ gvid0 => 4385, name => 'swamp_old' },
{ gvid0 => 4338, name => 'yantar_old' },
{ gvid0 => 4032, name => 'garbage_old' },
{ gvid0 => 3870, name => 'predbannik' },
{ gvid0 => 3851, name => 'cs_agroprom_underground' },
{ gvid0 => 3830, name => 'labx8' },
{ gvid0 => 3771, name => 'jupiter_underground' },
{ gvid0 => 3748, name => 'pripyat' },
{ gvid0 => 3700, name => 'jupiter' },
{ gvid0 => 3660, name => 'zaton' },
{ gvid0 => 3582, name => 'dead_city' },
{ gvid0 => 3337, name => 'marsh' },
{ gvid0 => 3324, name => 'lost_village' },
{ gvid0 => 3224, name => 'red_forest' },
{ gvid0 => 3153, name => 'warlab' },
{ gvid0 => 3076, name => 'generators' },
{ gvid0 => 3028, name => 'hospital' },
{ gvid0 => 2988, name => 'limansk' },
{ gvid0 => 2909, name => 'av_peshera' },
{ gvid0 => 2886, name => 'aver' },
{ gvid0 => 2881, name => 'puzir' },
{ gvid0 => 2862, name => 'peshera' },
{ gvid0 => 2792, name => 'atp_for_test22' },
{ gvid0 => 2661, name => 'l10u_bunker' },
{ gvid0 => 2517, name => 'l12_stancia_2' },
{ gvid0 => 2467, name => 'l12u_control_monolith' },
{ gvid0 => 2402, name => 'l12u_sarcofag' },
{ gvid0 => 2273, name => 'l12_stancia' },
{ gvid0 => 2117, name => 'l11_pripyat' },
{ gvid0 => 1862, name => 'l10_radar' },
{ gvid0 => 1545, name => 'l07_military' },
{ gvid0 => 1529, name => 'l08u_brainlab' },
{ gvid0 => 1438, name => 'l08_yantar' },
{ gvid0 => 1308, name => 'l06_rostok' },
{ gvid0 => 1168, name => 'l05_bar' },
{ gvid0 => 1109, name => 'l04u_labx18' },
{ gvid0 => 811, name => 'l04_darkvalley' },
{ gvid0 => 703, name => 'l03u_agr_underground' },
{ gvid0 => 416, name => 'l03_agroprom' },
{ gvid0 => 252, name => 'l02_garbage' },
{ gvid0 => 0, name => 'l01_escape' },
  13:51:19  27 June 2011
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Stalkerstein
Senior Resident
 

 
On forum: 04/24/2010
Messages: 1975
acdc.7z --> http://www.mediafire.com/?yvgwj3qzmjz

acdc11oct.zip --> http://www.stalkerin.gameru.net/developer/mods/acdc11oct.rar
  02:06:40  27 June 2011
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exostalker
Novice fashion designer since 2008
(Resident)

 

 
On forum: 08/10/2009
Messages: 1267
After a little bit of searching, didn't find acdc for any of those mods... You can try to contact mod-makers, maybe they will give it to you...
  00:58:45  27 June 2011
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Muad'Dib
Senior Resident
 

 
On forum: 01/24/2011
Messages: 421

---QUOTATION---
http://rustorka.com/forum/viewtopic.php?p=1003458
http://www.rustorka.com/forum/viewtopic.php?p=1003614#1003614

You need to download both parts

EDIT: Thank you very much, that acdc works perfectly!
---END QUOTATION---



No problem.

Thk for link.

Maybe can you help me, i search acdc tool for NS DMX, or TT2 mod, do you know where i can found it?
Or if you know other mod that include spawn in additionnal maps?

And after dl, smp 2010-2011 version is the same than i use.
  23:57:44  25 June 2011
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exostalker
Novice fashion designer since 2008
(Resident)

 

 
On forum: 08/10/2009
 

Message edited by:
exostalker
06/26/2011 2:35:41
Messages: 1267
http://rustorka.com/forum/viewtopic.php?p=1003458
http://www.rustorka.com/forum/viewtopic.php?p=1003614#1003614

You need to download both parts

EDIT: Thank you very much, that acdc works perfectly!
 
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