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SHoC grass draw distance-"increased"?

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  20:02:55  17 February 2013
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boredgunner
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On forum: 09/20/2009
Messages: 990

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I tried this with SOC 1.005 (stalkersoup) with differents ranges (125,201), but i have quite a lot of grass texture flickering. Do you have the same problem ?
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Nope, works great in SoC 1.0005 with SoC Mod Pack 2013.


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As a matter of interest I've just last night loaded up the english OGSE - and it has TALL GRASS!! The r2 renderer from Twilight ket works in OGSE to extend the grass distance and it stays tall - so i think it's level.details in each section of gamedata\levels\ which controls that grass height!! - tho I haven't tried copying that OGSE file to another mod Gamedata to prove it yet.
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Indeed, using Absolute Nature (which has tall grass) + the render fix = epic. SoC Mod Pack 2013 now has both.

http://media.moddb.com/images/members/1/252/251056/2013-02-17_00002.jpg
  23:20:57  17 February 2013
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nashathedog
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On forum: 01/31/2011
Messages: 8162
Have you updated the soc map pack? with the parts or are they already in it. I have the mod but can't find where I got it from. I found the CS one on the Remix page but not the soc one.
  00:23:02  18 February 2013
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chuppa
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On forum: 04/11/2008
 

Message edited by:
chuppa
02/18/2013 7:10:58
Messages: 409
Haha - there you go, I'm definitely out of touch with STALKER stuff - I didn't realise AN had tall grass (I've been chasing it for years!! ).

birdy62 - yeah, i don't know whether AN textures do it - tho I'm going to try them (most prolly it's the shaders themselves tho rather than the textures) - but with darker/greener textures rendering out to longer distance I get that shimmering/twinkling effect. I've decided to put up with it and treat it as similar to the real effect you sometimes see in a large meadow of dense grass.

edit: I do occasionally get complete rapid on/off flicker of the whole texture for a few seconds.
  03:12:12  18 February 2013
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boredgunner
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On forum: 09/20/2009
Messages: 990

---QUOTATION---
Have you updated the soc map pack? with the parts or are they already in it. I have the mod but can't find where I got it from. I found the CS one on the Remix page but not the soc one.
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SoC Mod pack is something else, just a merge I put together of what I consider to be the best mods.

http://www.moddb.com/members/boredgunner/news/stalker-shadow-of-chernobyl-mod-pack-2013
  06:14:01  20 February 2013
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chuppa
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On forum: 04/11/2008
Messages: 409
Are there tall grass and extended grass distance files available for Clear Sky??
  01:45:02  21 February 2013
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boredgunner
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On forum: 09/20/2009
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Are there tall grass and extended grass distance files available for Clear Sky??
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This xrRender patch method will work for Clear Sky. As for tall grass, I have yet to see any mod include it. Clear Sky is the neglected bastard child of the series...
  04:14:58  21 February 2013
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chuppa
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On forum: 04/11/2008
 

Message edited by:
chuppa
02/21/2013 4:19:42
Messages: 409

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Are there tall grass and extended grass distance files available for Clear Sky??

This xrRender patch method will work for Clear Sky. As for tall grass, I have yet to see any mod include it. Clear Sky is the neglected bastard child of the series...
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I'm after already patched xrRender file/s for CS if possible.

- and with level.details files (ie. to try and get tall grass) I'm sure in the past they were showing as picture thumbnails the way .dds files do (I have dds viewer installed) - but right now they're only showing as page icon on my pc. Main question tho is how is build.details edited - ie. sdk only or can we rename them to build.dds and use gimp? I can just experiment and try it I guess...
  12:21:24  23 February 2013
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birdy62
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On forum: 03/05/2010
Messages: 22

---QUOTATION---

edit: I do occasionally get complete rapid on/off flicker of the whole texture for a few seconds.
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Yes, exactly, have the same problem too. Have a lot on the bar's map of the Stalkersoup mod. The problem is less visible in some areas.

I tried different shaders version, diifferent textures, but without success.
  21:21:16  23 February 2013
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te47
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On forum: 06/03/2010
 

Message edited by:
te47
02/23/2013 21:21:47
Messages: 415

---QUOTATION---
edit: I do occasionally get complete rapid on/off flicker of the whole texture for a few seconds.
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Me too. I very reluctantly reverted mine to the original xrRender_R2.dll, because the flickering is worse than the low grass distance itself. I'm really hoping someone comes up with a solution to this problem, so we can all crank up our grass distances without the immersion-killing flickering.
  17:47:49  9 May 2013
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Mac34
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On forum: 03/10/2013
 

Message edited by:
Mac34
05/10/2013 11:58:09
Messages: 313
Just tried out the SoC mod pack 2013, looks very interesting. However, the graphics constantly goes blurry, but if I wiggle the mouse then it disappears temporarily. It looks like the depth of field effect constantly gets "stuck", or is very exaggerated. Have anyone experienced this issue?


---QUOTATION---
Have you updated the soc map pack? with the parts or are they already in it. I have the mod but can't find where I got it from. I found the CS one on the Remix page but not the soc one.

SoC Mod pack is something else, just a merge I put together of what I consider to be the best mods.

http://www.moddb.com/members/boredgunner/news/stalker-shadow-of-chernobyl-mod-pack-2013
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