ProjectsWhat's NewDownloadsCommunitySupportCompany
Forum Index » S.T.A.L.K.E.R.: Shadow of Chernobyl Forum » Mod discussion
Porting CS Hud Meshes causing weird problems?

Posted by/on
Question/AnswerMake Newest Up Sort by Descending
  10:05:08  10 May 2013
profilee-mailreply Message URLTo the Top
GoodOlVladwick
(Novice)
 
On forum: 03/20/2008
Messages: 45
Porting CS Hud Meshes causing weird problems?

Yeah, so I merged some CS HUD weapon meshes into Oblivion Lost 2.2, and for whatever reason, it seems it gives me 4 problems.

Goal-related issues (Nimble won't get up, after killing the Bandits in the car park)

Cant move character after being melee'd.

Can't open any marked stashes (But any unmarked empty stashes work fine?)

Sleeping bag prompt does not appear.

I'm positive its the models and/or config changes causing it. But the config files are remotely the same, only differences are a few HUD position and bone name changes.

What could be causing this?
The X-Ray engine is so frustrating.
 
Each word should be at least 3 characters long.
Search:    
Search conditions:    - spaces as AND    - spaces as OR   
 
Forum Index » S.T.A.L.K.E.R.: Shadow of Chernobyl Forum » Mod discussion
 

All short dates are in Month-Day-Year format.


 

Copyright © 1995-2020 GSC Game World. All rights reserved.
This site is best viewed in Internet Explorer 4.xx and up and Javascript enabled. Webmaster.
Opera Software products are not supported.
If any problem concerning the site functioning under Opera Software appears apply
to Opera Software technical support service.