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  01:07:45  13 January 2012
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nashathedog
Senior Resident
 

 
On forum: 01/31/2011
 

Message edited by:
nashathedog
01/13/2012 2:44:09
Messages: 8424
Thanks a lot ILS,

Now I have an issue that I dont like when I turn it has that blur effect, I had this with a different mod and had to remove it. I know it is simple to remove but can not remember how it's done. Can some-one remind me please its what needs doing to remove the blur effect when you turn around and move. Thanks in advance.


Stalkerstein
  01:22:06  13 January 2012
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Stalkerstein
Senior Resident
 

 
On forum: 04/24/2010
 

Message edited by:
Stalkerstein
01/13/2012 1:22:52
Messages: 1975

---QUOTATION---
Thanks a lot ILS,

Now I have an issue that I dont like when I turn it has that blur effect, I had this with a different mod and had to remove it. I know it is simple to remove but can not remember how it's done. Can some-one remind me please its what needs doing to remove the blur effect when you turn around and move. Thanks in advance.
---END QUOTATION---




I only know of these:

There are blur settings in the effectors.ltx file and you can use the -mblur switch on the executable command line.
  17:01:43  13 January 2012
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henry1491
Senior Resident
 

 
On forum: 02/10/2008
Messages: 403
Does anyone know is patch 1.5 a cumulative patch, or do I need all the others too?

Also, is the installer LW_TOD.exe safe? (Eg without virus's etc?)

Many thanks.
  21:52:03  13 January 2012
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Stalkerstein
Senior Resident
 

 
On forum: 04/24/2010
Messages: 1975

---QUOTATION---
Does anyone know is patch 1.5 a cumulative patch, or do I need all the others too?

Also, is the installer LW_TOD.exe safe? (Eg without virus's etc?)

Many thanks.
---END QUOTATION---





I had no problems with the installation. About the patch I don't know.
  23:21:57  13 January 2012
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nashathedog
Senior Resident
 

 
On forum: 01/31/2011
Messages: 8424
I dont honestly know if 1.5 is all that's needed or not patch wise but you would think so (it would make sense and I deleted my megaupload links to the older ones as from it's size I thought that it must be. I got it working okay with 1.5 and the new texture patch except for one thing, As I travel on the first map the land in the distance is patched into large areas that flicker between light and dark. Now I was not having this issue before this texture patch. I was using the earlier texture patch and it was okay (nothing special visually but okay) The blur is gone that I first reported. The only other thing to mention is the changed text files are going to show when I reach the changes as I have the original eng translation text in use still.
  01:58:16  17 January 2012
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oblakoder
(Senior)
 
On forum: 07/24/2010
 

Message edited by:
oblakoder
01/17/2012 3:02:29
Messages: 125
from 1.4 and 1.4F you need to start new game,
1.5 has all previous patches

this (last) texture patch is OK with me, on top 1.5
(ONLY static lighting STABLE with this mod)
Текстурный патч на S.T.A.L.K.E.R. -LWToD_Ver.2(By GeeP_85)

although snorks in underground are still jumping from darkness

1.6 will be soon with surprises - Irbis
  21:52:29  17 January 2012
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F!xou
Senior Resident
 

 
On forum: 10/06/2009
 

Message edited by:
F!xou
01/17/2012 23:14:37
Messages: 416
Just installed the mod guys and got that while trying to start a new game :


FATAL ERROR

[error]Expression : ai().script_engine().functor(start_game_callback,functor)
[error]Function : CALifeSimulator::CALifeSimulator
[error]File : E:\stalker\sources\trunk\xr_3da\xrGame\alife_simulator.cpp
[error]Line : 64
[error]Description : failed to get start game callback


stack trace:

I've installed in this order : LW-TOD + 1.5 cummulative patch + texture patch + eng
translation.

EDIT : Everything is working good ! forgot to installed Stalker Shoc patch 1.0006...
  11:02:52  19 January 2012
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oblakoder
(Senior)
 
On forum: 07/24/2010
Messages: 125
Wait for 1.6 which will solve some problems,
it will be in a day or two, (now is the 19th of January).
Anyway, I went through it, and recommend it!
this is a successful successor to LWC-LWR.
Mode has very little text to translate,
it is up to some good stalker soul....
cheers

active forum:
http://ap-pro.ru/forum/35-1786-1
  18:06:34  21 January 2012
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Erakk
(Senior)
 
On forum: 10/21/2010
 

Message edited by:
Erakk
01/22/2012 4:06:51
Messages: 85
Patch 1.6 is out

http://www.sendspace.com/file/r1z8k6
http://depositfiles.com/files/c0jm6cxhh
http://ifolder.ru/28223872

not review the performance characteristics of a distance shot only in accordance with Alayfom, which is 200m.
Patch 1.6. need new game.

ChangeLog
Removed a crowd of bloodsuckers on Jupiter and the Creek.
Byurrerov 2 Removed the crowd in the cinema.
3 Removed grenade pouches charges.
4 Removed caliber 7.62h25
5 Removed unnecessary items and put the probability of absence -availability of items for sale
6 Replace the grid elevations
inhabited Janov 7
8 Changed passing of the left bank of one point
nine Changed model cheapskate
10 Changed model Drakonovtsev environmentalists and green
11 Fixed text
12 Removed many unnecessary dialogues
Fixed 13 trade
14 Reduced waiting time order
15 Fixed broken saves in Pripyat and dr.lokatsiyah.
16 Fixed land on Lake
Changed 17 trunks in the hands of NPCs
added 18 caches
19 Increased stamina he
added 20 evening rain
21 Changed the voice of weapons
returned 22 trim
23 Removed Famas G2 and SCAR from Crysis
24 Calibration Instruments moved to Jupiter
25 Fixed neutral NPC-candy for
26 Changed range weapons, in accordance with ALife - 200m.
27 Changed the model of the Flesh
28 Removed double door at the Canyon
29 NPCs in patch 1.6 is now able to circumvent the anomaly.
30 The anomalies change their place just after the release.

Dynamic lighting patch
http://depositfiles.com/files/i4c94o6bk
  06:48:20  24 January 2012
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Erakk
(Senior)
 
On forum: 10/21/2010
Messages: 85
Kardans Tools and Gronta

I am tired of running around Jupiter looking for these tools and this dude. Can some one give me a hint as to where they are supposed to be.
 
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